Player Matchup

Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Andreghetti
Cthulhu
Level 88
God Stats
5W - 12L
1,333 SR
Queue Stats
15W - 24L
1,312 Elo+
Party 2
Vamana
Vamana
Narskills
Vamana
Level 64
God Stats
12W - 26L
1,376 SR
Queue Stats
75W - 81L
1,393 Elo+
Solo
Serqet
Serqet
chykuu
Serqet
Level 69
God Stats
1W - 1L
1,724 SR
Queue Stats
176W - 200L
1,373 Elo+
Solo
Izanami
Izanami
t1m3 w0rn b3ar
Izanami
Level 118
God Stats
337W - 329L
1,514 SR
Queue Stats
401W - 443L
1,397 Elo+
Solo
Team Averages
Level 85
1,489 SR
1,395 Elo+

VS

Team Averages
Level 40
1,534 SR
1,543 Elo+
Hercules
Hercules
Jakcoll
Hercules
Level 41
God Stats
3W - 3L
1,680 SR
Queue Stats
120W - 103L
1,611 Elo+
Party 1
Medusa
Medusa
RaginRebelsss
Medusa
Level 29
God Stats
3W - 0L
1,716 SR
Queue Stats
96W - 83L
1,633 Elo+
Party 1
Osiris
Osiris
SweetNutz
Osiris
Level 40
God Stats
1W - 2L
1,180 SR
Queue Stats
38W - 43L
1,502 Elo+
Party 1
Arachne
Arachne
TheScytheSlayer4
Arachne
Level 68
God Stats
27W - 28L
1,495 SR
Queue Stats
295W - 359L
1,346 Elo+
Solo
Nu Wa
Nu Wa
zaddiy
Nu Wa
Level 22
God Stats
7W - 2L
1,600 SR
Queue Stats
57W - 55L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 8 / 0
6,063
379
1,112
10,146
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Andreghetti
Cthulhu
9
0 / 4 / 0
5,960
373
2,904
12,069
7,893
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
Narskills
Vamana
12
0 / 2 / 0
6,805
425
2,680
9,928
4,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
chykuu
Serqet
10
0 / 7 / 0
6,311
394
2,960
11,380
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 6 / 0
7,779
486
3,765
11,271
3,767
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jakcoll
Hercules
14
10 / 0 / 11
10,541
659
8,773
11,804
7,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
9 / 0 / 5
10,122
633
8,518
7,601
2,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
SweetNutz
Osiris
15
2 / 0 / 3
9,208
576
7,764
9,319
8,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 0 / 7
8,618
539
4,961
9,877
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
zaddiy
Nu Wa
17
5 / 0 / 8
10,191
637
9,674
6,189
2,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
61
0
Kills
27
27
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
8
0
0
L
Cthulhu
Andreghetti
Cthulhu
0
4
0
0
W
Hercules
Jakcoll
Hercules
10
0
11
15.5
L
Vamana
Narskills
Vamana
0
2
0
0
W
9
0
5
11.5
W
Osiris
SweetNutz
Osiris
2
0
3
3.5
W
1
0
7
4.5
L
Serqet
chykuu
Serqet
0
7
0
0
L
0
6
0
0
W
Nu Wa
zaddiy
Nu Wa
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,421
Damage
39,690
54,794
Taken
44,790
22,335
Mitigated
24,187
11,089
Healing
19,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,112
410
0
1,457
10,146
2,569
0
1,692
8,454
0
25,946
L
Cthulhu
Andreghetti
Cthulhu
2,904
119
56
2,160
12,069
7,893
0
1,211
10,858
23,136
0
W
Hercules
Jakcoll
Hercules
8,773
2,365
0
2,633
11,804
7,176
226
1,866
9,938
0
32,014
L
Vamana
Narskills
Vamana
2,680
1,244
0
3,579
9,928
4,492
130
1,560
8,368
0
33,749
W
8,518
4,104
0
3,350
7,601
2,679
2,004
1,447
6,154
0
71,538
W
Osiris
SweetNutz
Osiris
7,764
1,644
0
5,519
9,319
8,208
250
554
8,342
10,224
39,575
W
4,961
4,033
441
3,542
9,877
3,494
752
1,429
8,178
0
51,193
L
Serqet
chykuu
Serqet
2,960
381
0
1,095
11,380
3,614
0
2,843
8,537
0
29,094
L
3,765
2,011
0
2,742
11,271
3,767
980
4,131
7,140
0
56,662
W
Nu Wa
zaddiy
Nu Wa
9,674
1,400
0
4,058
6,189
2,630
879
561
5,448
78,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,918
Gold Earned
48,680
338
Minions Killed
452
0
Camps Cleared
0
1,267,818
Distance Traveled
1,604,490
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,063
379
49
3
0
253,226
0
L
Cthulhu
5,960
373
40
3
0
230,642
1
W
Hercules
10,541
659
37
2
0
323,689
4
L
Vamana
6,805
425
64
4
0
256,942
0
W
Medusa
10,122
633
114
7
0
310,886
6
W
Osiris
9,208
576
84
5
0
326,682
0
W
Arachne
8,618
539
87
5
0
353,838
4
L
Serqet
6,311
394
62
4
0
269,428
3
L
Izanami
7,779
486
123
8
0
257,580
5
W
Nu Wa
10,191
637
130
8
0
289,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role