Player Matchup

Set
Set
Gold III
 
Set
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
Aclwood
Danzaburou
Gold V
Level 87
God Stats
0W - 3L
1,427 SR
Queue Stats
29W - 30L
1,415 MMR
Solo
Poseidon
Poseidon
Bronze III
Yazzuke
Poseidon
Bronze III
Level 58
God Stats
0W - 1L
1,467 SR
Queue Stats
1W - 2L
1,446 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
mendesals79384
Tsukuyomi
Silver III
Level 104
God Stats
1W - 2L
1,587 SR
Queue Stats
40W - 35L
1,439 MMR
Party 1
Artio
Artio
Silver III
xxmaverickxx028
Artio
Silver III
Level 98
God Stats
0W - 1L
1,307 SR
Queue Stats
33W - 26L
1,416 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,458 SR
1,443 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,536 SR
1,432 MMR
Bellona
Bellona
Gold V
HarryPorker--
Bellona
Gold V
Level 106
God Stats
24W - 21L
1,498 SR
Queue Stats
419W - 405L
1,379 MMR
Party 2
Gilgamesh
Gilgamesh
Gold I
Kaizel--
Gilgamesh
Gold I
Level 112
God Stats
4W - 3L
1,688 SR
Queue Stats
193W - 183L
1,559 MMR
Party 3
Sylvanus
Sylvanus
Gold III
SaucyKingJr
Sylvanus
Gold III
Level 131
God Stats
1W - 1L
1,326 SR
Queue Stats
198W - 192L
1,410 MMR
Solo
Sol
Sol
Gold II
bbymari
Sol
Gold II
Level 121
God Stats
16W - 10L
1,596 SR
Queue Stats
112W - 119L
1,323 MMR
Party 3
Medusa
Medusa
Platinum V
quickstang99
Medusa
Platinum V
Level 86
God Stats
16W - 25L
1,574 SR
Queue Stats
282W - 264L
1,488 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
3 / 5 / 1
10,978
549
12,849
19,750
15,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Aclwood
Danzaburou
16
0 / 5 / 2
9,724
486
6,123
12,445
3,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Yazzuke
Poseidon
16
1 / 9 / 2
9,470
474
7,974
11,100
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
mendesals79384
Tsukuyomi
13
0 / 5 / 2
8,260
413
4,009
12,637
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 5 / 1
8,988
449
6,307
21,942
21,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Morgan Le FayAthenaAwilixTiamatAchilles

VS

Bans
ChironCu ChulainnYmirCerberusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
3 / 3 / 9
11,953
598
10,653
12,226
12,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Kaizel--
Gilgamesh
19
15 / 0 / 9
12,780
639
14,551
13,840
9,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
SaucyKingJr
Sylvanus
15
1 / 3 / 11
10,236
512
8,608
18,576
20,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
19
8 / 0 / 12
12,811
641
13,437
12,454
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
17
2 / 1 / 7
10,621
531
9,804
11,422
4,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
7
Kills
29
29
Deaths
7
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
5
1
0.7
L
Danzaburou
Aclwood
Danzaburou
0
5
2
0.2
W
Bellona
3
3
9
2.5
W
Gilgamesh
Kaizel--
Gilgamesh
15
0
9
19.5
W
Sylvanus
SaucyKingJr
Sylvanus
1
3
11
2.17
L
Poseidon
Yazzuke
Poseidon
1
9
2
0.22
W
Sol
8
0
12
14
L
Tsukuyomi
mendesals79384
Tsukuyomi
0
5
2
0.2
W
Medusa
2
1
7
5.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,262
Damage
57,053
77,874
Taken
68,518
47,678
Mitigated
51,971
20,422
Healing
28,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
12,849
7,469
0
6,500
19,750
15,758
0
4,250
15,500
0
81,363
L
Danzaburou
Aclwood
Danzaburou
6,123
2,394
0
3,029
12,445
3,447
1,168
4,593
7,852
0
79,224
W
Bellona
10,653
5,586
0
3,422
12,226
12,190
2,263
262
11,964
0
76,167
W
Gilgamesh
Kaizel--
Gilgamesh
14,551
5,218
0
2,864
13,840
9,577
522
2,756
11,084
0
99,964
W
Sylvanus
SaucyKingJr
Sylvanus
8,608
1,334
2,603
7,099
18,576
20,443
285
3,404
15,172
38,919
0
L
Poseidon
Yazzuke
Poseidon
7,974
705
0
250
11,100
3,048
0
4,602
6,498
68,984
0
W
Sol
13,437
3,652
0
7,506
12,454
5,620
2,233
5,063
7,391
83,395
0
L
Tsukuyomi
mendesals79384
Tsukuyomi
4,009
705
0
3,396
12,637
3,922
27
3,165
9,472
0
49,059
W
Medusa
9,804
4,724
0
4,548
11,422
4,141
1,808
3,287
8,135
0
86,065
L
6,307
549
1,015
6,232
21,942
21,503
29
5,567
16,375
30,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,420
Gold Earned
58,401
565
Minions Killed
594
0
Camps Cleared
0
1,843,924
Distance Traveled
1,971,928
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,978
549
160
8
0
369,139
2
L
Danzaburou
9,724
486
155
8
0
329,734
6
W
Bellona
11,953
598
170
9
0
419,468
5
W
Gilgamesh
12,780
639
111
6
0
461,028
6
W
Sylvanus
10,236
512
58
3
0
321,997
6
L
Poseidon
9,470
474
126
6
0
352,458
3
W
Sol
12,811
641
148
7
0
387,346
5
L
Tsukuyomi
8,260
413
84
4
0
401,528
2
W
Medusa
10,621
531
107
5
0
382,089
2
L
Artio
8,988
449
40
2
0
391,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role