Player Matchup

Medusa
Medusa
KrystofferSK8
Medusa
Level 14
God Stats
2W - 5L
1,312 SR
Queue Stats
12W - 10L
1,231 Elo+
Party 3
Thanatos
Thanatos
Sellan2942
Thanatos
Level 14
God Stats
14W - 24L
1,215 SR
Queue Stats
20W - 36L
1,227 Elo+
Party 3
Skadi
Skadi
kaue_nasc
Skadi
Level 9
God Stats
0W - 1L
1,732 SR
Queue Stats
12W - 21L
1,315 Elo+
Party 3
Cthulhu
Cthulhu
monastor
Cthulhu
Level 22
God Stats
2W - 7L
1,237 SR
Queue Stats
47W - 31L
1,406 Elo+
Solo
Anubis
Anubis
xX_AkiraStorm_Xx
Anubis
Level 15
God Stats
13W - 21L
1,207 SR
Queue Stats
14W - 21L
1,215 Elo+
Party 3
Team Averages
Level 15
1,341 SR
1,279 Elo+

VS

Team Averages
Level 29
1,514 SR
1,430 Elo+
Freya
Freya
ColdDemiz
Freya
Level 58
God Stats
6W - 2L
1,853 SR
Queue Stats
11W - 7L
1,562 Elo+
Party 1
Mercury
Mercury
SGL_HaiZeD
Mercury
Level 22
God Stats
16W - 8L
1,568 SR
Queue Stats
275W - 288L
1,321 Elo+
Party 2
Olorun
Olorun
Vadiux
Olorun
Level 6
God Stats
5W - 2L
1,539 SR
Queue Stats
6W - 6L
1,507 Elo+
Party 1
Anhur
Anhur
chompy1117
Anhur
Level 29
God Stats
4W - 2L
1,305 SR
Queue Stats
83W - 112L
1,224 Elo+
Party 2
Cabrakan
Cabrakan
jJotta
Cabrakan
Level 28
God Stats
1W - 1L
1,303 SR
Queue Stats
68W - 56L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 7
11,541
398
8,960
17,886
6,846
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Sellan2942
Thanatos
18
3 / 7 / 6
12,554
433
7,048
20,660
7,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
kaue_nasc
Skadi
18
4 / 7 / 6
12,057
416
11,402
20,227
7,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
monastor
Cthulhu
20
8 / 2 / 4
15,864
547
18,571
21,104
21,270
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 8 / 5
14,190
489
25,379
20,856
11,519
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ColdDemiz
Freya
20
17 / 3 / 5
19,044
657
36,991
29,397
14,697
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
SGL_HaiZeD
Mercury
20
4 / 6 / 3
15,644
539
12,805
24,861
9,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Vadiux
Olorun
20
4 / 7 / 8
14,451
498
10,837
18,012
7,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
19
0 / 6 / 6
13,621
470
4,792
17,632
6,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
jJotta
Cabrakan
20
7 / 3 / 13
17,392
600
12,646
27,063
40,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
67
22
Kills
32
32
Deaths
25
28
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Freya
ColdDemiz
Freya
17
3
5
6.5
L
1
8
7
0.56
W
Mercury
SGL_HaiZeD
Mercury
4
6
3
0.92
L
Thanatos
Sellan2942
Thanatos
3
7
6
0.86
W
Olorun
Vadiux
Olorun
4
7
8
1.14
W
Anhur
0
6
6
0.5
W
Cabrakan
jJotta
Cabrakan
7
3
13
4.5
L
Skadi
kaue_nasc
Skadi
4
7
6
1
L
Cthulhu
monastor
Cthulhu
8
2
4
5
L
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,360
Damage
78,071
100,733
Taken
116,965
53,969
Mitigated
78,950
23,776
Healing
26,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
ColdDemiz
Freya
36,991
14,745
0
20,115
29,397
14,697
5,210
9,392
20,005
159,915
0
L
8,960
3,721
0
906
17,886
6,846
705
10,908
6,978
0
52,892
W
Mercury
SGL_HaiZeD
Mercury
12,805
5,762
0
355
24,861
9,916
3,005
9,356
15,505
0
161,062
L
Thanatos
Sellan2942
Thanatos
7,048
2,022
0
10,395
20,660
7,192
0
11,846
8,703
0
60,407
W
Olorun
Vadiux
Olorun
10,837
6,095
1,022
3,854
18,012
7,036
3,022
11,674
6,338
71,532
7,682
W
Anhur
4,792
1,925
0
606
17,632
6,362
6,391
8,348
9,284
0
77,824
W
Cabrakan
jJotta
Cabrakan
12,646
1,206
0
1,015
27,063
40,939
887
11,657
15,406
37,416
0
L
Skadi
kaue_nasc
Skadi
11,402
5,810
0
3,012
20,227
7,142
369
13,466
6,692
0
61,186
L
Cthulhu
monastor
Cthulhu
18,571
411
279
2,643
21,104
21,270
49
9,077
12,027
77,884
0
L
25,379
623
0
6,541
20,856
11,519
681
14,337
6,346
100,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,206
Gold Earned
80,152
525
Minions Killed
709
0
Camps Cleared
0
2,425,660
Distance Traveled
2,478,460
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
19,044
657
219
8
0
457,693
7
L
Medusa
11,541
398
86
3
0
512,538
1
W
Mercury
15,644
539
199
7
0
548,159
1
L
Thanatos
12,554
433
99
3
0
478,779
0
W
Olorun
14,451
498
122
4
0
503,759
0
W
Anhur
13,621
470
123
4
0
477,679
0
W
Cabrakan
17,392
600
46
2
0
491,170
0
L
Skadi
12,057
416
83
3
0
426,978
0
L
Cthulhu
15,864
547
94
3
0
544,224
7
L
Anubis
14,190
489
163
6
0
463,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role