Player Matchup

Morgan Le Fay
Morgan Le Fay
Dr-Tieum
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,472 SR
Queue Stats
93W - 115L
1,383 Elo+
Party 2
Ra
Ra
Giselix
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 35L
1,213 Elo+
Party 3
Ares
Ares
Gornaf
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 55L
1,614 Elo+
Solo
Bellona
Bellona
Slider_Foxx
Bellona
Level 19
God Stats
14W - 20L
1,315 SR
Queue Stats
76W - 124L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
hechizo
Cthulhu
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 35L
1,081 Elo+
Party 3
Team Averages
Level 17
1,457 SR
1,347 Elo+

VS

Team Averages
Level 16
1,482 SR
1,482 Elo+
King Arthur
King Arthur
AR_Azbo
King Arthur
Level 11
God Stats
7W - 5L
1,447 SR
Queue Stats
37W - 31L
1,525 Elo+
Solo
Cerberus
Cerberus
Noemor502004
Cerberus
Level 29
God Stats
41W - 28L
1,643 SR
Queue Stats
112W - 109L
1,507 Elo+
Solo
Mercury
Mercury
Vixar_Tix
Mercury
Level 12
God Stats
6W - 6L
1,322 SR
Queue Stats
27W - 27L
1,349 Elo+
Party 1
Apollo
Apollo
patate_ninja_
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,369 Elo+
Party 1
Kali
Kali
q--H3LP--p
Kali
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 76L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dr-Tieum
Morgan Le Fay
10
2 / 8 / 2
7,048
470
10,323
14,217
5,508
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 13 / 1
5,654
377
3,375
10,075
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Gornaf
Ares
7
0 / 4 / 0
5,446
363
2,098
9,641
7,263
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Slider_Foxx
Bellona
8
2 / 10 / 0
5,895
393
2,918
11,723
5,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
hechizo
Cthulhu
9
0 / 9 / 0
5,623
375
6,932
13,528
10,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AR_Azbo
King Arthur
14
4 / 1 / 9
8,490
566
7,008
12,491
6,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Noemor502004
Cerberus
14
9 / 0 / 17
10,053
670
13,222
10,150
4,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Vixar_Tix
Mercury
10
2 / 4 / 8
6,735
449
2,501
7,225
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
10 / 1 / 10
8,689
579
8,005
8,318
2,921
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
19 / 0 / 4
10,940
729
16,148
16,108
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
92
4
Kills
44
44
Deaths
6
3
Assists
48
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AR_Azbo
King Arthur
4
1
9
8.5
L
Morgan Le Fay
Dr-Tieum
Morgan Le Fay
2
8
2
0.38
L
0
13
1
0.04
L
Ares
Gornaf
Ares
0
4
0
0
W
Cerberus
Noemor502004
Cerberus
9
0
17
17.5
L
Bellona
Slider_Foxx
Bellona
2
10
0
0.2
W
Mercury
Vixar_Tix
Mercury
2
4
8
1.5
L
Cthulhu
hechizo
Cthulhu
0
9
0
0
W
10
1
10
15
W
19
0
4
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,646
Damage
46,884
59,184
Taken
54,292
30,804
Mitigated
24,736
4,247
Healing
22,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AR_Azbo
King Arthur
7,008
406
0
5,838
12,491
6,224
656
4,161
8,330
0
48,550
L
Morgan Le Fay
Dr-Tieum
Morgan Le Fay
10,323
1,901
0
1,745
14,217
5,508
530
2,678
11,539
30,842
0
L
3,375
559
290
308
10,075
2,421
81
3,998
6,077
15,348
0
L
Ares
Gornaf
Ares
2,098
174
0
179
9,641
7,263
0
872
8,769
17,667
0
W
Cerberus
Noemor502004
Cerberus
13,222
1,161
741
4,342
10,150
4,799
1,121
5,364
4,786
43,228
0
L
Bellona
Slider_Foxx
Bellona
2,918
329
0
399
11,723
5,157
0
1,524
10,199
0
18,503
W
Mercury
Vixar_Tix
Mercury
2,501
1,013
0
0
7,225
2,564
188
3,017
4,208
0
9,596
L
Cthulhu
hechizo
Cthulhu
6,932
645
0
1,326
13,528
10,455
284
4,150
9,378
31,130
0
W
8,005
5,337
0
1,599
8,318
2,921
4,896
5,529
2,789
0
27,791
W
16,148
10,836
0
10,430
16,108
8,228
2,120
4,657
11,451
0
98,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
44,907
175
Minions Killed
369
0
Camps Cleared
0
1,140,894
Distance Traveled
1,527,483
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,490
566
85
6
0
303,970
1
L
Morgan Le Fay
7,048
470
35
2
0
214,318
2
L
Ra
5,654
377
21
1
0
224,220
0
L
Ares
5,446
363
35
2
0
211,742
1
W
Cerberus
10,053
670
68
5
0
296,410
2
L
Bellona
5,895
393
40
3
0
229,870
2
W
Mercury
6,735
449
11
1
0
335,736
1
L
Cthulhu
5,623
375
44
3
0
260,744
2
W
Apollo
8,689
579
52
3
0
268,062
0
W
Kali
10,940
729
153
10
0
323,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role