Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Draelock
Heimdallr
Level 67
God Stats
2W - 0L
1,718 SR
Queue Stats
118W - 117L
1,380 Elo+
Party 1
Freya
Freya
Gerard_Peinard
Freya
Level 89
God Stats
7W - 6L
1,708 SR
Queue Stats
177W - 191L
1,360 Elo+
Party 1
Ra
Ra
Grimm MH
Ra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 61L
1,322 Elo+
Solo
Sol
Sol
ReBeLio
Sol
Level 58
God Stats
1W - 1L
1,655 SR
Queue Stats
28W - 26L
1,501 Elo+
Solo
Team Averages
Level 74
1,616 SR
1,413 Elo+

VS

Team Averages
Level 87
1,577 SR
1,420 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Balt1mora
Ah Puch
Level 107
God Stats
3W - 9L
1,354 SR
Queue Stats
551W - 581L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DeathThunder88
Ah Muzen Cab
Level 64
God Stats
2W - 1L
1,723 SR
Queue Stats
99W - 106L
1,445 Elo+
Solo
Tiamat
Tiamat
Shawn_Frots
Tiamat
Level 89
God Stats
0W - 1L
1,807 SR
Queue Stats
21W - 16L
1,413 Elo+
Solo
Ullr
Ullr
sk4pres
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
9 / 4 / 12
11,174
698
11,667
17,938
7,868
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Draelock
Heimdallr
20
9 / 3 / 20
12,748
797
16,337
12,806
6,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 5 / 17
12,084
755
7,864
16,127
6,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 2 / 18
12,917
807
13,282
16,302
7,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
20
3 / 2 / 18
11,615
726
15,186
13,392
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
5 / 8 / 5
11,217
701
17,990
15,656
6,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Balt1mora
Ah Puch
14
1 / 11 / 5
9,533
596
3,878
13,304
4,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
DeathThunder88
Ah Muzen Cab
16
0 / 7 / 7
9,431
589
9,517
13,860
5,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
20
4 / 2 / 8
11,654
728
21,767
14,461
10,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
sk4pres
Ullr
20
5 / 7 / 5
11,991
749
7,832
16,247
6,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
45
35
Kills
15
16
Deaths
35
85
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
4
12
3.75
L
Ne Zha
 
Ne Zha
5
8
5
0.94
L
Ah Puch
Balt1mora
Ah Puch
1
11
5
0.32
L
Ah Muzen Cab
DeathThunder88
Ah Muzen Cab
0
7
7
0.5
W
Heimdallr
Draelock
Heimdallr
9
3
20
6.33
W
6
5
17
2.9
W
8
2
18
8.5
W
Sol
3
2
18
6
L
Tiamat
4
2
8
4
L
Ullr
sk4pres
Ullr
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,336
Damage
60,984
76,565
Taken
73,528
31,841
Mitigated
34,441
40,744
Healing
19,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,667
3,297
2,734
5,890
17,938
7,868
312
5,057
12,375
0
15,172
L
Ne Zha
 
Ne Zha
17,990
2,894
84
3,773
15,656
6,556
0
6,018
9,637
0
28,139
L
Ah Puch
Balt1mora
Ah Puch
3,878
470
291
415
13,304
4,885
0
6,378
6,924
7,379
0
L
Ah Muzen Cab
DeathThunder88
Ah Muzen Cab
9,517
1,439
570
2,684
13,860
5,674
1,006
8,201
5,655
0
24,452
W
Heimdallr
Draelock
Heimdallr
16,337
4,190
1,767
1,529
12,806
6,082
2,220
3,465
9,155
0
34,664
W
7,864
3,020
2,964
3,583
16,127
6,035
474
5,533
10,344
20,938
0
W
13,282
1,230
8,255
8,332
16,302
7,090
821
7,168
8,806
43,480
0
W
Sol
15,186
3,037
1,306
4,384
13,392
4,766
1,663
2,858
10,240
33,071
0
L
Tiamat
21,767
1,138
726
6,869
14,461
10,333
198
7,800
6,661
45,751
0
L
Ullr
sk4pres
Ullr
7,832
3,797
583
3,905
16,247
6,993
516
7,935
8,312
0
21,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,538
Gold Earned
53,826
202
Minions Killed
141
0
Camps Cleared
0
1,519,112
Distance Traveled
1,441,916
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,174
698
11
1
0
291,666
1
L
Ne Zha
11,217
701
16
1
0
331,781
1
L
Ah Puch
9,533
596
4
0
0
208,692
1
L
Ah Muzen Cab
9,431
589
31
2
0
317,460
0
W
Heimdallr
12,748
797
42
3
0
297,711
0
W
Freya
12,084
755
26
2
0
310,818
0
W
Ra
12,917
807
88
6
0
319,708
1
W
Sol
11,615
726
35
2
0
299,209
0
L
Tiamat
11,654
728
53
3
0
310,989
2
L
Ullr
11,991
749
37
2
0
272,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role