Player Matchup

Bellona
Bellona
Capsnowball04
Bellona
Level 69
God Stats
103W - 92L
1,638 SR
Queue Stats
236W - 244L
1,504 Elo+
Solo
Jormungandr
Jormungandr
Cheesepuff75
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 141L
1,434 Elo+
Solo
Hachiman
Hachiman
xDARKR0N1Nx
Hachiman
Level 122
God Stats
3W - 5L
1,482 SR
Queue Stats
350W - 328L
1,535 Elo+
Party 2
Cabrakan
Cabrakan
xKriKetx
Cabrakan
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 171L
1,494 Elo+
Party 2
Janus
Janus
xSuilx
Janus
Level 83
God Stats
8W - 7L
1,610 SR
Queue Stats
89W - 70L
1,520 Elo+
Solo
Team Averages
Level 95
1,546 SR
1,497 Elo+

VS

Team Averages
Level 104
1,506 SR
1,466 Elo+
Odin
Odin
BiigBeasty313
Odin
Level 121
God Stats
4W - 3L
1,379 SR
Queue Stats
430W - 398L
1,479 Elo+
Party 1
Hera
Hera
MitsuriRengoku
Hera
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 200L
1,452 Elo+
Solo
Olorun
Olorun
Straight_Goated0
Olorun
Level 93
God Stats
22W - 25L
1,439 SR
Queue Stats
365W - 345L
1,469 Elo+
Party 1
Achilles
Achilles
TimbrWoof
Achilles
Level 87
God Stats
62W - 72L
1,568 SR
Queue Stats
595W - 572L
1,477 Elo+
Solo
Sol
Sol
soapbert
Sol
Level 137
God Stats
6W - 4L
1,646 SR
Queue Stats
656W - 679L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 3 / 6
8,560
476
7,058
12,778
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Cheesepuff75
Jormungandr
14
1 / 2 / 1
8,610
478
6,086
12,347
8,165
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
xDARKR0N1Nx
Hachiman
16
4 / 2 / 4
9,451
525
10,859
10,991
4,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
xKriKetx
Cabrakan
12
1 / 5 / 3
8,627
479
6,134
14,268
13,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
xSuilx
Janus
16
5 / 4 / 3
9,786
544
10,341
11,422
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 9
7,956
442
5,978
14,846
6,790
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 5 / 5
10,947
608
13,773
13,459
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 4 / 3
9,586
533
9,219
15,901
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
TimbrWoof
Achilles
16
1 / 0 / 5
9,861
548
8,852
15,065
13,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 2 / 4
11,037
613
7,175
11,603
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
13
Kills
16
16
Deaths
13
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
Bellona
2
3
6
1.67
L
Jormungandr
Cheesepuff75
Jormungandr
1
2
1
0.75
W
7
5
5
1.9
W
5
4
3
1.63
W
Achilles
TimbrWoof
Achilles
1
0
5
3.5
W
3
2
4
2.5
L
Hachiman
xDARKR0N1Nx
Hachiman
4
2
4
3
L
Cabrakan
xKriKetx
Cabrakan
1
5
3
0.5
L
Janus
xSuilx
Janus
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,478
Damage
44,997
61,806
Taken
70,874
38,266
Mitigated
33,413
14,023
Healing
27,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,978
1,282
0
3,944
14,846
6,790
53
5,402
9,444
0
22,706
L
Bellona
7,058
1,426
44
3,935
12,778
7,871
0
5,366
7,412
0
53,382
L
Jormungandr
Cheesepuff75
Jormungandr
6,086
1,810
0
2,451
12,347
8,165
0
4,305
8,042
53,042
0
W
13,773
3,045
0
4,803
13,459
4,623
1,567
5,345
8,114
83,113
0
W
9,219
4,464
1,926
9,155
15,901
5,144
842
3,879
12,022
53,138
0
W
Achilles
TimbrWoof
Achilles
8,852
4,062
0
3,936
15,065
13,002
98
5,592
9,473
0
64,629
W
7,175
2,260
0
4,221
11,603
3,854
7,335
2,343
9,260
84,347
0
L
Hachiman
xDARKR0N1Nx
Hachiman
10,859
6,061
0
5,539
10,991
4,139
564
5,732
5,259
0
61,691
L
Cabrakan
xKriKetx
Cabrakan
6,134
630
0
0
14,268
13,783
0
7,372
6,896
28,824
0
L
Janus
xSuilx
Janus
10,341
319
0
2,054
11,422
4,308
0
7,578
3,844
62,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,034
Gold Earned
49,387
446
Minions Killed
520
0
Camps Cleared
0
1,612,026
Distance Traveled
1,709,566
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,956
442
25
1
0
347,759
4
L
Bellona
8,560
476
90
5
0
345,697
3
L
Jormungandr
8,610
478
108
6
0
274,882
1
W
Hera
10,947
608
142
8
0
338,646
6
W
Olorun
9,586
533
89
5
0
301,774
0
W
Achilles
9,861
548
120
7
0
371,407
6
W
Sol
11,037
613
144
8
0
349,980
1
L
Hachiman
9,451
525
101
6
0
326,746
1
L
Cabrakan
8,627
479
37
2
0
288,433
0
L
Janus
9,786
544
110
6
0
376,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role