Player Matchup

Chaac
Chaac
Criko_Glz
Chaac
Level 48
God Stats
3W - 2L
1,195 SR
Queue Stats
44W - 33L
1,521 Elo+
Party 2
Vulcan
Vulcan
Mindbreak512
Vulcan
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 54L
1,321 Elo+
Party 2
Fenrir
Fenrir
nmphcvnxclt
Fenrir
Level 84
God Stats
40W - 37L
1,538 SR
Queue Stats
661W - 948L
1,268 Elo+
Solo
Team Averages
Level 59
1,411 SR
1,370 Elo+

VS

Team Averages
Level 45
1,281 SR
1,469 Elo+
Discordia
Discordia
CandyBl00dHound
Discordia
Level 79
God Stats
0W - 1L
1,543 SR
Queue Stats
13W - 12L
1,564 Elo+
Party 1
Fenrir
Fenrir
Warriordrago496
Fenrir
Level 48
God Stats
0W - 1L
1,137 SR
Queue Stats
24W - 28L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
undeadshark22
Cthulhu
Level 8
God Stats
0W - 2L
1,162 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Criko_Glz
Chaac
14
8 / 2 / 14
9,986
832
7,952
13,117
9,601
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
13
5 / 2 / 14
9,216
768
11,630
7,098
2,864
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
11 / 1 / 5
10,251
854
9,519
10,461
8,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CandyBl00dHound
Discordia
13
4 / 7 / 0
9,306
776
6,532
8,471
2,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 8 / 2
7,990
666
5,592
12,348
6,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
9
0 / 9 / 3
7,492
624
7,000
12,621
5,474
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
24
Kills
5
5
Deaths
24
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
CandyBl00dHound
Discordia
4
7
0
0.57
W
Chaac
Criko_Glz
Chaac
8
2
14
7.5
W
Vulcan
5
2
14
6
L
1
8
2
0.25
W
Fenrir
11
1
5
13.5
L
Cthulhu
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,101
Damage
19,124
30,676
Taken
33,440
21,419
Mitigated
14,703
8,211
Healing
2,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CandyBl00dHound
Discordia
6,532
1,054
246
795
8,471
2,654
108
3,098
5,157
28,397
0
W
Chaac
Criko_Glz
Chaac
7,952
2,649
0
4,166
13,117
9,601
596
5,888
7,229
0
34,641
W
Vulcan
11,630
3,955
335
1,523
7,098
2,864
1,026
3,516
3,582
31,130
0
L
5,592
1,627
0
1,150
12,348
6,575
66
3,383
8,544
0
19,023
W
Fenrir
9,519
1,895
116
2,071
10,461
8,954
802
4,128
6,333
805
20,971
L
Cthulhu
7,000
1,367
0
579
12,621
5,474
99
5,450
7,085
17,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
24,788
108
Minions Killed
92
0
Camps Cleared
0
633,357
Distance Traveled
526,984
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,306
776
44
4
0
168,947
0
W
Chaac
9,986
832
41
3
0
213,582
0
W
Vulcan
9,216
768
47
4
0
206,977
2
L
Fenrir
7,990
666
24
2
0
203,798
0
W
Fenrir
10,251
854
20
2
0
212,798
0
L
Cthulhu
7,492
624
24
2
0
154,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role