Player Matchup

Scylla
Scylla
Zgreat1
Scylla
Level 68
God Stats
78W - 81L
1,568 SR
Queue Stats
407W - 465L
1,489 Elo+
Party 2
Hachiman
Hachiman
coolsideodapilo
Hachiman
Level 81
God Stats
59W - 79L
1,580 SR
Queue Stats
224W - 270L
1,466 Elo+
Party 2
Fafnir
Fafnir
lastofus_gfan
Fafnir
Level 64
God Stats
12W - 5L
1,731 SR
Queue Stats
238W - 331L
1,467 Elo+
Party 2
Team Averages
Level 71
1,626 SR
1,474 Elo+

VS

Team Averages
Level 128
1,556 SR
1,532 Elo+
Tsukuyomi
Tsukuyomi
Dante032411
Tsukuyomi
Level 100
God Stats
23W - 19L
1,481 SR
Queue Stats
435W - 461L
1,498 Elo+
Party 1
Hercules
Hercules
HHNECROMANCERHH
Hercules
Level 158
God Stats
1W - 6L
1,458 SR
Queue Stats
132W - 146L
1,523 Elo+
Party 1
Zeus
Zeus
JaJaJa-Im-Dead
Zeus
Level 126
God Stats
23W - 20L
1,729 SR
Queue Stats
28W - 35L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Zgreat1
Scylla
13
4 / 7 / 2
9,747
650
10,217
17,218
6,696
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
14
2 / 10 / 5
9,917
661
5,018
14,613
5,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 6 / 6
10,975
732
4,436
23,034
28,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dante032411
Tsukuyomi
15
3 / 4 / 12
10,769
718
10,646
12,899
5,063
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
13
6 / 4 / 7
10,441
696
9,376
14,598
5,921
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
14 / 3 / 6
12,709
847
28,906
10,856
3,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
8
Kills
23
23
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dante032411
Tsukuyomi
3
4
12
2.25
W
Hercules
6
4
7
2.38
W
14
3
6
5.67
L
Scylla
Zgreat1
Scylla
4
7
2
0.71
L
Hachiman
2
10
5
0.45
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,671
Damage
48,928
54,865
Taken
38,353
40,433
Mitigated
14,558
4,764
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dante032411
Tsukuyomi
10,646
2,075
0
2,164
12,899
5,063
675
5,488
7,411
0
37,935
W
Hercules
9,376
3,369
0
1,508
14,598
5,921
679
6,077
8,521
0
24,701
W
28,906
639
0
3,872
10,856
3,574
1,004
3,088
7,768
76,533
0
L
Scylla
Zgreat1
Scylla
10,217
1,344
0
1,282
17,218
6,696
0
10,546
6,672
35,126
0
L
Hachiman
5,018
2,707
0
664
14,613
5,700
69
8,161
6,452
0
22,032
L
4,436
1,560
282
2,536
23,034
28,037
0
10,199
12,835
16,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,639
Gold Earned
33,919
106
Minions Killed
173
0
Camps Cleared
0
756,811
Distance Traveled
817,571
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,769
718
46
3
0
279,034
0
W
Hercules
10,441
696
41
3
0
279,219
2
W
Zeus
12,709
847
86
6
0
259,318
6
L
Scylla
9,747
650
57
4
0
269,010
2
L
Hachiman
9,917
661
39
3
0
233,972
3
L
Fafnir
10,975
732
10
1
0
253,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role