Player Matchup

Ganesha
Ganesha
Lastmatt
Ganesha
Level 100
God Stats
1W - 0L
1,328 SR
Queue Stats
27W - 19L
1,595 Elo+
Party 1
Mulan
Mulan
MrTant
Mulan
Level 149
God Stats
29W - 20L
1,589 SR
Queue Stats
135W - 132L
1,567 Elo+
Solo
Hou Yi
Hou Yi
Tippierbubble
Hou Yi
Level 136
God Stats
4W - 2L
1,746 SR
Queue Stats
206W - 187L
1,560 Elo+
Solo
Olorun
Olorun
tonyc954
Olorun
Level 146
God Stats
1W - 0L
1,631 SR
Queue Stats
28W - 24L
1,515 Elo+
Solo
Arachne
Arachne
Ŝorrow
Arachne
Level 122
God Stats
14W - 6L
1,842 SR
Queue Stats
477W - 422L
1,580 Elo+
Party 1
Team Averages
Level 131
1,627 SR
1,563 Elo+

VS

Team Averages
Level 107
1,589 SR
1,626 Elo+
Danzaburou
Danzaburou
CRR7
Danzaburou
Level 144
God Stats
13W - 12L
1,413 SR
Queue Stats
86W - 100L
1,648 Elo+
Solo
Ra
Ra
KurtAGP
Ra
Level 62
God Stats
1W - 2L
1,779 SR
Queue Stats
9W - 11L
1,536 Elo+
Party 2
Loki
Loki
Wolffal
Loki
Level 88
God Stats
0W - 1L
1,630 SR
Queue Stats
2W - 2L
1,769 Elo+
Party 2
Bacchus
Bacchus
boopndoop
Bacchus
Level 102
God Stats
22W - 21L
1,396 SR
Queue Stats
205W - 194L
1,575 Elo+
Solo
Bellona
Bellona
xOMBERX
Bellona
Level 139
God Stats
0W - 1L
1,725 SR
Queue Stats
54W - 51L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lastmatt
Ganesha
13
0 / 1 / 13
7,917
566
6,357
10,447
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
MrTant
Mulan
14
2 / 2 / 1
7,933
567
8,053
9,671
8,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 1 / 1
7,456
533
7,103
6,508
2,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
tonyc954
Olorun
14
1 / 1 / 3
8,092
578
4,034
6,810
2,995
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Ŝorrow
Arachne
16
8 / 0 / 1
8,899
636
6,526
11,043
4,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CRR7
Danzaburou
14
1 / 1 / 0
7,700
550
3,798
7,782
2,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 1
7,246
518
6,166
7,467
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Wolffal
Loki
12
2 / 5 / 1
7,152
511
4,923
8,731
1,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
boopndoop
Bacchus
9
1 / 5 / 1
6,430
459
5,240
11,988
8,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
xOMBERX
Bellona
12
1 / 3 / 1
7,436
531
6,368
12,192
10,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
5
5
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CRR7
Danzaburou
1
1
0
1
L
0
3
1
0.17
W
Ganesha
Lastmatt
Ganesha
0
1
13
6.5
W
Mulan
MrTant
Mulan
2
2
1
1.25
W
6
1
1
6.5
L
Loki
Wolffal
Loki
2
5
1
0.5
L
Bacchus
boopndoop
Bacchus
1
5
1
0.3
W
Olorun
tonyc954
Olorun
1
1
3
2.5
L
Bellona
xOMBERX
Bellona
1
3
1
0.5
W
Arachne
Ŝorrow
Arachne
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,073
Damage
26,495
44,479
Taken
48,160
25,686
Mitigated
25,772
16,655
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CRR7
Danzaburou
3,798
2,010
0
2,759
7,782
2,736
0
1,354
6,342
0
53,327
L
6,166
1,095
473
1,873
7,467
2,394
0
3,773
3,694
55,274
0
W
Ganesha
Lastmatt
Ganesha
6,357
577
0
3,444
10,447
7,258
80
4,097
6,252
27,364
0
W
Mulan
MrTant
Mulan
8,053
1,636
0
4,982
9,671
8,896
468
0
9,671
0
48,041
W
7,103
3,331
0
612
6,508
2,010
204
1,804
4,704
0
41,880
L
Loki
Wolffal
Loki
4,923
1,270
0
478
8,731
1,709
0
2,112
6,619
0
35,684
L
Bacchus
boopndoop
Bacchus
5,240
655
0
2,335
11,988
8,894
0
3,152
8,836
18,384
0
W
Olorun
tonyc954
Olorun
4,034
1,901
243
3,711
6,810
2,995
891
3,846
2,838
60,404
0
L
Bellona
xOMBERX
Bellona
6,368
4,130
0
5,663
12,192
10,039
986
0
11,340
0
43,013
W
Arachne
Ŝorrow
Arachne
6,526
4,491
0
3,663
11,043
4,527
0
1,397
9,608
0
65,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
35,964
460
Minions Killed
425
0
Camps Cleared
0
1,401,776
Distance Traveled
1,321,667
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,700
550
107
8
0
267,092
5
L
Ra
7,246
518
130
9
0
278,773
4
W
Ganesha
7,917
566
2
0
0
283,012
4
W
Mulan
7,933
567
109
8
0
290,603
5
W
Hou Yi
7,456
533
104
7
0
241,604
0
L
Loki
7,152
511
69
5
0
276,553
3
L
Bacchus
6,430
459
20
1
0
269,064
1
W
Olorun
8,092
578
132
9
0
268,083
2
L
Bellona
7,436
531
99
7
0
230,185
6
W
Arachne
8,899
636
113
8
0
318,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role