Player Matchup

Ymir
Ymir
Jakobechunky
Ymir
Level 18
God Stats
14W - 5L
1,604 SR
Queue Stats
18W - 14L
1,340 Elo+
Party 1
Achilles
Achilles
Kracced
Achilles
Level 25
God Stats
10W - 4L
1,668 SR
Queue Stats
26W - 20L
1,432 Elo+
Party 1
Skadi
Skadi
RedPandaMilk
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,401 Elo+
Party 1
Team Averages
Level 22
1,591 SR
1,391 Elo+

VS

Team Averages
Level 49
1,528 SR
1,431 Elo+
Ymir
Ymir
Aeyinar
Ymir
Level 24
God Stats
5W - 1L
1,270 SR
Queue Stats
19W - 17L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Taylox2432
Morgan Le Fay
Level 96
God Stats
17W - 6L
1,792 SR
Queue Stats
56W - 46L
1,557 Elo+
Party 2
Jing Wei
Jing Wei
afroslas
Jing Wei
Level 28
God Stats
3W - 1L
1,522 SR
Queue Stats
6W - 9L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 5
15,097
521
10,108
44,228
68,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Kracced
Achilles
19
4 / 9 / 3
15,497
534
14,731
31,746
27,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 6 / 6
15,562
537
24,314
23,925
9,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aeyinar
Ymir
20
0 / 4 / 18
18,689
644
11,331
36,095
53,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Taylox2432
Morgan Le Fay
20
20 / 1 / 0
20,206
697
71,868
26,548
18,025
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
afroslas
Jing Wei
8
0 / 2 / 5
13,395
462
1,575
3,761
1,190
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
7
Kills
20
20
Deaths
7
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aeyinar
Ymir
0
4
18
2.25
L
2
5
5
0.9
L
Achilles
Kracced
Achilles
4
9
3
0.61
L
1
6
6
0.67
W
Morgan Le Fay
Taylox2432
Morgan Le Fay
20
1
0
20
W
Jing Wei
afroslas
Jing Wei
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,153
Damage
84,774
99,899
Taken
66,404
105,322
Mitigated
72,953
30,210
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aeyinar
Ymir
11,331
1,814
503
4,277
36,095
53,738
619
6,378
29,717
40,481
0
L
10,108
2,274
2,268
16,172
44,228
68,844
25
36,836
7,392
53,854
0
L
Achilles
Kracced
Achilles
14,731
4,782
0
7,623
31,746
27,099
0
26,612
5,134
0
58,850
L
24,314
11,806
0
4,147
23,925
9,379
563
19,751
4,174
0
112,570
W
Morgan Le Fay
Taylox2432
Morgan Le Fay
71,868
3,685
1,681
10,731
26,548
18,025
1,696
3,342
23,206
168,685
0
W
Jing Wei
afroslas
Jing Wei
1,575
1,357
0
0
3,761
1,190
0
388
3,373
0
9,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,156
Gold Earned
52,290
300
Minions Killed
252
0
Camps Cleared
0
1,405,956
Distance Traveled
1,105,816
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
18,689
644
34
1
0
450,936
0
L
Ymir
15,097
521
81
3
0
458,169
5
L
Achilles
15,497
534
65
2
0
461,437
5
L
Skadi
15,562
537
154
5
0
486,350
6
W
Morgan Le Fay
20,206
697
189
7
0
519,541
0
W
Jing Wei
13,395
462
29
1
0
135,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role