Player Matchup

Danzaburou
Danzaburou
Elgordom
Danzaburou
Level 101
God Stats
2W - 1L
1,745 SR
Queue Stats
133W - 185L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
Mfabreeu
Cthulhu
Level 60
God Stats
7W - 11L
1,307 SR
Queue Stats
25W - 64L
1,291 Elo+
Party 1
Tiamat
Tiamat
x_SpardaBR_x
Tiamat
Level 141
God Stats
4W - 4L
1,389 SR
Queue Stats
198W - 205L
1,483 Elo+
Solo
Team Averages
Level 101
1,480 SR
1,385 Elo+

VS

Team Averages
Level 84
1,468 SR
1,304 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DarKotCHi
Fenrir
Level 49
God Stats
3W - 1L
1,782 SR
Queue Stats
20W - 102L
1,147 Elo+
Party 2
Gilgamesh
Gilgamesh
LIWU_T0BI4S
Gilgamesh
Level 56
God Stats
1W - 3L
1,122 SR
Queue Stats
19W - 42L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elgordom
Danzaburou
11
0 / 8 / 2
8,013
572
10,183
10,852
4,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Mfabreeu
Cthulhu
13
1 / 3 / 1
8,238
588
8,532
12,144
8,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
13
2 / 4 / 1
8,918
637
10,315
12,406
11,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
7 / 0 / 8
10,501
750
13,736
13,043
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
DarKotCHi
Fenrir
12
3 / 3 / 8
8,978
641
3,984
10,352
4,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
LIWU_T0BI4S
Gilgamesh
14
5 / 0 / 10
9,974
712
12,301
17,281
14,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
0
8
11
W
Fenrir
DarKotCHi
Fenrir
3
3
8
2.33
L
Danzaburou
Elgordom
Danzaburou
0
8
2
0.13
W
Gilgamesh
LIWU_T0BI4S
Gilgamesh
5
0
10
10
L
Cthulhu
Mfabreeu
Cthulhu
1
3
1
0.5
L
Tiamat
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,030
Damage
30,021
35,402
Taken
40,676
24,308
Mitigated
24,845
6,926
Healing
22,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,736
1,169
8,214
10,375
13,043
6,255
638
7,162
5,881
60,482
0
W
Fenrir
DarKotCHi
Fenrir
3,984
138
0
1,328
10,352
4,237
0
4,439
5,913
0
21,141
L
Danzaburou
Elgordom
Danzaburou
10,183
4,450
0
1,081
10,852
4,056
0
2,901
7,951
0
28,221
W
Gilgamesh
LIWU_T0BI4S
Gilgamesh
12,301
2,722
738
1,653
17,281
14,353
165
7,246
10,035
0
29,128
L
Cthulhu
Mfabreeu
Cthulhu
8,532
131
295
500
12,144
8,663
0
6,357
5,787
27,457
0
L
Tiamat
10,315
1,885
0
5,050
12,406
11,589
8
4,478
7,928
41,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,169
Gold Earned
29,453
141
Minions Killed
204
0
Camps Cleared
0
717,841
Distance Traveled
812,989
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,501
750
114
8
0
247,622
1
W
Fenrir
8,978
641
44
3
0
284,291
0
L
Danzaburou
8,013
572
38
3
0
213,604
2
W
Gilgamesh
9,974
712
46
3
0
281,076
0
L
Cthulhu
8,238
588
41
3
0
272,930
0
L
Tiamat
8,918
637
62
4
0
231,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role