Player Matchup

Nu Wa
Nu Wa
ChiquiMafia2017
Nu Wa
Level 42
God Stats
50W - 41L
1,636 SR
Queue Stats
312W - 278L
1,505 Elo+
Party 1
Thor
Thor
EkiNaix
Thor
Level 15
God Stats
10W - 2L
1,831 SR
Queue Stats
15W - 7L
1,633 Elo+
Party 1
Hachiman
Hachiman
Rnk10
Hachiman
Level 28
God Stats
1W - 0L
1,760 SR
Queue Stats
13W - 6L
1,588 Elo+
Solo
Yemoja
Yemoja
Saraca
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 67L
1,492 Elo+
Solo
Ymir
Ymir
TehJeeh
Ymir
Level 28
God Stats
8W - 3L
1,731 SR
Queue Stats
101W - 84L
1,533 Elo+
Party 1
Team Averages
Level 27
1,692 SR
1,550 Elo+

VS

Team Averages
Level 17
1,453 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
JockerHengur
Morgan Le Fay
Level 18
God Stats
18W - 12L
1,520 SR
Queue Stats
44W - 43L
1,403 Elo+
Solo
Hachiman
Hachiman
Riskkym
Hachiman
Level 4
God Stats
2W - 4L
1,845 SR
Queue Stats
4W - 5L
1,749 Elo+
Solo
Bakasura
Bakasura
TRESTRESZEROUM
Bakasura
Level 27
God Stats
4W - 10L
1,480 SR
Queue Stats
200W - 220L
1,506 Elo+
Solo
Hel
Hel
amenios
Hel
Level 20
God Stats
1W - 7L
1,157 SR
Queue Stats
60W - 63L
1,384 Elo+
Solo
Discordia
Discordia
flofox27
Discordia
Level 16
God Stats
0W - 2L
1,264 SR
Queue Stats
6W - 6L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 14
12,352
1,123
22,280
8,792
3,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
EkiNaix
Thor
18
6 / 0 / 12
11,678
1,062
12,235
8,765
3,542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hachiman
Rnk10
Hachiman
20
8 / 0 / 15
13,344
1,213
23,428
6,043
2,296
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Saraca
Yemoja
17
1 / 5 / 8
10,355
941
4,801
11,544
11,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
TehJeeh
Ymir
18
2 / 2 / 11
11,247
1,022
7,542
10,481
12,314
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

240

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JockerHengur
Morgan Le Fay
17
2 / 3 / 4
10,457
951
11,006
12,553
4,711
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Riskkym
Hachiman
16
3 / 6 / 3
10,496
954
10,773
15,206
4,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
17
1 / 5 / 2
10,042
913
2,615
14,041
5,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
17
1 / 6 / 3
9,990
908
7,107
19,865
8,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
flofox27
Discordia
17
1 / 5 / 4
10,361
942
11,116
12,989
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
25
Kills
8
8
Deaths
25
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
1
14
15
W
Thor
EkiNaix
Thor
6
0
12
12
L
Morgan Le Fay
JockerHengur
Morgan Le Fay
2
3
4
1.33
L
Hachiman
Riskkym
Hachiman
3
6
3
0.75
W
Hachiman
Rnk10
Hachiman
8
0
15
15.5
W
Yemoja
Saraca
Yemoja
1
5
8
1
L
Bakasura
1
5
2
0.4
W
Ymir
TehJeeh
Ymir
2
2
11
3.75
L
Hel
1
6
3
0.42
L
Discordia
flofox27
Discordia
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,286
Damage
42,617
45,625
Taken
74,654
33,247
Mitigated
27,112
3,700
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,280
4,982
308
1,429
8,792
3,443
0
6,285
2,158
49,843
0
W
Thor
EkiNaix
Thor
12,235
1,940
0
0
8,765
3,542
0
5,378
3,163
0
22,257
L
Morgan Le Fay
JockerHengur
Morgan Le Fay
11,006
537
0
1,099
12,553
4,711
0
6,270
6,283
45,189
0
L
Hachiman
Riskkym
Hachiman
10,773
3,814
0
855
15,206
4,878
0
7,247
7,959
0
29,742
W
Hachiman
Rnk10
Hachiman
23,428
11,110
0
362
6,043
2,296
0
2,841
2,954
0
57,762
W
Yemoja
Saraca
Yemoja
4,801
329
1,183
418
11,544
11,652
0
7,285
3,837
17,150
0
L
Bakasura
2,615
1,938
0
1,603
14,041
5,027
0
4,473
9,568
0
12,172
W
Ymir
TehJeeh
Ymir
7,542
1,227
0
0
10,481
12,314
0
6,128
3,934
29,517
0
L
Hel
7,107
215
4,276
3,868
19,865
8,265
0
11,094
8,771
20,713
0
L
Discordia
flofox27
Discordia
11,116
106
0
245
12,989
4,231
0
5,539
7,450
28,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,976
Gold Earned
51,346
260
Minions Killed
219
12
Camps Cleared
6
1,109,141
Distance Traveled
1,089,417
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,352
1,123
43
4
1
225,196
3
W
Thor
11,678
1,062
21
2
2
227,626
0
L
Morgan Le Fay
10,457
951
54
5
0
236,307
1
L
Hachiman
10,496
954
33
3
0
219,763
1
W
Hachiman
13,344
1,213
107
10
4
240,778
2
W
Yemoja
10,355
941
32
3
1
200,021
0
L
Bakasura
10,042
913
37
3
4
197,802
4
W
Ymir
11,247
1,022
57
5
4
215,520
2
L
Hel
9,990
908
32
3
2
226,346
0
L
Discordia
10,361
942
63
6
0
209,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role