Player Matchup

Ao Kuang
Ao Kuang
AWoodenSword
Ao Kuang
Level 18
God Stats
3W - 1L
1,901 SR
Queue Stats
48W - 27L
1,753 Elo+
Solo
Tyr
Tyr
ButtNkedCrzy
Tyr
Level 29
God Stats
3W - 0L
1,833 SR
Queue Stats
57W - 41L
1,689 Elo+
Party 1
Zeus
Zeus
GABAGööL
Zeus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 50L
1,633 Elo+
Party 1
Izanami
Izanami
TGThree
Izanami
Level 18
God Stats
11W - 6L
1,536 SR
Queue Stats
81W - 72L
1,608 Elo+
Solo
Ymir
Ymir
bobimo
Ymir
Level 28
God Stats
15W - 17L
1,568 SR
Queue Stats
144W - 177L
1,590 Elo+
Solo
Team Averages
Level 23
1,668 SR
1,654 Elo+

VS

Team Averages
Level 24
1,484 SR
1,624 Elo+
Ymir
Ymir
GhuttaVoner
Ymir
Level 22
God Stats
5W - 11L
1,456 SR
Queue Stats
179W - 190L
1,593 Elo+
Solo
Ullr
Ullr
NoFairFights
Ullr
Level 30
God Stats
0W - 5L
1,132 SR
Queue Stats
77W - 75L
1,580 Elo+
Solo
Danzaburou
Danzaburou
ScaryRedPanda
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,628 Elo+
Solo
Raijin
Raijin
StickyQuicky
Raijin
Level 16
God Stats
9W - 3L
1,887 SR
Queue Stats
35W - 16L
1,791 Elo+
Solo
Arachne
Arachne
SusCommie
Arachne
Level 29
God Stats
10W - 15L
1,443 SR
Queue Stats
119W - 119L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AWoodenSword
Ao Kuang
10
3 / 0 / 2
6,020
669
3,446
5,104
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 0
4,635
515
1,469
5,286
2,351
11
2 / 0 / 1
6,036
671
3,482
2,877
1,139
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
TGThree
Izanami
9
1 / 1 / 1
4,971
552
2,241
3,127
817
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
bobimo
Ymir
8
0 / 0 / 0
4,241
471
1,206
2,735
2,023
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,645
405
211
1,678
577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
4,737
526
1,647
5,319
1,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
ScaryRedPanda
Danzaburou
8
0 / 1 / 1
4,623
514
805
3,718
816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
9
0 / 1 / 0
5,143
571
4,044
4,766
1,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SusCommie
Arachne
9
1 / 1 / 0
5,191
577
2,179
6,256
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AWoodenSword
Ao Kuang
3
0
2
4
W
0
0
0
0
W
2
0
1
2.5
L
0
1
0
0
L
0
2
0
0
L
Danzaburou
ScaryRedPanda
Danzaburou
0
1
1
0.5
L
Raijin
0
1
0
0
L
Arachne
SusCommie
Arachne
1
1
0
1
W
Izanami
TGThree
Izanami
1
1
1
1.5
W
Ymir
bobimo
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,844
Damage
8,886
19,129
Taken
21,737
8,277
Mitigated
6,896
10,256
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AWoodenSword
Ao Kuang
3,446
1,686
0
3,146
5,104
1,947
49
635
4,469
26,953
8,336
W
1,469
374
0
2,888
5,286
2,351
0
3,409
1,877
0
17,412
W
3,482
888
0
2,265
2,877
1,139
0
0
2,877
33,604
0
L
211
0
0
305
1,678
577
0
791
887
2,388
0
L
1,647
538
0
753
5,319
1,690
0
3,115
2,204
0
23,829
L
Danzaburou
ScaryRedPanda
Danzaburou
805
237
0
814
3,718
816
0
837
2,881
0
18,745
L
Raijin
4,044
924
0
2,305
4,766
1,640
130
1,404
3,362
30,052
0
L
Arachne
SusCommie
Arachne
2,179
1,017
0
3,001
6,256
2,173
0
1,614
4,642
0
30,507
W
Izanami
TGThree
Izanami
2,241
1,319
0
1,080
3,127
817
491
105
3,022
0
35,488
W
Ymir
bobimo
Ymir
1,206
312
0
877
2,735
2,023
141
106
2,629
10,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,903
Gold Earned
23,339
300
Minions Killed
232
0
Camps Cleared
0
838,929
Distance Traveled
681,665
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,020
669
74
8
0
203,823
0
W
Tyr
4,635
515
48
5
0
139,483
2
W
Zeus
6,036
671
80
9
0
163,233
4
L
Ymir
3,645
405
4
0
0
56,789
0
L
Ullr
4,737
526
53
6
0
146,934
2
L
Danzaburou
4,623
514
36
4
0
159,280
0
L
Raijin
5,143
571
67
7
0
145,605
3
L
Arachne
5,191
577
72
8
0
173,057
1
W
Izanami
4,971
552
82
9
0
165,107
1
W
Ymir
4,241
471
16
2
0
167,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role