Player Matchup

Ah Puch
Ah Puch
Lumin430
Ah Puch
Level 107
God Stats
3W - 3L
1,539 SR
Queue Stats
469W - 364L
1,618 Elo+
Party 1
Thanatos
Thanatos
NeonPanda1005
Thanatos
Level 61
God Stats
17W - 21L
1,471 SR
Queue Stats
216W - 158L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
rctmathew
Sylvanus
Level 102
God Stats
7W - 1L
1,284 SR
Queue Stats
358W - 257L
1,615 Elo+
Party 1
Team Averages
Level 90
1,431 SR
1,604 Elo+

VS

Team Averages
Level 38
1,389 SR
1,352 Elo+
Artemis
Artemis
IzaNowah
Artemis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 134L
1,379 Elo+
Solo
Cerberus
Cerberus
i Haxzr
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,591 Elo+
Party 2
Raijin
Raijin
qxvea
Raijin
Level 7
God Stats
0W - 4L
1,168 SR
Queue Stats
0W - 11L
1,085 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lumin430
Ah Puch
17
13 / 0 / 9
13,155
731
29,972
12,143
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
NeonPanda1005
Thanatos
15
4 / 2 / 12
11,624
646
8,349
13,005
8,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
rctmathew
Sylvanus
16
5 / 2 / 12
11,963
665
11,453
16,809
19,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IzaNowah
Artemis
14
1 / 6 / 1
9,694
539
9,176
14,224
4,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
i Haxzr
Cerberus
15
3 / 5 / 1
11,476
638
10,880
26,202
24,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
qxvea
Raijin
13
0 / 11 / 3
9,329
518
6,881
16,006
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
22
Kills
4
4
Deaths
22
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
IzaNowah
Artemis
1
6
1
0.25
W
Ah Puch
Lumin430
Ah Puch
13
0
9
17.5
W
Thanatos
NeonPanda1005
Thanatos
4
2
12
5
L
Cerberus
i Haxzr
Cerberus
3
5
1
0.7
L
Raijin
qxvea
Raijin
0
11
3
0.14
W
Sylvanus
rctmathew
Sylvanus
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,774
Damage
26,937
41,957
Taken
56,432
32,199
Mitigated
35,628
24,461
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
IzaNowah
Artemis
9,176
1,997
306
707
14,224
4,861
0
10,765
3,459
0
39,889
W
Ah Puch
Lumin430
Ah Puch
29,972
1,534
0
3,532
12,143
4,540
1,363
6,268
5,875
68,087
0
W
Thanatos
NeonPanda1005
Thanatos
8,349
2,385
0
6,844
13,005
8,216
0
5,558
7,447
0
32,531
L
Cerberus
i Haxzr
Cerberus
10,880
767
0
5,167
26,202
24,664
0
16,632
9,570
33,348
0
L
Raijin
qxvea
Raijin
6,881
779
0
0
16,006
6,103
0
12,896
3,110
18,423
0
W
Sylvanus
rctmathew
Sylvanus
11,453
4,234
6,068
8,017
16,809
19,443
1,054
5,935
10,874
39,162
8,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
30,499
195
Minions Killed
169
0
Camps Cleared
0
811,289
Distance Traveled
805,212
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,694
539
65
4
0
264,341
0
W
Ah Puch
13,155
731
87
5
0
241,578
2
W
Thanatos
11,624
646
45
3
0
299,358
0
L
Cerberus
11,476
638
76
4
0
308,402
0
L
Raijin
9,329
518
28
2
0
232,469
0
W
Sylvanus
11,963
665
63
4
0
270,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role