Player Matchup

Cthulhu
Cthulhu
N0FC
Cthulhu
Level 11
God Stats
2W - 9L
1,280 SR
Queue Stats
21W - 34L
1,266 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SalemCaster
Tsukuyomi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,412 Elo+
Solo
Anhur
Anhur
TreWoods
Anhur
Level 24
God Stats
3W - 2L
1,681 SR
Queue Stats
43W - 43L
1,441 Elo+
Solo
Hel
Hel
XHababex
Hel
Level 28
God Stats
16W - 19L
1,453 SR
Queue Stats
404W - 477L
1,462 Elo+
Solo
Olorun
Olorun
xTheKingOfSmite
Olorun
Level 18
God Stats
8W - 7L
1,628 SR
Queue Stats
28W - 37L
1,278 Elo+
Party 1
Team Averages
Level 18
1,508 SR
1,372 Elo+

VS

Team Averages
Level 14
1,595 SR
1,414 Elo+
Cupid
Cupid
CannoloGrande
Cupid
Level 18
God Stats
4W - 1L
1,715 SR
Queue Stats
205W - 186L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
MistahJuicy
Sun Wukong
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,407 Elo+
Solo
Yemoja
Yemoja
Noxxc13
Yemoja
Level 24
God Stats
12W - 6L
1,759 SR
Queue Stats
227W - 213L
1,436 Elo+
Solo
Susano
Susano
ThatDamnFish
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
975 Elo+
Solo
Bakasura
Bakasura
robokid31
Bakasura
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 46L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
N0FC
Cthulhu
18
3 / 7 / 8
11,992
428
7,034
29,432
22,820
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
SalemCaster
Tsukuyomi
18
5 / 13 / 4
12,586
450
13,637
25,029
9,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
TreWoods
Anhur
4
0 / 0 / 1
5,989
214
0
758
0
19
5 / 13 / 4
13,435
480
14,633
25,874
9,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
6 / 5 / 4
12,583
449
12,861
17,528
7,414
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 1 / 4
18,032
644
35,504
14,572
6,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MistahJuicy
Sun Wukong
20
2 / 3 / 9
14,528
519
5,432
20,402
22,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Noxxc13
Yemoja
18
3 / 2 / 16
13,230
473
8,896
21,395
29,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
18
5 / 7 / 9
14,097
503
17,391
18,483
6,598
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
robokid31
Bakasura
20
6 / 8 / 12
15,263
545
8,252
22,354
13,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
19
Kills
38
38
Deaths
21
21
Assists
50
Player
Kills
Deaths
Assists
KDA
W
22
1
4
24
W
Sun Wukong
MistahJuicy
Sun Wukong
2
3
9
2.17
L
Cthulhu
N0FC
Cthulhu
3
7
8
1
W
Yemoja
Noxxc13
Yemoja
3
2
16
5.5
L
Tsukuyomi
SalemCaster
Tsukuyomi
5
13
4
0.54
W
Susano
5
7
9
1.36
L
Anhur
TreWoods
Anhur
0
0
1
0.5
L
5
13
4
0.54
W
Bakasura
robokid31
Bakasura
6
8
12
1.5
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,165
Damage
75,475
98,621
Taken
97,206
49,431
Mitigated
79,032
17,857
Healing
24,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,504
21,575
900
5,405
14,572
6,537
10,271
6,356
8,216
0
151,846
W
Sun Wukong
MistahJuicy
Sun Wukong
5,432
1,119
0
5,805
20,402
22,705
2,656
4,918
15,484
0
84,952
L
Cthulhu
N0FC
Cthulhu
7,034
849
137
2,633
29,432
22,820
260
3,626
25,284
37,636
0
W
Yemoja
Noxxc13
Yemoja
8,896
1,285
3,595
2,657
21,395
29,751
1,264
8,570
12,825
51,387
0
L
Tsukuyomi
SalemCaster
Tsukuyomi
13,637
3,641
0
3,640
25,029
9,562
36
1,339
23,283
0
79,393
W
Susano
17,391
4,008
0
700
18,483
6,598
519
9,821
7,400
0
68,006
L
Anhur
TreWoods
Anhur
0
0
0
0
758
0
0
0
758
0
0
L
14,633
735
438
6,386
25,874
9,635
113
944
24,640
89,382
0
W
Bakasura
robokid31
Bakasura
8,252
5,213
0
5,899
22,354
13,441
1,487
6,040
16,314
0
117,543
L
12,861
7,392
98
4,525
17,528
7,414
754
3,298
14,230
72,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,585
Gold Earned
75,150
435
Minions Killed
642
0
Camps Cleared
0
1,610,225
Distance Traveled
2,588,095
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
18,032
644
179
6
0
541,034
1
W
Sun Wukong
14,528
519
116
4
0
524,421
1
L
Cthulhu
11,992
428
66
2
0
438,372
0
W
Yemoja
13,230
473
67
2
0
490,661
15
L
Tsukuyomi
12,586
450
105
4
0
415,467
2
W
Susano
14,097
503
105
4
0
504,977
2
L
Anhur
5,989
214
0
0
0
28
0
L
Hel
13,435
480
150
5
0
371,412
1
W
Bakasura
15,263
545
175
6
0
527,002
0
L
Olorun
12,583
449
114
4
0
384,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role