Player Matchup

Tsukuyomi
Tsukuyomi
ArCh3Ro_o90
Tsukuyomi
Level 97
God Stats
34W - 56L
1,371 SR
Queue Stats
531W - 728L
1,422 Elo+
Solo
Discordia
Discordia
LadyyNoire
Discordia
Level 88
God Stats
14W - 16L
1,630 SR
Queue Stats
253W - 265L
1,342 Elo+
Solo
Cthulhu
Cthulhu
Mariquilla17
Cthulhu
Level 68
God Stats
68W - 60L
1,556 SR
Queue Stats
452W - 471L
1,389 Elo+
Solo
Bellona
Bellona
jorge000x
Bellona
Level 74
God Stats
8W - 16L
1,355 SR
Queue Stats
509W - 604L
1,341 Elo+
Solo
Artemis
Artemis
teshime
Artemis
Level 123
God Stats
22W - 29L
1,435 SR
Queue Stats
377W - 370L
1,456 Elo+
Solo
Team Averages
Level 90
1,469 SR
1,390 Elo+

VS

Team Averages
Level 80
1,474 SR
1,466 Elo+
Ares
Ares
PakoPRO91
Ares
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 33L
1,426 Elo+
Solo
Hera
Hera
alexytgaming97
Hera
Level 77
God Stats
2W - 2L
1,690 SR
Queue Stats
202W - 228L
1,435 Elo+
Solo
Arachne
Arachne
azzzehh
Arachne
Level 79
God Stats
0W - 1L
1,264 SR
Queue Stats
17W - 14L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
stefthz
Ah Muzen Cab
Level 52
God Stats
3W - 6L
1,484 SR
Queue Stats
127W - 75L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
warlordswag
Gilgamesh
Level 128
God Stats
8W - 11L
1,432 SR
Queue Stats
235W - 274L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArCh3Ro_o90
Tsukuyomi
20
8 / 5 / 13
14,663
524
14,738
18,657
7,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
LadyyNoire
Discordia
20
5 / 8 / 9
15,090
539
15,492
21,767
10,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mariquilla17
Cthulhu
19
5 / 4 / 21
14,257
509
13,480
30,545
34,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
jorge000x
Bellona
20
3 / 6 / 8
15,729
562
10,934
24,453
23,230
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
teshime
Artemis
20
13 / 2 / 13
17,350
620
23,831
11,225
5,220
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
0 / 10 / 10
10,606
379
4,490
26,488
25,239
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
8 / 6 / 6
12,537
448
24,707
17,478
7,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
azzzehh
Arachne
20
14 / 7 / 3
15,384
549
26,991
27,460
19,101
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
stefthz
Ah Muzen Cab
19
2 / 10 / 4
12,630
451
14,334
24,783
11,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
warlordswag
Gilgamesh
15
0 / 1 / 0
10,218
365
78
15,880
12,487
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
34
Kills
24
25
Deaths
34
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ArCh3Ro_o90
Tsukuyomi
8
5
13
2.9
W
Discordia
LadyyNoire
Discordia
5
8
9
1.19
W
Cthulhu
Mariquilla17
Cthulhu
5
4
21
3.88
L
Ares
0
10
10
0.5
L
8
6
6
1.83
L
Arachne
azzzehh
Arachne
14
7
3
2.21
W
Bellona
jorge000x
Bellona
3
6
8
1.17
L
Ah Muzen Cab
stefthz
Ah Muzen Cab
2
10
4
0.4
W
Artemis
teshime
Artemis
13
2
13
9.75
L
Gilgamesh
warlordswag
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,475
Damage
70,600
106,647
Taken
112,089
80,880
Mitigated
75,820
30,930
Healing
19,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ArCh3Ro_o90
Tsukuyomi
14,738
2,862
0
6,512
18,657
7,354
900
5,459
13,198
0
70,859
W
Discordia
LadyyNoire
Discordia
15,492
1,613
799
6,241
21,767
10,879
1,062
7,400
14,367
95,401
0
W
Cthulhu
Mariquilla17
Cthulhu
13,480
1,638
1,683
4,998
30,545
34,197
1,139
5,591
24,954
60,414
0
L
Ares
4,490
206
0
550
26,488
25,239
0
9,762
16,726
29,320
0
L
24,707
5,171
0
2,719
17,478
7,800
1,030
5,570
11,908
75,077
0
L
Arachne
azzzehh
Arachne
26,991
17,506
0
8,771
27,460
19,101
0
9,477
17,983
0
141,706
W
Bellona
jorge000x
Bellona
10,934
3,849
0
5,997
24,453
23,230
3,479
8,792
15,173
0
113,369
L
Ah Muzen Cab
stefthz
Ah Muzen Cab
14,334
6,055
0
6,701
24,783
11,193
492
4,352
20,431
0
110,864
W
Artemis
teshime
Artemis
23,831
12,085
0
4,700
11,225
5,220
9,080
1,955
9,270
0
113,929
L
Gilgamesh
warlordswag
Gilgamesh
78
0
0
620
15,880
12,487
0
0
15,880
0
68,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,089
Gold Earned
61,375
699
Minions Killed
606
0
Camps Cleared
0
2,661,966
Distance Traveled
2,338,894
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,663
524
95
3
0
584,344
2
W
Discordia
15,090
539
153
5
0
491,511
6
W
Cthulhu
14,257
509
73
3
0
565,305
7
L
Ares
10,606
379
28
1
0
519,321
6
L
Hera
12,537
448
110
4
0
466,916
1
L
Arachne
15,384
549
205
7
0
525,532
4
W
Bellona
15,729
562
183
7
0
500,970
3
L
Ah Muzen Cab
12,630
451
166
6
0
484,407
4
W
Artemis
17,350
620
195
7
0
519,836
10
L
Gilgamesh
10,218
365
97
3
0
342,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role