Player Matchup

Ymir
Ymir
GabryellDJ
Ymir
Level 25
God Stats
6W - 4L
1,575 SR
Queue Stats
19W - 22L
1,290 Elo+
Party 1
Aphrodite
Aphrodite
MaravilhaAlice
Aphrodite
Level 52
God Stats
25W - 24L
1,447 SR
Queue Stats
178W - 205L
1,390 Elo+
Party 1
Hera
Hera
Peppacomhook
Hera
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
666W - 586L
1,582 Elo+
Party 3
Thanatos
Thanatos
ProofYapper8071
Thanatos
Level 33
God Stats
11W - 6L
1,586 SR
Queue Stats
146W - 177L
1,348 Elo+
Solo
Hachiman
Hachiman
UrsoPolarSnufles
Hachiman
Level 107
God Stats
21W - 21L
1,401 SR
Queue Stats
666W - 550L
1,604 Elo+
Party 3
Team Averages
Level 50
1,502 SR
1,443 Elo+

VS

Team Averages
Level 51
1,478 SR
1,445 Elo+
Cu Chulainn
Cu Chulainn
CHopn
Cu Chulainn
Level 121
God Stats
3W - 5L
1,342 SR
Queue Stats
271W - 290L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gabgo327
Morgan Le Fay
Level 38
God Stats
3W - 5L
1,572 SR
Queue Stats
89W - 102L
1,497 Elo+
Solo
Bacchus
Bacchus
GreetedSaturn30
Bacchus
Level 38
God Stats
9W - 8L
1,398 SR
Queue Stats
277W - 309L
1,402 Elo+
Party 2
Fenrir
Fenrir
ImGodoy
Fenrir
Level 29
God Stats
26W - 26L
1,551 SR
Queue Stats
181W - 191L
1,449 Elo+
Party 2
Cernunnos
Cernunnos
PhonicTenX
Cernunnos
Level 28
God Stats
11W - 13L
1,528 SR
Queue Stats
138W - 166L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 11
7,996
533
6,730
9,439
8,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
MaravilhaAlice
Aphrodite
12
3 / 5 / 0
7,274
485
5,650
12,315
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 2 / 6
8,682
579
9,052
7,494
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
11
2 / 3 / 4
7,320
488
4,411
8,374
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 1 / 2
9,107
607
11,773
9,687
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CHopn
Cu Chulainn
16
6 / 2 / 3
9,548
637
15,758
13,827
8,726
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Gabgo327
Morgan Le Fay
11
2 / 6 / 2
6,979
465
6,562
8,509
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
5,706
380
2,557
12,813
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ImGodoy
Fenrir
11
3 / 2 / 2
7,518
501
3,702
9,320
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
PhonicTenX
Cernunnos
9
0 / 6 / 0
5,922
395
4,427
10,926
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
21
Kills
11
11
Deaths
21
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CHopn
Cu Chulainn
6
2
3
3.75
L
Morgan Le Fay
Gabgo327
Morgan Le Fay
2
6
2
0.5
W
2
0
11
7.5
L
0
5
1
0.1
L
Fenrir
ImGodoy
Fenrir
3
2
2
2
W
Aphrodite
MaravilhaAlice
Aphrodite
3
5
0
0.6
W
5
2
6
4
L
Cernunnos
PhonicTenX
Cernunnos
0
6
0
0
W
Thanatos
2
3
4
1.33
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,616
Damage
33,006
47,309
Taken
55,395
21,363
Mitigated
26,398
19,376
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CHopn
Cu Chulainn
15,758
1,706
0
4,340
13,827
8,726
220
5,214
8,589
1,691
62,558
L
Morgan Le Fay
Gabgo327
Morgan Le Fay
6,562
255
0
781
8,509
2,907
0
3,774
4,561
37,464
0
W
6,730
1,508
0
1,550
9,439
8,193
130
3,612
5,827
16,383
0
L
2,557
465
0
1,886
12,813
8,686
174
6,181
6,590
10,158
0
L
Fenrir
ImGodoy
Fenrir
3,702
687
0
2,407
9,320
3,215
0
4,645
4,483
0
21,532
W
Aphrodite
MaravilhaAlice
Aphrodite
5,650
441
1,098
5,940
12,315
3,956
0
1,091
11,224
34,469
0
W
9,052
1,459
95
2,185
7,494
2,657
282
2,397
5,097
58,556
0
L
Cernunnos
PhonicTenX
Cernunnos
4,427
1,726
0
2,774
10,926
2,864
0
1,160
9,740
0
24,711
W
Thanatos
4,411
1,172
0
4,905
8,374
3,158
0
1,217
7,157
0
28,586
W
11,773
6,749
0
3,603
9,687
3,399
2,733
1,527
8,160
0
70,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,379
Gold Earned
35,673
373
Minions Killed
264
0
Camps Cleared
0
1,391,216
Distance Traveled
1,398,606
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,548
637
108
7
0
301,120
3
L
Morgan Le Fay
6,979
465
55
4
0
279,137
2
W
Ymir
7,996
533
30
2
0
307,519
1
L
Bacchus
5,706
380
14
1
0
270,848
1
L
Fenrir
7,518
501
41
3
0
309,250
2
W
Aphrodite
7,274
485
75
5
0
246,482
3
W
Hera
8,682
579
108
7
0
294,573
6
L
Cernunnos
5,922
395
46
3
0
238,251
2
W
Thanatos
7,320
488
44
3
0
268,152
2
W
Hachiman
9,107
607
116
8
0
274,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role