Player Matchup

Jormungandr
Jormungandr
Looneydroid54
Jormungandr
Level 49
God Stats
4W - 3L
1,693 SR
Queue Stats
195W - 192L
1,388 Elo+
Solo
Fafnir
Fafnir
OShulkO
Fafnir
Level 28
God Stats
2W - 1L
1,830 SR
Queue Stats
131W - 54L
1,718 Elo+
Party 1
Arachne
Arachne
Psyc_Oray
Arachne
Level 123
God Stats
1W - 4L
1,456 SR
Queue Stats
329W - 275L
1,540 Elo+
Party 1
Tiamat
Tiamat
ZenEscanor
Tiamat
Level 101
God Stats
3W - 6L
1,190 SR
Queue Stats
456W - 379L
1,586 Elo+
Party 1
Cernunnos
Cernunnos
cielo-frio4
Cernunnos
Level 42
God Stats
48W - 35L
1,648 SR
Queue Stats
357W - 278L
1,500 Elo+
Solo
Team Averages
Level 69
1,563 SR
1,546 Elo+

VS

Team Averages
Level 75
1,540 SR
1,494 Elo+
Cernunnos
Cernunnos
Aliligirly
Cernunnos
Level 109
God Stats
9W - 9L
1,508 SR
Queue Stats
246W - 263L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
Barry-18001
Cthulhu
Level 109
God Stats
27W - 39L
1,494 SR
Queue Stats
248W - 267L
1,462 Elo+
Party 2
Arachne
Arachne
Night_BIoody
Arachne
Level 69
God Stats
9W - 8L
1,671 SR
Queue Stats
39W - 47L
1,502 Elo+
Party 2
Chaac
Chaac
Rolin807
Chaac
Level 18
God Stats
8W - 7L
1,526 SR
Queue Stats
27W - 27L
1,366 Elo+
Party 2
Nox
Nox
pablo13040
Nox
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
193W - 199L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Looneydroid54
Jormungandr
6
0 / 1 / 1
3,583
717
1,898
2,947
1,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
OShulkO
Fafnir
6
0 / 0 / 0
3,463
693
406
2,249
1,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Psyc_Oray
Arachne
6
2 / 0 / 0
4,019
804
1,016
1,555
527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
ZenEscanor
Tiamat
7
1 / 0 / 1
3,974
795
911
2,288
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
cielo-frio4
Cernunnos
1
0 / 0 / 0
933
187
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aliligirly
Cernunnos
5
0 / 0 / 0
3,071
614
89
1,267
298
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Barry-18001
Cthulhu
5
0 / 0 / 0
3,203
641
521
2,197
653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Night_BIoody
Arachne
6
1 / 2 / 0
3,485
697
892
2,449
795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Rolin807
Chaac
6
0 / 0 / 0
3,319
664
1,402
3,550
1,176
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
3,304
661
420
1,226
353
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aliligirly
Cernunnos
0
0
0
0
W
Cthulhu
Barry-18001
Cthulhu
0
0
0
0
L
Jormungandr
Looneydroid54
Jormungandr
0
1
1
0.5
W
Arachne
Night_BIoody
Arachne
1
2
0
0.5
L
Fafnir
OShulkO
Fafnir
0
0
0
0
L
Arachne
Psyc_Oray
Arachne
2
0
0
2
W
Chaac
Rolin807
Chaac
0
0
0
0
L
Tiamat
ZenEscanor
Tiamat
1
0
1
1.5
L
Cernunnos
cielo-frio4
Cernunnos
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,231
Damage
3,324
9,039
Taken
10,689
4,126
Mitigated
3,275
3,244
Healing
3,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aliligirly
Cernunnos
89
89
0
654
1,267
298
0
147
1,120
0
9,300
W
Cthulhu
Barry-18001
Cthulhu
521
238
0
70
2,197
653
0
259
1,938
8,267
0
L
Jormungandr
Looneydroid54
Jormungandr
1,898
506
0
978
2,947
1,399
0
0
2,947
12,664
0
W
Arachne
Night_BIoody
Arachne
892
627
0
695
2,449
795
0
473
1,937
0
11,297
L
Fafnir
OShulkO
Fafnir
406
99
0
536
2,249
1,113
0
521
1,728
10,381
0
L
Arachne
Psyc_Oray
Arachne
1,016
775
0
840
1,555
527
0
0
1,555
0
15,405
W
Chaac
Rolin807
Chaac
1,402
344
0
1,964
3,550
1,176
0
1,373
1,867
0
12,923
L
Tiamat
ZenEscanor
Tiamat
911
164
0
890
2,288
1,087
0
420
1,868
15,572
0
L
Cernunnos
cielo-frio4
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
420
152
0
0
1,226
353
0
614
612
13,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,972
Gold Earned
16,382
144
Minions Killed
130
0
Camps Cleared
0
373,702
Distance Traveled
456,150
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,071
614
24
5
0
66,920
1
W
Cthulhu
3,203
641
12
2
0
82,363
1
L
Jormungandr
3,583
717
32
6
0
86,758
0
W
Arachne
3,485
697
33
7
0
115,546
2
L
Fafnir
3,463
693
27
5
0
73,179
1
L
Arachne
4,019
804
46
9
0
122,270
2
W
Chaac
3,319
664
27
5
0
101,609
0
L
Tiamat
3,974
795
39
8
0
91,495
2
L
Cernunnos
933
187
0
0
0
0
0
W
Nox
3,304
661
34
7
0
89,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role