Player Matchup

Fenrir
Fenrir
Heretic5214681
Fenrir
Level 10
God Stats
3W - 7L
1,278 SR
Queue Stats
16W - 26L
1,197 Elo+
Solo
Chiron
Chiron
HorrorBull UK
Chiron
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,296 Elo+
Solo
Ymir
Ymir
Sneaky Milk 741
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
darkchaos-2000
Da Ji
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 12L
1,232 Elo+
Solo
Ra
Ra
mHerrera1924
Ra
Level 6
God Stats
8W - 13L
1,190 SR
Queue Stats
131W - 170L
1,178 Elo+
Solo
Team Averages
Level 9
1,394 SR
1,281 Elo+

VS

Team Averages
Level 16
1,453 SR
1,395 Elo+
Izanami
Izanami
GhostlyGryphon
Izanami
Level 18
God Stats
30W - 12L
1,551 SR
Queue Stats
91W - 66L
1,411 Elo+
Party 1
Neith
Neith
PROMETHEUSCORPIO
Neith
Level 16
God Stats
2W - 4L
1,308 SR
Queue Stats
3W - 4L
1,356 Elo+
Solo
Zhong Kui
Zhong Kui
PXEY CXILD
Zhong Kui
Level 7
God Stats
9W - 18L
1,321 SR
Queue Stats
28W - 38L
1,335 Elo+
Party 1
Ares
Ares
PrideOfBritain
Ares
Level 18
God Stats
16W - 5L
1,288 SR
Queue Stats
64W - 46L
1,434 Elo+
Party 1
Aphrodite
Aphrodite
tomjonsilver
Aphrodite
Level 22
God Stats
29W - 12L
1,798 SR
Queue Stats
86W - 62L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 1
8,628
863
6,692
19,669
7,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 12 / 1
8,864
886
8,285
18,783
6,811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 11 / 0
9,239
924
7,349
19,823
14,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 8 / 1
9,027
903
11,077
16,344
6,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 1
8,956
896
3,697
11,249
4,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 1 / 17
12,471
1,247
28,412
10,268
5,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 18
10,370
1,037
6,239
4,579
1,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
PXEY CXILD
Zhong Kui
18
11 / 0 / 21
11,581
1,158
16,176
9,487
7,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 0 / 38
11,198
1,120
9,336
9,518
11,635
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
tomjonsilver
Aphrodite
19
8 / 0 / 34
11,984
1,198
15,823
7,403
8,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
175
2
Kills
47
47
Deaths
2
4
Assists
128
Player
Kills
Deaths
Assists
KDA
W
21
1
17
29.5
L
0
10
1
0.05
L
0
12
1
0.04
W
5
1
18
14
W
Zhong Kui
PXEY CXILD
Zhong Kui
11
0
21
21.5
W
2
0
38
21
L
1
11
0
0.09
L
1
8
1
0.19
L
0
6
1
0.08
W
Aphrodite
tomjonsilver
Aphrodite
8
0
34
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,100
Damage
75,986
85,868
Taken
41,255
39,537
Mitigated
34,808
4,603
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,412
22,690
0
2,942
10,268
5,438
0
2,894
7,374
0
48,509
L
6,692
984
131
565
19,669
7,589
0
11,037
8,632
246
17,071
L
8,285
1,598
776
1,603
18,783
6,811
0
6,743
11,970
0
30,113
W
6,239
4,089
0
75
4,579
1,864
0
963
3,616
0
13,693
W
Zhong Kui
PXEY CXILD
Zhong Kui
16,176
2,885
0
1,824
9,487
7,556
0
3,059
6,428
27,698
0
W
9,336
668
0
0
9,518
11,635
0
2,141
7,377
20,389
0
L
7,349
1,243
0
453
19,823
14,740
0
10,353
9,470
22,593
0
L
11,077
2,054
94
868
16,344
6,337
0
8,577
7,767
0
23,899
L
3,697
878
97
16
11,249
4,060
0
4,625
6,624
13,239
0
W
Aphrodite
tomjonsilver
Aphrodite
15,823
3,877
4,779
5,446
7,403
8,315
0
2,223
5,180
29,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,714
Gold Earned
57,604
138
Minions Killed
157
4
Camps Cleared
3
861,962
Distance Traveled
899,769
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,471
1,247
51
5
2
171,566
0
L
Fenrir
8,628
863
23
2
0
217,032
1
L
Chiron
8,864
886
35
4
0
158,749
6
W
Neith
10,370
1,037
17
2
1
131,305
0
W
Zhong Kui
11,581
1,158
28
3
0
197,440
1
W
Ares
11,198
1,120
22
2
0
207,515
0
L
Ymir
9,239
924
40
4
0
148,961
2
L
Da Ji
9,027
903
25
3
4
183,699
0
L
Ra
8,956
896
15
2
0
153,521
1
W
Aphrodite
11,984
1,198
39
4
0
191,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role