Player Matchup

Tiamat
Tiamat
Knemesi
Tiamat
Level 85
God Stats
15W - 17L
1,427 SR
Queue Stats
172W - 237L
1,306 Elo+
Solo
Artemis
Artemis
NinjaQLee
Artemis
Level 83
God Stats
13W - 22L
1,468 SR
Queue Stats
255W - 375L
1,387 Elo+
Solo
Sylvanus
Sylvanus
sabo_dogma
Sylvanus
Level 101
God Stats
42W - 37L
1,260 SR
Queue Stats
349W - 394L
1,210 Elo+
Solo
Team Averages
Level 90
1,385 SR
1,301 Elo+

VS

Team Averages
Level 72
1,422 SR
1,406 Elo+
Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Jamies Fro
Cernunnos
Level 49
God Stats
10W - 8L
1,470 SR
Queue Stats
64W - 78L
1,413 Elo+
Solo
Bakasura
Bakasura
PenileCyst
Bakasura
Level 48
God Stats
1W - 1L
1,297 SR
Queue Stats
159W - 181L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Knemesi
Tiamat
8
0 / 2 / 2
7,127
594
1,474
4,045
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
NinjaQLee
Artemis
13
3 / 10 / 2
8,864
739
12,177
13,659
5,431
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
sabo_dogma
Sylvanus
11
2 / 7 / 3
7,842
654
5,190
12,523
12,991
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
8 / 1 / 9
10,362
864
9,061
9,831
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Jamies Fro
Cernunnos
13
5 / 3 / 11
10,170
848
8,415
14,445
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
PenileCyst
Bakasura
13
6 / 2 / 8
9,408
784
5,875
10,327
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
19
19
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
1
9
12.5
W
Cernunnos
Jamies Fro
Cernunnos
5
3
11
3.5
L
Tiamat
Knemesi
Tiamat
0
2
2
0.5
L
Artemis
NinjaQLee
Artemis
3
10
2
0.4
W
Bakasura
PenileCyst
Bakasura
6
2
8
5
L
Sylvanus
sabo_dogma
Sylvanus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,841
Damage
23,351
30,227
Taken
34,603
19,902
Mitigated
17,163
5,289
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,061
764
3,444
3,458
9,831
3,892
850
2,044
7,787
44,080
0
W
Cernunnos
Jamies Fro
Cernunnos
8,415
4,634
79
1,916
14,445
9,185
867
2,304
12,141
0
22,009
L
Tiamat
Knemesi
Tiamat
1,474
149
18
1,081
4,045
1,480
0
1,154
2,870
10,714
0
L
Artemis
NinjaQLee
Artemis
12,177
3,562
0
1,239
13,659
5,431
0
4,222
9,315
0
38,714
W
Bakasura
PenileCyst
Bakasura
5,875
4,412
0
1,244
10,327
4,086
195
2,316
8,011
0
17,710
L
Sylvanus
sabo_dogma
Sylvanus
5,190
347
875
2,076
12,523
12,991
0
3,685
8,628
12,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,833
Gold Earned
29,940
81
Minions Killed
141
0
Camps Cleared
0
446,041
Distance Traveled
646,216
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,362
864
78
7
0
230,180
0
W
Cernunnos
10,170
848
35
3
0
196,285
4
L
Tiamat
7,127
594
10
1
0
86,388
1
L
Artemis
8,864
739
60
5
0
160,289
2
W
Bakasura
9,408
784
28
2
0
219,751
1
L
Sylvanus
7,842
654
11
1
0
199,364
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role