Player Matchup

Geb
Geb
BarãoBento
Geb
Level 68
God Stats
37W - 28L
1,583 SR
Queue Stats
236W - 217L
1,479 Elo+
Party 1
Janus
Janus
Fuiti
Janus
Level 149
God Stats
0W - 5L
1,458 SR
Queue Stats
72W - 66L
1,724 Elo+
Solo
Hades
Hades
GAELCUERVO1
Hades
Level 98
God Stats
8W - 3L
1,738 SR
Queue Stats
407W - 450L
1,487 Elo+
Party 3
Medusa
Medusa
Leamgamer21
Medusa
Level 102
God Stats
1W - 3L
1,490 SR
Queue Stats
264W - 297L
1,409 Elo+
Party 3
Anubis
Anubis
Troia01
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 256L
1,477 Elo+
Party 1
Team Averages
Level 89
1,554 SR
1,515 Elo+

VS

Team Averages
Level 85
1,503 SR
1,565 Elo+
Awilix
Awilix
ALEXKURE25
Awilix
Level 37
God Stats
4W - 5L
1,352 SR
Queue Stats
288W - 114L
1,663 Elo+
Party 2
Raijin
Raijin
MC_CAPINHAPY
Raijin
Level 122
God Stats
18W - 17L
1,544 SR
Queue Stats
586W - 574L
1,558 Elo+
Party 2
Yemoja
Yemoja
RADHAMANTYZ-
Yemoja
Level 145
God Stats
4W - 2L
1,620 SR
Queue Stats
101W - 56L
1,614 Elo+
Party 2
Eset
Eset
serpenth_game
Eset
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 126L
1,321 Elo+
Solo
Hachiman
Hachiman
xfabrigamerx
Hachiman
Level 83
God Stats
2W - 1L
1,499 SR
Queue Stats
270W - 136L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
8,435
337
5,374
14,601
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
Fuiti
Janus
16
3 / 7 / 2
10,784
431
12,452
14,737
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
5 / 2 / 2
12,251
490
11,021
21,263
19,347
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
19
6 / 8 / 2
12,326
493
11,384
19,098
6,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Troia01
Anubis
12
0 / 13 / 0
8,568
343
6,317
17,294
7,767
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ALEXKURE25
Awilix
19
6 / 4 / 11
13,241
530
15,900
20,247
7,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
20
10 / 1 / 8
14,247
570
14,185
14,581
6,202
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
18
7 / 2 / 10
14,603
584
11,144
18,087
15,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 5 / 4
11,488
460
7,732
11,695
4,510
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
xfabrigamerx
Hachiman
20
12 / 2 / 10
15,964
639
18,235
17,066
6,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
14
Kills
36
36
Deaths
14
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Awilix
ALEXKURE25
Awilix
6
4
11
2.88
L
0
6
2
0.17
L
Janus
Fuiti
Janus
3
7
2
0.57
L
5
2
2
3
L
Medusa
6
8
2
0.88
W
Raijin
10
1
8
14
W
Yemoja
7
2
10
6
L
Anubis
Troia01
Anubis
0
13
0
0
W
1
5
4
0.6
W
Hachiman
xfabrigamerx
Hachiman
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,548
Damage
67,196
86,993
Taken
81,676
50,720
Mitigated
40,146
23,149
Healing
30,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ALEXKURE25
Awilix
15,900
6,547
0
6,511
20,247
7,623
2,160
8,979
11,268
0
92,881
L
5,374
539
0
1,342
14,601
10,926
0
4,991
9,610
22,775
0
L
Janus
Fuiti
Janus
12,452
838
0
3,718
14,737
6,234
0
4,313
10,424
69,958
0
L
11,021
504
22
10,232
21,263
19,347
368
10,618
10,645
91,708
0
L
Medusa
11,384
3,526
0
5,034
19,098
6,446
272
5,671
13,427
0
87,289
W
Raijin
14,185
1,313
0
6,273
14,581
6,202
1,620
6,330
8,251
89,846
0
W
Yemoja
11,144
955
3,509
3,233
18,087
15,811
483
7,701
10,386
51,436
0
L
Anubis
Troia01
Anubis
6,317
590
0
2,801
17,294
7,767
296
7,698
9,596
40,166
0
W
7,732
621
228
2,912
11,695
4,510
129
8,185
3,510
45,676
0
W
Hachiman
xfabrigamerx
Hachiman
18,235
11,763
0
7,489
17,066
6,000
5,986
6,381
10,685
0
156,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,364
Gold Earned
69,543
532
Minions Killed
601
0
Camps Cleared
0
2,085,260
Distance Traveled
2,175,931
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,241
530
117
5
0
517,348
4
L
Geb
8,435
337
37
1
0
372,492
6
L
Janus
10,784
431
103
4
0
466,640
4
L
Hades
12,251
490
209
8
0
441,459
5
L
Medusa
12,326
493
122
5
0
450,795
1
W
Raijin
14,247
570
129
5
0
403,779
5
W
Yemoja
14,603
584
69
3
0
418,823
7
L
Anubis
8,568
343
61
2
0
353,874
1
W
Eset
11,488
460
76
3
0
387,160
9
W
Hachiman
15,964
639
210
8
0
448,821
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role