Player Matchup

Xing Tian
Xing Tian
Blantek24
Xing Tian
Level 25
God Stats
4W - 2L
1,595 SR
Queue Stats
58W - 80L
1,362 Elo+
Solo
Hades
Hades
Codeksforever
Hades
Level 18
God Stats
4W - 7L
1,266 SR
Queue Stats
39W - 53L
1,337 Elo+
Party 2
Poseidon
Poseidon
Frankyatt21
Poseidon
Level 29
God Stats
16W - 16L
1,284 SR
Queue Stats
423W - 453L
1,370 Elo+
Solo
Anubis
Anubis
MrsHerself
Anubis
Level 29
God Stats
43W - 52L
1,426 SR
Queue Stats
158W - 194L
1,499 Elo+
Party 2
Bellona
Bellona
foopashoopadoop
Bellona
Level 20
God Stats
2W - 1L
1,394 SR
Queue Stats
37W - 47L
1,348 Elo+
Party 2
Team Averages
Level 24
1,393 SR
1,383 Elo+

VS

Team Averages
Level 22
1,584 SR
1,567 Elo+
Chang'e
Chang'e
MetalScorpion26
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,373 Elo+
Solo
Serqet
Serqet
Mustachewheel0
Serqet
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
RaulAllcantara
Cthulhu
Level 17
God Stats
5W - 3L
1,904 SR
Queue Stats
9W - 3L
1,819 Elo+
Solo
Heimdallr
Heimdallr
RobMartian89
Heimdallr
Level 26
God Stats
11W - 5L
1,515 SR
Queue Stats
162W - 175L
1,419 Elo+
Solo
Mercury
Mercury
Texastwister8
Mercury
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Blantek24
Xing Tian
19
3 / 2 / 16
11,027
1,002
10,739
13,780
13,665
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
7 / 3 / 13
12,137
1,103
10,245
13,141
6,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Frankyatt21
Poseidon
19
11 / 2 / 15
13,136
1,194
23,115
11,281
3,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
MrsHerself
Anubis
20
12 / 2 / 15
13,300
1,209
23,550
9,334
5,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 5 / 21
11,815
1,074
14,892
15,489
12,380
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

205

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 8
11,477
1,043
15,609
19,866
5,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 7
10,329
939
8,895
13,743
5,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 12 / 11
10,960
996
10,242
23,696
9,098
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
RobMartian89
Heimdallr
18
6 / 7 / 7
11,920
1,084
15,378
16,774
5,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
17
2 / 6 / 10
10,854
987
7,542
17,283
14,793
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
57
37
Kills
14
14
Deaths
37
80
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Blantek24
Xing Tian
3
2
16
5.5
W
7
3
13
4.5
W
Poseidon
Frankyatt21
Poseidon
11
2
15
9.25
L
3
6
8
1.17
W
Anubis
MrsHerself
Anubis
12
2
15
9.75
L
2
6
7
0.92
L
1
12
11
0.54
L
Heimdallr
RobMartian89
Heimdallr
6
7
7
1.36
L
Mercury
2
6
10
1.17
W
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,541
Damage
57,666
63,025
Taken
91,362
42,620
Mitigated
40,981
6,867
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Blantek24
Xing Tian
10,739
876
0
0
13,780
13,665
0
5,922
7,774
19,292
0
W
10,245
2,670
395
1,932
13,141
6,894
0
5,192
7,677
28,513
0
W
Poseidon
Frankyatt21
Poseidon
23,115
3,082
0
0
11,281
3,937
0
3,721
7,038
46,739
0
L
15,609
3,074
3,160
2,974
19,866
5,978
0
15,737
4,129
44,051
0
W
Anubis
MrsHerself
Anubis
23,550
1,363
508
3,681
9,334
5,744
0
3,945
5,389
46,897
0
L
8,895
2,395
0
0
13,743
5,266
0
9,334
4,409
0
13,750
L
10,242
769
97
0
23,696
9,098
0
17,492
6,204
30,509
0
L
Heimdallr
RobMartian89
Heimdallr
15,378
10,767
73
3,267
16,774
5,846
0
13,445
3,329
0
28,848
L
Mercury
7,542
3,773
0
0
17,283
14,793
0
11,641
5,642
0
17,385
W
14,892
4,054
0
351
15,489
12,380
0
7,071
8,073
0
24,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,415
Gold Earned
55,540
197
Minions Killed
166
6
Camps Cleared
4
990,674
Distance Traveled
924,473
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,027
1,002
16
1
3
177,058
0
W
Hades
12,137
1,103
51
5
0
175,376
0
W
Poseidon
13,136
1,194
54
5
1
249,540
2
L
Chang'e
11,477
1,043
75
7
3
192,312
0
W
Anubis
13,300
1,209
50
5
2
198,878
0
L
Serqet
10,329
939
8
1
0
150,981
0
L
Cthulhu
10,960
996
51
5
0
173,829
0
L
Heimdallr
11,920
1,084
21
2
1
173,342
0
L
Mercury
10,854
987
11
1
0
234,009
0
W
Bellona
11,815
1,074
26
2
0
189,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role