Player Matchup

Agni
Agni
Rinaª
Agni
Level 4
God Stats
9W - 11L
1,698 SR
Queue Stats
70W - 65L
1,760 Elo+
Solo
Ymir
Ymir
RobinSteele
Ymir
Level 22
God Stats
2W - 3L
1,627 SR
Queue Stats
45W - 35L
1,687 Elo+
Solo
Nike
Nike
Ruthv2n
Nike
Level 16
God Stats
5W - 10L
1,693 SR
Queue Stats
234W - 201L
1,727 Elo+
Solo
Neith
Neith
idkll
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,699 Elo+
Solo
Ullr
Ullr
itzVook
Ullr
Level 25
God Stats
1W - 1L
1,328 SR
Queue Stats
72W - 29L
1,736 Elo+
Solo
Team Averages
Level 14
1,569 SR
1,722 Elo+

VS

Team Averages
Level 22
1,513 SR
1,726 Elo+
Freya
Freya
AWoodenSword
Freya
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 27L
1,742 Elo+
Solo
Sol
Sol
Omar9210
Sol
Level 28
God Stats
2W - 3L
1,307 SR
Queue Stats
204W - 83L
1,723 Elo+
Party 1
Mercury
Mercury
Omarhasbigmeat
Mercury
Level 17
God Stats
6W - 5L
1,607 SR
Queue Stats
104W - 61L
1,568 Elo+
Party 1
Ullr
Ullr
Vyscól
Ullr
Level 18
God Stats
24W - 16L
1,799 SR
Queue Stats
184W - 76L
1,800 Elo+
Party 2
Fafnir
Fafnir
reportsupport
Fafnir
Level 28
God Stats
3W - 1L
1,353 SR
Queue Stats
131W - 54L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Rinaª
Agni
19
7 / 3 / 4
11,693
585
15,616
14,810
8,881
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 7 / 6
9,607
480
10,279
17,368
7,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nike
Ruthv2n
Nike
8
2 / 0 / 0
7,951
398
1,243
6,507
4,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
idkll
Neith
11
0 / 12 / 1
7,630
382
2,839
13,263
4,095
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
itzVook
Ullr
16
1 / 4 / 2
9,382
469
6,179
11,997
4,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 1
13,812
691
19,377
15,855
6,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 1 / 6
12,122
606
11,308
12,450
5,329
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 7 / 4
11,310
566
7,492
13,549
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
Vyscól
Ullr
18
0 / 4 / 3
11,415
571
6,332
15,624
13,931
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 1 / 7
12,007
600
4,484
11,472
12,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
15
Kills
26
26
Deaths
15
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
14
2
1
7.25
W
4
1
6
7
W
5
7
4
1
L
Agni
Rinaª
Agni
7
3
4
3
L
5
7
6
1.14
L
Nike
Ruthv2n
Nike
2
0
0
2
W
Ullr
Vyscól
Ullr
0
4
3
0.38
L
Neith
idkll
Neith
0
12
1
0.04
L
Ullr
itzVook
Ullr
1
4
2
0.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,156
Damage
48,993
63,945
Taken
68,950
28,743
Mitigated
43,012
11,871
Healing
24,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,377
5,808
0
9,150
15,855
6,359
0
1,130
14,703
141,470
0
W
11,308
5,692
0
8,543
12,450
5,329
5,333
4,418
8,032
88,010
0
W
7,492
4,291
0
231
13,549
5,339
1,020
6,768
6,753
0
70,142
L
Agni
Rinaª
Agni
15,616
1,661
0
6,669
14,810
8,881
447
1,900
12,910
75,676
0
L
10,279
3,268
0
2,303
17,368
7,159
0
11,806
5,562
51,960
5,012
L
Nike
Ruthv2n
Nike
1,243
237
0
988
6,507
4,296
0
3,648
2,859
0
15,304
W
Ullr
Vyscól
Ullr
6,332
2,030
0
3,544
15,624
13,931
394
9,040
6,584
0
69,026
L
Neith
idkll
Neith
2,839
1,439
0
84
13,263
4,095
429
10,815
2,448
0
29,680
L
Ullr
itzVook
Ullr
6,179
2,331
0
1,827
11,997
4,312
0
7,000
4,997
0
72,677
W
4,484
1,686
0
2,744
11,472
12,054
668
4,211
6,849
19,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,263
Gold Earned
60,666
474
Minions Killed
582
0
Camps Cleared
0
1,516,644
Distance Traveled
1,885,994
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,812
691
179
9
0
388,833
1
W
Sol
12,122
606
155
8
0
343,565
3
W
Mercury
11,310
566
80
4
0
412,355
4
L
Agni
11,693
585
149
7
0
352,314
1
L
Ymir
9,607
480
88
4
0
382,760
2
L
Nike
7,951
398
33
2
0
121,160
1
W
Ullr
11,415
571
150
8
0
354,858
3
L
Neith
7,630
382
62
3
0
303,910
0
L
Ullr
9,382
469
142
7
0
356,500
3
W
Fafnir
12,007
600
18
1
0
386,383
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role