Player Matchup

Nemesis
Nemesis
Abeski
Nemesis
Level 65
God Stats
1W - 0L
1,977 SR
Queue Stats
18W - 12L
1,781 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LaPrincesa
Ah Muzen Cab
Level 129
God Stats
69W - 40L
1,791 SR
Queue Stats
70W - 42L
1,764 Elo+
Solo
Aphrodite
Aphrodite
Legend740
Aphrodite
Level 80
God Stats
1W - 0L
1,589 SR
Queue Stats
8W - 9L
1,807 Elo+
Party 1
Chaac
Chaac
Stricker577
Chaac
Level 101
God Stats
1W - 0L
1,761 SR
Queue Stats
3W - 1L
1,738 Elo+
Party 1
Team Averages
Level 94
1,779 SR
1,773 Elo+

VS

Team Averages
Level 86
1,557 SR
1,466 Elo+
Chang'e
Chang'e
Braunster02
Chang'e
Level 42
God Stats
0W - 3L
1,483 SR
Queue Stats
0W - 4L
1,183 Elo+
Party 3
Chronos
Chronos
Gingy9
Chronos
Level 104
God Stats
0W - 1L
1,442 SR
Queue Stats
7W - 7L
1,734 Elo+
Party 2
Gilgamesh
Gilgamesh
LavaCloud
Gilgamesh
Level 141
God Stats
10W - 1L
1,714 SR
Queue Stats
41W - 29L
1,764 Elo+
Party 2
Pele
Pele
czimmy
Pele
Level 58
God Stats
0W - 1L
1,591 SR
Queue Stats
0W - 4L
1,183 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abeski
Nemesis
15
3 / 4 / 6
9,915
992
11,065
10,700
6,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
LaPrincesa
Ah Muzen Cab
16
4 / 0 / 6
10,116
1,012
8,817
6,027
2,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Legend740
Aphrodite
12
2 / 5 / 1
8,426
843
4,345
10,328
4,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 6
9,789
979
9,638
13,281
13,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Braunster02
Chang'e
14
2 / 2 / 4
7,958
796
3,838
8,921
5,299
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Gingy9
Chronos
14
4 / 3 / 3
8,615
862
7,171
9,644
3,542
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LavaCloud
Gilgamesh
15
2 / 1 / 6
8,739
874
9,626
12,219
14,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Pele
czimmy
Pele
13
3 / 8 / 1
7,927
793
5,487
12,074
4,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
14
Kills
11
11
Deaths
14
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Abeski
Nemesis
3
4
6
1.5
L
Chang'e
Braunster02
Chang'e
2
2
4
2
L
Chronos
Gingy9
Chronos
4
3
3
1.83
W
Ah Muzen Cab
LaPrincesa
Ah Muzen Cab
4
0
6
7
L
Gilgamesh
LavaCloud
Gilgamesh
2
1
6
5
W
Aphrodite
Legend740
Aphrodite
2
5
1
0.5
W
5
2
6
4
L
Pele
czimmy
Pele
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
26,122
40,336
Taken
42,858
27,240
Mitigated
27,823
15,125
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Abeski
Nemesis
11,065
5,681
0
2,542
10,700
6,606
1,090
3,880
6,820
0
35,957
L
Chang'e
Braunster02
Chang'e
3,838
150
846
1,625
8,921
5,299
58
763
8,049
18,634
0
L
Chronos
Gingy9
Chronos
7,171
1,617
0
1,130
9,644
3,542
0
429
9,074
35,135
0
W
Ah Muzen Cab
LaPrincesa
Ah Muzen Cab
8,817
3,397
0
3,531
6,027
2,310
5,166
1,437
4,590
0
50,940
L
Gilgamesh
LavaCloud
Gilgamesh
9,626
2,779
638
2,548
12,219
14,264
96
1,633
10,062
0
30,382
W
Aphrodite
Legend740
Aphrodite
4,345
679
1,936
2,419
10,328
4,685
924
3,684
6,644
12,191
0
W
9,638
2,352
111
4,586
13,281
13,639
656
3,024
10,257
0
24,917
L
Pele
czimmy
Pele
5,487
863
0
715
12,074
4,718
0
1,801
10,273
0
20,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,246
Gold Earned
33,239
186
Minions Killed
160
12
Camps Cleared
5
884,953
Distance Traveled
802,625
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,915
992
50
5
9
251,945
2
L
Chang'e
7,958
796
30
3
1
218,990
3
L
Chronos
8,615
862
68
7
3
197,355
2
W
Ah Muzen Cab
10,116
1,012
83
8
1
240,424
1
L
Gilgamesh
8,739
874
40
4
0
219,121
3
W
Aphrodite
8,426
843
16
2
1
173,850
2
W
Chaac
9,789
979
37
4
1
218,734
1
L
Pele
7,927
793
22
2
1
167,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role