Player Matchup

Cernunnos
Cernunnos
FritzFries
Cernunnos
Level 82
God Stats
3W - 6L
1,375 SR
Queue Stats
116W - 97L
1,490 Elo+
Solo
Fenrir
Fenrir
K1LLING4FUN
Fenrir
Level 160
God Stats
4W - 7L
1,293 SR
Queue Stats
510W - 506L
1,469 Elo+
Solo
Cerberus
Cerberus
SteelxFort21
Cerberus
Level 66
God Stats
2W - 2L
1,360 SR
Queue Stats
71W - 90L
1,479 Elo+
Solo
Artio
Artio
TCMickey
Artio
Level 54
God Stats
10W - 8L
1,386 SR
Queue Stats
778W - 828L
1,475 Elo+
Solo
Bacchus
Bacchus
baltiloco2
Bacchus
Level 154
God Stats
5W - 11L
1,365 SR
Queue Stats
442W - 459L
1,510 Elo+
Solo
Team Averages
Level 103
1,356 SR
1,485 Elo+

VS

Team Averages
Level 116
1,608 SR
1,460 Elo+
Cabrakan
Cabrakan
Gngstafreak
Cabrakan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,366 Elo+
Party 1
Chiron
Chiron
Mr OJ McFam
Chiron
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,447 Elo+
Party 1
Sol
Sol
Uh Yeer
Sol
Level 135
God Stats
4W - 2L
1,656 SR
Queue Stats
171W - 181L
1,530 Elo+
Party 1
Hera
Hera
Zenlis
Hera
Level 153
God Stats
3W - 0L
1,886 SR
Queue Stats
32W - 33L
1,511 Elo+
Party 1
Eset
Eset
cincinnatixd
Eset
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
230W - 232L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FritzFries
Cernunnos
20
8 / 8 / 15
13,240
828
24,565
24,583
10,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
20
12 / 7 / 14
13,112
820
16,555
18,735
20,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cerberus
SteelxFort21
Cerberus
19
8 / 6 / 17
12,108
757
12,246
38,552
42,825
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
TCMickey
Artio
16
0 / 7 / 18
9,936
621
5,432
26,739
36,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
baltiloco2
Bacchus
19
3 / 7 / 23
11,683
730
17,208
22,651
25,836
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gngstafreak
Cabrakan
19
2 / 7 / 22
11,760
735
9,746
23,049
35,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
20
11 / 5 / 17
13,779
861
27,427
15,320
8,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
20
12 / 8 / 13
13,665
854
24,375
18,386
7,734
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Zenlis
Hera
19
5 / 6 / 19
12,486
780
22,321
13,976
6,504
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 5 / 19
12,566
785
17,621
12,693
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
124
31
Kills
34
35
Deaths
31
87
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
FritzFries
Cernunnos
8
8
15
1.94
W
Cabrakan
Gngstafreak
Cabrakan
2
7
22
1.86
L
Fenrir
12
7
14
2.71
W
Chiron
11
5
17
3.9
L
Cerberus
SteelxFort21
Cerberus
8
6
17
2.75
L
Artio
TCMickey
Artio
0
7
18
1.29
W
Sol
12
8
13
2.31
W
Hera
Zenlis
Hera
5
6
19
2.42
L
Bacchus
baltiloco2
Bacchus
3
7
23
2.07
W
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,006
Damage
101,490
131,260
Taken
83,424
136,706
Mitigated
63,953
46,040
Healing
22,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
FritzFries
Cernunnos
24,565
13,733
1,264
9,672
24,583
10,708
2,949
16,117
8,466
0
62,664
W
Cabrakan
Gngstafreak
Cabrakan
9,746
760
538
939
23,049
35,734
520
8,158
14,891
16,104
0
L
Fenrir
16,555
1,848
691
1,252
18,735
20,543
1,069
11,599
7,136
0
26,296
W
Chiron
27,427
13,080
2,709
4,080
15,320
8,754
1,870
7,699
7,509
0
49,681
L
Cerberus
SteelxFort21
Cerberus
12,246
776
5,112
15,848
38,552
42,825
730
19,287
19,265
36,566
0
L
Artio
TCMickey
Artio
5,432
452
2,786
4,428
26,739
36,794
242
16,114
10,625
10,949
0
W
Sol
24,375
8,678
691
3,346
18,386
7,734
2,690
6,673
11,713
50,643
0
W
Hera
Zenlis
Hera
22,321
5,662
1,823
2,041
13,976
6,504
1,305
6,300
7,676
36,056
0
L
Bacchus
baltiloco2
Bacchus
17,208
880
1,934
3,053
22,651
25,836
585
10,946
11,705
32,611
0
W
17,621
1,123
3,469
3,257
12,693
5,227
478
6,056
6,637
39,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,079
Gold Earned
64,256
173
Minions Killed
175
0
Camps Cleared
0
1,355,711
Distance Traveled
1,372,061
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,240
828
73
5
0
252,902
2
W
Cabrakan
11,760
735
9
1
0
257,544
0
L
Fenrir
13,112
820
26
2
0
265,966
2
W
Chiron
13,779
861
36
2
0
266,308
0
L
Cerberus
12,108
757
58
4
0
272,794
0
L
Artio
9,936
621
4
0
0
267,006
0
W
Sol
13,665
854
46
3
0
262,602
0
W
Hera
12,486
780
41
3
0
275,676
2
L
Bacchus
11,683
730
12
1
0
297,043
1
W
Eset
12,566
785
43
3
0
309,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role