Player Matchup

Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
GENERALMUJO
Fenrir
Gold II
Level 149
God Stats
28W - 27L
1,546 SR
Queue Stats
749W - 748L
1,466 MMR
Party 1
Vulcan
Vulcan
Platinum V
alexmito262
Vulcan
Platinum V
Level 148
God Stats
6W - 8L
1,659 SR
Queue Stats
678W - 681L
1,498 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
zvllu
Jormungandr
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,541 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,528 SR
1,495 MMR
Sylvanus
Sylvanus
Gold IV
DatBoiAlexx
Sylvanus
Gold IV
Level 108
God Stats
8W - 9L
1,528 SR
Queue Stats
63W - 67L
1,490 MMR
Party 2
Thor
Thor
Gold III
Frosty Slice717
Thor
Gold III
Level 116
God Stats
2W - 1L
1,285 SR
Queue Stats
105W - 105L
1,478 MMR
Solo
Osiris
Osiris
Silver II
KrispyKritter70
Osiris
Silver II
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,448 MMR
Solo
Ullr
Ullr
Gold III
THETRAGiC2
Ullr
Gold III
Level 64
God Stats
22W - 22L
1,729 SR
Queue Stats
194W - 180L
1,518 MMR
Solo
Chang'e
Chang'e
Gold II
YoungDqggerD
Chang'e
Gold II
Level 115
God Stats
18W - 16L
1,597 SR
Queue Stats
79W - 84L
1,543 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 0 / 2
4,718
674
3,672
3,879
2,833
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
 
Danzaburou
8
0 / 1 / 0
4,255
608
678
3,633
741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
8
2 / 0 / 1
4,937
705
689
3,583
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
8
2 / 0 / 0
4,936
705
2,416
2,445
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
zvllu
Jormungandr
4
0 / 3 / 0
3,733
533
1,110
4,736
1,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Morgan Le FayGilgameshAthenaTiamat

VS

Bans
SetDa JiArachneChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DatBoiAlexx
Sylvanus
8
2 / 0 / 2
4,343
620
2,152
2,382
1,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 0
4,300
614
558
3,823
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 0
4,038
577
1,780
5,346
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
2 / 0 / 2
4,639
663
3,201
2,695
740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
YoungDqggerD
Chang'e
8
0 / 1 / 0
4,294
613
1,191
3,013
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
2
1
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Sylvanus
DatBoiAlexx
Sylvanus
2
0
2
3
W
0
1
0
0
L
Fenrir
2
0
1
2.5
W
0
3
0
0
W
2
0
2
3
W
Chang'e
YoungDqggerD
Chang'e
0
1
0
0
L
Vulcan
2
0
0
2
L
Jormungandr
zvllu
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,565
Damage
8,882
18,276
Taken
17,259
6,924
Mitigated
5,307
5,156
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,672
525
0
1,807
3,879
2,833
0
0
3,879
23,124
0
L
Danzaburou
 
Danzaburou
678
159
0
1,144
3,633
741
0
558
3,075
0
18,643
W
Sylvanus
DatBoiAlexx
Sylvanus
2,152
1,107
153
685
2,382
1,056
0
260
2,122
14,641
0
W
558
132
0
2,166
3,823
966
0
383
3,390
0
19,515
L
Fenrir
689
111
0
1,217
3,583
1,045
0
74
3,509
0
23,266
W
1,780
632
0
1,118
5,346
1,792
0
3,609
1,737
0
13,537
W
3,201
1,325
0
377
2,695
740
0
913
1,782
0
21,446
W
Chang'e
YoungDqggerD
Chang'e
1,191
230
76
1,152
3,013
753
0
1,847
1,030
22,959
0
L
Vulcan
2,416
695
0
693
2,445
698
0
1,080
1,239
22,201
0
L
Jormungandr
zvllu
Jormungandr
1,110
371
0
295
4,736
1,607
0
1,505
3,231
7,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,579
Gold Earned
21,614
205
Minions Killed
205
0
Camps Cleared
0
697,514
Distance Traveled
715,724
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,718
674
52
7
0
147,942
2
L
Danzaburou
4,255
608
36
5
0
124,298
1
W
Sylvanus
4,343
620
31
4
0
129,623
1
W
Thor
4,300
614
53
8
0
163,362
1
L
Fenrir
4,937
705
51
7
0
165,210
1
W
Osiris
4,038
577
36
5
0
144,805
0
W
Ullr
4,639
663
43
6
0
121,955
1
W
Chang'e
4,294
613
42
6
0
155,979
2
L
Vulcan
4,936
705
55
8
0
167,352
5
L
Jormungandr
3,733
533
11
2
0
92,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role