Player Matchup

Hercules
Hercules
LizardWizard69
Hercules
Level 146
God Stats
16W - 14L
1,591 SR
Queue Stats
91W - 77L
1,598 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pdizzl
Ah Muzen Cab
Level 109
God Stats
11W - 14L
1,462 SR
Queue Stats
287W - 281L
1,431 Elo+
Solo
Ne Zha
Ne Zha
Saberspedigree
Ne Zha
Level 107
God Stats
8W - 1L
2,037 SR
Queue Stats
125W - 105L
1,584 Elo+
Party 2
Nu Wa
Nu Wa
Viceni
Nu Wa
Level 124
God Stats
7W - 2L
1,566 SR
Queue Stats
202W - 216L
1,452 Elo+
Solo
Chang'e
Chang'e
o LoveDVa o
Chang'e
Level 129
God Stats
6W - 6L
1,559 SR
Queue Stats
106W - 93L
1,578 Elo+
Party 2
Team Averages
Level 123
1,643 SR
1,529 Elo+

VS

Team Averages
Level 122
1,556 SR
1,488 Elo+
Ra
Ra
Snufolapagos
Ra
Level 157
God Stats
16W - 17L
1,549 SR
Queue Stats
147W - 175L
1,435 Elo+
Solo
Chiron
Chiron
eDDieBDB
Chiron
Level 160
God Stats
0W - 1L
1,517 SR
Queue Stats
38W - 47L
1,415 Elo+
Solo
Tyr
Tyr
northstarbruv
Tyr
Level 108
God Stats
9W - 7L
1,620 SR
Queue Stats
141W - 121L
1,550 Elo+
Party 1
Cabrakan
Cabrakan
proSETHH
Cabrakan
Level 104
God Stats
8W - 7L
1,471 SR
Queue Stats
27W - 26L
1,497 Elo+
Party 1
Bakasura
Bakasura
transfiniteKILL
Bakasura
Level 81
God Stats
2W - 3L
1,623 SR
Queue Stats
124W - 101L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
4 / 0 / 8
10,394
800
13,113
10,192
10,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Pdizzl
Ah Muzen Cab
10
0 / 1 / 1
7,005
539
1,531
1,306
362
Mace

Mace

+10
Physical Power

15
3 / 4 / 11
9,919
763
7,231
8,758
3,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Viceni
Nu Wa
19
4 / 1 / 9
11,231
864
14,442
4,514
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
o LoveDVa o
Chang'e
18
5 / 1 / 7
10,568
813
12,483
8,469
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
8,967
690
3,861
7,531
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
eDDieBDB
Chiron
15
0 / 6 / 2
8,359
643
3,885
11,777
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 6
8,754
673
4,822
12,623
10,179
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
proSETHH
Cabrakan
15
3 / 3 / 2
9,283
714
7,094
12,929
7,539
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
16
2 / 2 / 3
8,671
667
3,041
12,604
5,075
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
16
Kills
7
7
Deaths
16
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
0
8
8
W
Ah Muzen Cab
Pdizzl
Ah Muzen Cab
0
1
1
0.5
W
3
4
11
2.13
L
1
3
2
0.67
W
Nu Wa
Viceni
Nu Wa
4
1
9
8.5
L
Chiron
eDDieBDB
Chiron
0
6
2
0.17
L
1
2
6
2
W
Chang'e
o LoveDVa o
Chang'e
5
1
7
8.5
L
Cabrakan
proSETHH
Cabrakan
3
3
2
1.33
L
Bakasura
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,800
Damage
22,703
33,239
Taken
57,464
20,408
Mitigated
29,603
14,938
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
13,113
2,296
90
5,882
10,192
10,802
142
3,264
6,718
0
36,337
W
Ah Muzen Cab
Pdizzl
Ah Muzen Cab
1,531
162
0
213
1,306
362
0
268
1,038
0
7,192
W
7,231
1,162
32
1,242
8,758
3,888
207
3,835
4,783
0
22,483
L
3,861
132
1,000
2,676
7,531
2,874
343
2,523
4,888
41,304
0
W
Nu Wa
Viceni
Nu Wa
14,442
3,073
0
286
4,514
1,641
528
1,783
2,566
54,124
0
L
Chiron
eDDieBDB
Chiron
3,885
846
670
2,458
11,777
3,936
118
3,873
7,726
0
33,576
L
4,822
835
0
428
12,623
10,179
0
6,483
5,926
0
18,598
W
Chang'e
o LoveDVa o
Chang'e
12,483
317
1,794
5,399
8,469
3,715
408
2,242
6,227
43,605
0
L
Cabrakan
proSETHH
Cabrakan
7,094
965
0
972
12,929
7,539
365
7,329
5,457
26,650
0
L
Bakasura
3,041
2,303
0
3,777
12,604
5,075
1,069
6,306
6,099
0
17,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,117
Gold Earned
44,034
302
Minions Killed
323
4
Camps Cleared
11
1,104,977
Distance Traveled
1,317,216
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,394
800
67
5
0
305,161
2
W
Ah Muzen Cab
7,005
539
10
1
1
35,435
1
W
Ne Zha
9,919
763
15
1
1
244,564
1
L
Ra
8,967
690
96
7
2
243,909
2
W
Nu Wa
11,231
864
119
9
0
254,914
2
L
Chiron
8,359
643
78
6
4
217,930
5
L
Tyr
8,754
673
17
1
0
299,190
0
W
Chang'e
10,568
813
91
7
2
264,903
1
L
Cabrakan
9,283
714
63
5
3
248,448
0
L
Bakasura
8,671
667
69
5
2
307,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role