Player Matchup

Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold V
Giantaze
Hera
Gold V
Level 128
God Stats
7W - 4L
1,816 SR
Queue Stats
151W - 150L
1,382 MMR
Party 2
Sobek
Sobek
Bronze III
KAOS0ROCKY
Sobek
Bronze III
Level 64
God Stats
3W - 1L
1,715 SR
Queue Stats
3W - 1L
1,500 MMR
Party 3
Loki
Loki
Bronze III
Reykraken
Loki
Bronze III
Level 40
God Stats
2W - 2L
1,269 SR
Queue Stats
29W - 16L
1,494 MMR
Party 3
Chiron
Chiron
Gold I
xSkillgamingx
Chiron
Gold I
Level 146
God Stats
8W - 6L
1,598 SR
Queue Stats
71W - 70L
1,668 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,580 SR
1,509 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,525 SR
1,521 MMR
Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
GottNorton
Chang'e
Gold IV
Level 157
God Stats
0W - 3L
1,217 SR
Queue Stats
184W - 184L
1,363 MMR
Party 1
Rama
Rama
Bronze III
JMKO2003
Rama
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,512 MMR
Solo
Kali
Kali
Platinum V
LordMasterSword
Kali
Platinum V
Level 146
God Stats
8W - 5L
1,685 SR
Queue Stats
215W - 211L
1,683 MMR
Party 1
Zeus
Zeus
Gold II
单身待解救
Zeus
Gold II
Level 120
God Stats
22W - 14L
1,722 SR
Queue Stats
195W - 208L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
6
1 / 0 / 4
3,944
789
1,287
2,248
786
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
6
0 / 1 / 0
3,540
708
1,379
2,729
901
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
6
1 / 0 / 3
3,825
765
654
2,151
1,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
6
4 / 0 / 1
4,163
833
2,188
2,671
585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 0 / 1
3,691
738
1,197
1,201
194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Morgan Le FayAthenaGilgameshTiamatApollo

VS

Bans
TsukuyomiThanatosGaneshaMercuryAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
4
0 / 1 / 0
3,131
626
736
2,389
551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
GottNorton
Chang'e
5
0 / 0 / 1
3,224
645
1,018
3,024
1,001
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
3
0 / 3 / 0
2,759
552
668
2,313
391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 0
3,587
717
1,271
1,885
620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 3 / 0
3,149
630
1,302
2,549
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
1
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
0
4
3
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Hera
0
1
0
0
L
Chang'e
GottNorton
Chang'e
0
0
1
0.5
L
Rama
0
3
0
0
W
Sobek
1
0
3
2.5
L
1
1
0
1
W
Loki
4
0
1
4.5
W
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,705
Damage
4,995
11,000
Taken
12,160
3,524
Mitigated
3,023
6,838
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,287
250
0
1,421
2,248
786
0
712
1,536
18,461
0
L
Ne Zha
 
Ne Zha
736
419
0
225
2,389
551
0
868
1,521
0
6,758
W
Hera
1,379
389
0
1,287
2,729
901
0
811
1,918
14,137
0
L
Chang'e
GottNorton
Chang'e
1,018
33
64
1,761
3,024
1,001
0
1,379
1,645
9,578
0
L
Rama
668
652
0
110
2,313
391
0
654
1,659
0
3,905
W
Sobek
654
226
0
1,519
2,151
1,058
0
325
1,826
4,622
0
L
1,271
618
0
649
1,885
620
0
233
1,652
0
12,194
W
Loki
2,188
872
0
1,504
2,671
585
0
472
2,199
0
10,474
W
1,197
760
212
895
1,201
194
586
0
1,201
0
13,326
L
1,302
133
0
471
2,549
460
0
186
2,363
13,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,163
Gold Earned
15,850
149
Minions Killed
102
0
Camps Cleared
0
482,770
Distance Traveled
421,746
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
3,944
789
42
8
0
91,835
2
L
Ne Zha
3,131
626
11
2
0
111,433
2
W
Hera
3,540
708
41
8
0
85,909
1
L
Chang'e
3,224
645
20
4
0
88,344
1
L
Rama
2,759
552
7
1
0
67,248
1
W
Sobek
3,825
765
8
2
0
108,063
0
L
Kali
3,587
717
30
6
0
83,476
0
W
Loki
4,163
833
23
5
0
108,646
0
W
Chiron
3,691
738
35
7
0
88,317
2
L
Zeus
3,149
630
34
7
0
71,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role