Player Matchup

Ra
Ra
Hellraiserzzz
Ra
Level 17
God Stats
6W - 3L
1,728 SR
Queue Stats
116W - 104L
1,588 Elo+
Solo
Set
Set
Miraik
Set
Level 29
God Stats
6W - 3L
1,775 SR
Queue Stats
10W - 7L
1,534 Elo+
Solo
Osiris
Osiris
WarmRawBeaver
Osiris
Level 17
God Stats
9W - 3L
1,757 SR
Queue Stats
200W - 229L
1,569 Elo+
Solo
Nike
Nike
andrezss
Nike
Level 28
God Stats
4W - 4L
1,265 SR
Queue Stats
72W - 72L
1,456 Elo+
Solo
Artemis
Artemis
jangostream
Artemis
Level 29
God Stats
4W - 0L
1,436 SR
Queue Stats
87W - 72L
1,439 Elo+
Solo
Team Averages
Level 24
1,592 SR
1,517 Elo+

VS

Team Averages
Level 25
1,502 SR
1,556 Elo+
Chaac
Chaac
CannoloGrande
Chaac
Level 18
God Stats
13W - 8L
1,557 SR
Queue Stats
205W - 186L
1,560 Elo+
Solo
Geb
Geb
JonBoneJones
Geb
Level 66
God Stats
4W - 7L
1,491 SR
Queue Stats
118W - 91L
1,626 Elo+
Party 1
Neith
Neith
TerryFlops
Neith
Level 5
God Stats
4W - 2L
1,532 SR
Queue Stats
6W - 7L
1,619 Elo+
Party 1
Scylla
Scylla
epicblazeshots
Scylla
Level 18
God Stats
0W - 1L
1,540 SR
Queue Stats
3W - 4L
1,533 Elo+
Party 1
Kali
Kali
toiditoidi
Kali
Level 19
God Stats
12W - 14L
1,390 SR
Queue Stats
239W - 239L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 3
9,451
591
9,829
6,892
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
Miraik
Set
15
5 / 2 / 6
8,891
556
8,712
11,741
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 4 / 6
7,404
463
3,468
11,226
8,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nike
14
4 / 2 / 9
8,560
535
7,420
12,866
8,252
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
jangostream
Artemis
14
8 / 1 / 4
8,473
530
13,277
5,859
2,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,710
482
8,870
12,057
7,171
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 5 / 2
8,770
548
7,552
13,303
10,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
12
2 / 7 / 3
7,696
481
5,624
11,366
3,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 2
7,004
438
3,625
9,163
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 4 / 1
7,462
466
5,882
10,811
3,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
27
Kills
9
9
Deaths
27
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
9
0
3
10.5
L
3
5
2
0.8
W
Set
Miraik
Set
5
2
6
4
L
Neith
2
7
3
0.5
W
1
4
6
1
W
Nike
4
2
9
4.25
L
0
7
2
0.14
W
Artemis
jangostream
Artemis
8
1
4
10
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,706
Damage
31,553
48,584
Taken
56,700
26,282
Mitigated
26,808
14,568
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,870
1,583
0
3,319
12,057
7,171
60
3,036
8,727
3,527
43,628
W
9,829
784
2,002
2,764
6,892
3,060
54
2,569
4,323
55,134
0
L
7,552
1,740
0
2,480
13,303
10,325
87
1,692
11,310
29,904
0
W
Set
Miraik
Set
8,712
4,672
0
1,738
11,741
4,536
2,288
2,108
9,600
0
60,567
L
Neith
5,624
3,238
0
1,898
11,366
3,093
289
1,735
9,507
0
30,512
W
3,468
1,151
0
2,278
11,226
8,398
866
1,883
9,197
0
26,403
W
Nike
7,420
1,833
0
4,132
12,866
8,252
617
3,918
8,948
5,447
29,318
L
3,625
697
0
115
9,163
2,485
0
2,062
6,865
34,047
0
W
Artemis
jangostream
Artemis
13,277
8,241
0
1,654
5,859
2,036
1,115
1,783
4,076
0
38,379
L
5,882
2,754
0
3,215
10,811
3,734
0
1,596
9,055
0
26,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,779
Gold Earned
38,642
383
Minions Killed
318
0
Camps Cleared
0
1,443,270
Distance Traveled
1,355,438
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,710
482
95
6
0
262,459
3
W
Ra
9,451
591
99
6
0
334,268
4
L
Geb
8,770
548
39
2
0
289,401
1
W
Set
8,891
556
102
6
0
297,857
6
L
Neith
7,696
481
61
4
0
264,208
0
W
Osiris
7,404
463
57
4
0
271,954
0
W
Nike
8,560
535
72
5
0
273,579
0
L
Scylla
7,004
438
66
4
0
239,558
0
W
Artemis
8,473
530
53
3
0
265,612
1
L
Kali
7,462
466
57
4
0
299,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role