Player Matchup

Neith
Neith
ACheapBread
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,565 Elo+
Solo
Cthulhu
Cthulhu
CopenhagenGator
Cthulhu
Level 18
God Stats
64W - 45L
1,634 SR
Queue Stats
96W - 87L
1,469 Elo+
Party 1
Arachne
Arachne
Stealth MT
Arachne
Level 18
God Stats
21W - 21L
1,614 SR
Queue Stats
104W - 95L
1,512 Elo+
Party 1
Poseidon
Poseidon
XxpapablogamerXx
Poseidon
Level 14
God Stats
1W - 0L
1,283 SR
Queue Stats
8W - 13L
1,249 Elo+
Solo
Merlin
Merlin
hororcolt
Merlin
Level 25
God Stats
24W - 14L
1,569 SR
Queue Stats
59W - 48L
1,452 Elo+
Solo
Team Averages
Level 18
1,520 SR
1,449 Elo+

VS

Team Averages
Level 19
1,447 SR
1,419 Elo+
Hades
Hades
DemiHuman01
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chaac
Chaac
Drowsiness
Chaac
Level 27
God Stats
10W - 20L
1,668 SR
Queue Stats
92W - 123L
1,520 Elo+
Solo
Bastet
Bastet
ServoJunkie
Bastet
Level 17
God Stats
20W - 15L
1,386 SR
Queue Stats
60W - 61L
1,337 Elo+
Solo
Thor
Thor
Shurado-Shikoten
Thor
Level 28
God Stats
0W - 3L
1,256 SR
Queue Stats
144W - 177L
1,354 Elo+
Solo
Jing Wei
Jing Wei
the4321999
Jing Wei
Level 16
God Stats
19W - 27L
1,427 SR
Queue Stats
53W - 59L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 25
13,159
1,316
24,761
7,308
3,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 0 / 29
11,521
1,152
14,443
12,835
6,149
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Stealth MT
Arachne
18
11 / 1 / 23
12,507
1,251
17,032
11,293
4,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
3 / 6 / 21
10,244
1,024
10,401
9,182
2,810
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
hororcolt
Merlin
19
9 / 0 / 23
11,681
1,168
25,106
6,194
2,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 2
9,068
907
4,595
21,044
15,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
15
3 / 10 / 0
9,914
991
11,670
26,219
18,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
16
2 / 9 / 3
9,966
997
15,000
22,329
8,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 7 / 1
8,942
894
4,674
15,785
9,642
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
the4321999
Jing Wei
16
1 / 6 / 4
9,720
972
7,997
13,245
5,205
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
17
44
Kills
7
7
Deaths
44
121
Assists
10
Player
Kills
Deaths
Assists
KDA
W
15
0
25
27.5
W
6
0
29
20.5
L
1
12
2
0.17
L
Chaac
3
10
0
0.3
L
Bastet
2
9
3
0.39
L
0
7
1
0.07
W
Arachne
Stealth MT
Arachne
11
1
23
22.5
W
3
6
21
2.25
W
Merlin
hororcolt
Merlin
9
0
23
20.5
L
Jing Wei
the4321999
Jing Wei
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,743
Damage
43,936
46,812
Taken
98,622
19,072
Mitigated
57,212
6,498
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,761
15,788
0
3,141
7,308
3,166
0
753
6,458
0
50,007
W
14,443
481
636
0
12,835
6,149
0
1,176
11,609
26,696
0
L
4,595
800
109
986
21,044
15,641
0
11,357
9,687
13,316
0
L
Chaac
11,670
1,547
0
7,549
26,219
18,676
0
11,509
14,710
0
29,025
L
Bastet
15,000
4,244
0
0
22,329
8,048
0
12,434
9,895
0
36,912
L
4,674
381
0
0
15,785
9,642
0
8,721
7,064
0
28,535
W
Arachne
Stealth MT
Arachne
17,032
13,844
0
2,625
11,293
4,593
0
1,085
10,159
0
22,067
W
10,401
1,374
0
0
9,182
2,810
0
1,049
8,133
19,857
0
W
Merlin
hororcolt
Merlin
25,106
1,625
0
96
6,194
2,354
0
532
5,612
46,614
0
L
Jing Wei
the4321999
Jing Wei
7,997
5,871
0
977
13,245
5,205
0
5,929
7,316
0
30,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,112
Gold Earned
47,610
210
Minions Killed
185
3
Camps Cleared
4
1,018,157
Distance Traveled
930,164
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,159
1,316
60
6
0
194,560
0
W
Cthulhu
11,521
1,152
45
5
0
248,957
1
L
Hades
9,068
907
17
2
0
131,143
1
L
Chaac
9,914
991
25
3
0
191,726
2
L
Bastet
9,966
997
53
5
2
198,800
0
L
Thor
8,942
894
43
4
1
192,971
0
W
Arachne
12,507
1,251
19
2
1
227,326
0
W
Poseidon
10,244
1,024
32
3
0
146,110
0
W
Merlin
11,681
1,168
54
5
2
201,204
0
L
Jing Wei
9,720
972
47
5
1
215,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role