Player Matchup

Da Ji
Da Ji
Awoobis119
Da Ji
Level 35
God Stats
1W - 3L
1,241 SR
Queue Stats
161W - 145L
1,248 Elo+
Party 1
Gilgamesh
Gilgamesh
ChaseOnABox
Gilgamesh
Level 16
God Stats
4W - 2L
1,528 SR
Queue Stats
5W - 5L
1,248 Elo+
Party 1
Artio
Artio
JueVioleGrace639
Artio
Level 26
God Stats
5W - 2L
1,533 SR
Queue Stats
27W - 21L
1,250 Elo+
Solo
Jing Wei
Jing Wei
Steadyz
Jing Wei
Level 18
God Stats
2W - 2L
1,326 SR
Queue Stats
326W - 329L
1,256 Elo+
Party 1
Persephone
Persephone
weejnstonks
Persephone
Level 28
God Stats
30W - 27L
1,734 SR
Queue Stats
179W - 147L
1,593 Elo+
Solo
Team Averages
Level 25
1,472 SR
1,319 Elo+

VS

Team Averages
Level 23
1,500 SR
1,387 Elo+
Freya
Freya
D Dawg Dity
Freya
Level 29
God Stats
16W - 16L
1,653 SR
Queue Stats
127W - 145L
1,455 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FERPIO5
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
HeyBuddyChumPal
Odin
Level 29
God Stats
48W - 42L
1,455 SR
Queue Stats
162W - 188L
1,347 Elo+
Party 2
Anubis
Anubis
RIJSEL_ITACHI
Anubis
Level 28
God Stats
38W - 24L
1,396 SR
Queue Stats
195W - 197L
1,308 Elo+
Party 3
Ymir
Ymir
x_Luffy_Uchiwa
Ymir
Level 27
God Stats
28W - 21L
1,497 SR
Queue Stats
179W - 179L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
7 / 3 / 9
10,341
517
9,907
13,866
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
ChaseOnABox
Gilgamesh
15
0 / 4 / 5
9,542
477
6,070
16,231
12,216
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 6
8,948
447
5,678
14,933
9,543
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
Steadyz
Jing Wei
15
3 / 1 / 7
9,768
488
4,603
10,266
3,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
weejnstonks
Persephone
20
14 / 1 / 6
13,547
677
22,909
7,763
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 2
9,916
496
12,596
15,675
13,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
FERPIO5
Ah Muzen Cab
5
0 / 3 / 2
5,772
289
1,244
2,832
676
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

13
3 / 7 / 4
8,783
439
5,480
17,377
8,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 10 / 3
7,537
377
9,256
13,833
5,098
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 5
7,425
371
2,921
14,811
9,517
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
26
Kills
12
12
Deaths
27
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
7
3
9
3.83
W
Gilgamesh
ChaseOnABox
Gilgamesh
0
4
5
0.63
L
6
3
2
2.33
L
Ah Muzen Cab
FERPIO5
Ah Muzen Cab
0
3
2
0.33
L
3
7
4
0.71
W
2
3
6
1.67
L
2
10
3
0.35
W
Jing Wei
Steadyz
Jing Wei
3
1
7
6.5
W
Persephone
weejnstonks
Persephone
14
1
6
17
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,167
Damage
31,497
63,059
Taken
64,528
33,067
Mitigated
37,514
21,689
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
9,907
3,238
0
3,165
13,866
4,847
564
5,778
8,088
0
52,776
W
Gilgamesh
ChaseOnABox
Gilgamesh
6,070
2,301
0
2,661
16,231
12,216
686
7,334
8,897
0
41,406
L
12,596
5,227
0
7,960
15,675
13,926
554
5,270
10,405
60,080
0
L
Ah Muzen Cab
FERPIO5
Ah Muzen Cab
1,244
650
0
137
2,832
676
0
1,312
1,520
0
9,776
L
5,480
1,478
0
2,864
17,377
8,297
0
8,067
9,310
0
45,378
W
5,678
203
1,438
5,631
14,933
9,543
512
5,503
9,430
45,587
0
L
9,256
310
110
3,736
13,833
5,098
0
5,958
7,875
45,435
0
W
Jing Wei
Steadyz
Jing Wei
4,603
3,069
0
5,429
10,266
3,403
5,188
5,297
4,969
0
45,046
W
Persephone
weejnstonks
Persephone
22,909
1,258
249
3,116
7,763
3,058
4,073
1,253
6,509
105,647
0
L
2,921
526
115
2,240
14,811
9,517
0
7,980
6,831
18,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,146
Gold Earned
39,433
506
Minions Killed
291
0
Camps Cleared
0
1,927,129
Distance Traveled
1,364,241
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,341
517
70
4
0
406,294
2
W
Gilgamesh
9,542
477
82
4
0
367,663
1
L
Freya
9,916
496
109
5
0
316,479
1
L
Ah Muzen Cab
5,772
289
18
1
0
87,285
0
L
Odin
8,783
439
73
4
0
345,358
0
W
Artio
8,948
447
64
3
0
392,025
4
L
Anubis
7,537
377
65
3
0
305,808
0
W
Jing Wei
9,768
488
95
5
0
354,354
0
W
Persephone
13,547
677
195
10
0
406,793
9
L
Ymir
7,425
371
26
1
0
309,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role