Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AlteaCoconat
Terra
Level 3
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 2
Zeus
Zeus
dayayimbo
Zeus
Level 6
God Stats
1W - 2L
1,256 SR
Queue Stats
2W - 7L
1,306 Elo+
Party 2
Team Averages
Level 32
1,323 SR
1,358 Elo+

VS

Team Averages
Level 19
1,569 SR
1,367 Elo+
Thoth
Thoth
Lucaa003
Thoth
Level 7
God Stats
2W - 3L
1,504 SR
Queue Stats
6W - 8L
1,309 Elo+
Party 1
Hercules
Hercules
gioboss44
Hercules
Level 25
God Stats
3W - 1L
1,565 SR
Queue Stats
8W - 11L
1,293 Elo+
Party 1
Tyr
Tyr
pdale
Tyr
Level 25
God Stats
50W - 40L
1,640 SR
Queue Stats
205W - 180L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 6 / 1
8,542
657
9,010
11,783
4,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 6 / 1
8,055
620
1,112
15,792
6,157
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
11
0 / 9 / 2
7,578
583
2,037
10,234
2,965
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Lucaa003
Thoth
13
2 / 0 / 13
9,340
718
10,891
4,311
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Hercules
gioboss44
Hercules
13
3 / 1 / 9
9,056
697
3,969
12,632
6,688
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tyr
pdale
Tyr
15
16 / 2 / 4
11,448
881
18,385
13,040
10,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
21
21
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
1
0.25
L
1
6
1
0.25
W
Thoth
Lucaa003
Thoth
2
0
13
8.5
L
Zeus
0
9
2
0.11
W
Hercules
gioboss44
Hercules
3
1
9
7.5
W
Tyr
pdale
Tyr
16
2
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,159
Damage
33,245
37,809
Taken
29,983
13,362
Mitigated
18,711
4,621
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,010
4,627
0
1,505
11,783
4,240
0
2,325
9,146
0
38,251
L
1,112
402
498
2,214
15,792
6,157
0
6,004
9,255
4,184
0
W
Thoth
Lucaa003
Thoth
10,891
151
0
1,083
4,311
1,410
1,226
591
3,720
38,217
0
L
Zeus
2,037
417
0
404
10,234
2,965
0
1,583
8,517
10,699
0
W
Hercules
gioboss44
Hercules
3,969
1,147
0
4,979
12,632
6,688
88
1,277
11,355
0
22,860
W
Tyr
pdale
Tyr
18,385
3,461
90
2,946
13,040
10,613
95
1,281
10,711
0
41,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,175
Gold Earned
29,844
103
Minions Killed
139
0
Camps Cleared
0
568,169
Distance Traveled
760,307
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,542
657
79
6
0
203,090
2
L
Terra
8,055
620
3
0
0
211,479
3
W
Thoth
9,340
718
69
5
0
248,174
1
L
Zeus
7,578
583
21
2
0
153,600
2
W
Hercules
9,056
697
35
3
0
254,513
2
W
Tyr
11,448
881
35
3
0
257,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role