Player Matchup

Ymir
Ymir
Guillees1
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,346 Elo+
Party 2
Sun Wukong
Sun Wukong
HmanK
Sun Wukong
Level 15
God Stats
3W - 5L
1,251 SR
Queue Stats
9W - 19L
1,229 Elo+
Party 2
Nemesis
Nemesis
Konaru32
Nemesis
Level 6
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 5L
1,095 Elo+
Party 2
Kukulkan
Kukulkan
esfacu
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,303 Elo+
Party 2
Skadi
Skadi
奔跑吧蜗牛
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 7
1,410 SR
1,295 Elo+

VS

Team Averages
Level 25
1,633 SR
1,544 Elo+
Anubis
Anubis
ANBUKakashi69
Anubis
Level 20
God Stats
10W - 7L
1,500 SR
Queue Stats
72W - 54L
1,432 Elo+
Solo
Heimdallr
Heimdallr
BlackPug210
Heimdallr
Level 29
God Stats
3W - 0L
1,680 SR
Queue Stats
5W - 7L
1,424 Elo+
Party 1
Bellona
Bellona
FallesMort
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Gonzo210
Cabrakan
Level 4
God Stats
3W - 2L
1,804 SR
Queue Stats
5W - 4L
1,701 Elo+
Party 1
Ravana
Ravana
isrial
Ravana
Level 67
God Stats
30W - 20L
1,680 SR
Queue Stats
350W - 280L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 5 / 1
4,198
420
1,944
6,342
3,686
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
HmanK
Sun Wukong
6
0 / 3 / 1
4,404
440
2,205
6,738
2,486
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Konaru32
Nemesis
5
0 / 4 / 0
3,853
385
501
5,332
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
esfacu
Kukulkan
8
1 / 7 / 1
4,803
480
3,666
5,751
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 4 / 0
4,975
498
4,750
4,257
843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,810
681
3,369
3,843
2,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
BlackPug210
Heimdallr
10
1 / 0 / 13
5,958
596
4,391
3,905
1,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
FallesMort
Bellona
10
3 / 2 / 0
5,950
595
2,595
7,052
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Gonzo210
Cabrakan
9
5 / 1 / 10
6,512
651
3,268
7,898
4,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
isrial
Ravana
11
9 / 1 / 5
6,945
695
6,571
4,377
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
23
23
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Heimdallr
BlackPug210
Heimdallr
1
0
13
7.5
W
Bellona
FallesMort
Bellona
3
2
0
1.5
W
Cabrakan
Gonzo210
Cabrakan
5
1
10
10
L
Ymir
0
5
1
0.1
L
Sun Wukong
HmanK
Sun Wukong
0
3
1
0.17
L
Nemesis
Konaru32
Nemesis
0
4
0
0
L
Kukulkan
esfacu
Kukulkan
1
7
1
0.21
W
Ravana
isrial
Ravana
9
1
5
11.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,066
Damage
20,194
28,420
Taken
27,075
9,289
Mitigated
14,311
1,582
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,369
207
152
2,609
3,843
2,130
2,093
1,416
2,427
35,053
0
W
Heimdallr
BlackPug210
Heimdallr
4,391
2,532
56
1,863
3,905
1,403
1,016
659
3,246
0
22,645
W
Bellona
FallesMort
Bellona
2,595
492
0
3,188
7,052
3,862
0
579
6,473
0
21,403
W
Cabrakan
Gonzo210
Cabrakan
3,268
610
0
3,050
7,898
4,515
721
2,099
5,799
15,037
0
L
Ymir
1,944
132
0
0
6,342
3,686
0
2,570
3,772
8,845
0
L
Sun Wukong
HmanK
Sun Wukong
2,205
616
0
686
6,738
2,486
0
631
6,107
0
13,421
L
Nemesis
Konaru32
Nemesis
501
0
0
876
5,332
1,074
16
951
4,381
0
8,001
L
Kukulkan
esfacu
Kukulkan
3,666
475
0
20
5,751
1,200
0
2,027
3,724
16,123
0
W
Ravana
isrial
Ravana
6,571
2,313
0
832
4,377
2,401
454
857
3,520
0
30,028
L
4,750
2,900
0
0
4,257
843
0
458
3,799
0
12,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,233
Gold Earned
32,175
114
Minions Killed
244
0
Camps Cleared
0
741,222
Distance Traveled
859,525
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,810
681
79
8
0
165,992
2
W
Heimdallr
5,958
596
42
4
0
155,484
0
W
Bellona
5,950
595
45
5
0
142,429
0
W
Cabrakan
6,512
651
21
2
0
170,456
3
L
Ymir
4,198
420
14
1
0
151,464
0
L
Sun Wukong
4,404
440
31
3
0
199,316
0
L
Nemesis
3,853
385
14
1
0
124,844
0
L
Kukulkan
4,803
480
29
3
0
160,635
2
W
Ravana
6,945
695
57
6
0
225,164
0
L
Skadi
4,975
498
26
3
0
104,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role