Player Matchup

Apollo
Apollo
J1m0thy
Apollo
Level 115
God Stats
1W - 1L
1,527 SR
Queue Stats
134W - 43L
1,899 Elo+
Party 2
Cthulhu
Cthulhu
Magistar
Cthulhu
Level 159
God Stats
27W - 4L
1,980 SR
Queue Stats
187W - 83L
1,773 Elo+
Party 2
Raijin
Raijin
R2DBro
Raijin
Level 158
God Stats
4W - 8L
1,507 SR
Queue Stats
231W - 118L
1,768 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wahluígi
Tsukuyomi
Level 157
God Stats
12W - 5L
1,780 SR
Queue Stats
164W - 65L
1,862 Elo+
Party 2
Team Averages
Level 147
1,699 SR
1,826 Elo+

VS

Team Averages
Level 131
1,637 SR
1,603 Elo+
Ne Zha
Ne Zha
ArchiNoob
Ne Zha
Level 122
God Stats
3W - 5L
1,771 SR
Queue Stats
146W - 152L
1,478 Elo+
Solo
Baba Yaga
Baba Yaga
Ciesl
Baba Yaga
Level 152
God Stats
0W - 1L
1,620 SR
Queue Stats
2W - 4L
1,790 Elo+
Party 1
Gilgamesh
Gilgamesh
Come on Downnnn
Gilgamesh
Level 142
God Stats
1W - 1L
1,636 SR
Queue Stats
5W - 6L
1,648 Elo+
Party 1
Sol
Sol
gdpem
Sol
Level 108
God Stats
7W - 9L
1,521 SR
Queue Stats
135W - 181L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
J1m0thy
Apollo
17
2 / 2 / 8
12,052
753
7,777
12,809
4,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Magistar
Cthulhu
19
8 / 0 / 5
13,033
815
15,160
20,555
27,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
R2DBro
Raijin
19
5 / 1 / 8
12,802
800
13,669
11,004
4,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Wahluígi
Tsukuyomi
18
4 / 4 / 8
12,493
781
16,156
17,101
6,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ArchiNoob
Ne Zha
15
1 / 6 / 1
10,102
631
10,415
15,434
6,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Ciesl
Baba Yaga
18
4 / 4 / 2
11,749
734
13,674
12,814
5,994
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Come on Downnnn
Gilgamesh
17
2 / 7 / 3
11,094
693
9,589
16,614
15,801
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
gdpem
Sol
16
0 / 2 / 1
10,315
645
10,921
16,366
6,087
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
7
7
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ArchiNoob
Ne Zha
1
6
1
0.25
L
Baba Yaga
Ciesl
Baba Yaga
4
4
2
1.25
L
Gilgamesh
Come on Downnnn
Gilgamesh
2
7
3
0.5
W
Apollo
J1m0thy
Apollo
2
2
8
3
W
Cthulhu
Magistar
Cthulhu
8
0
5
10.5
W
Raijin
R2DBro
Raijin
5
1
8
9
W
Tsukuyomi
Wahluígi
Tsukuyomi
4
4
8
2
L
Sol
gdpem
Sol
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,762
Damage
44,599
61,469
Taken
61,228
44,158
Mitigated
34,358
15,452
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ArchiNoob
Ne Zha
10,415
1,737
0
1,515
15,434
6,476
0
7,103
7,834
0
39,128
L
Baba Yaga
Ciesl
Baba Yaga
13,674
177
111
3,093
12,814
5,994
205
6,323
6,318
55,407
0
L
Gilgamesh
Come on Downnnn
Gilgamesh
9,589
1,272
0
1,776
16,614
15,801
0
6,790
9,599
667
41,604
W
Apollo
J1m0thy
Apollo
7,777
5,028
0
1,690
12,809
4,933
4,395
6,917
5,892
0
48,324
W
Cthulhu
Magistar
Cthulhu
15,160
791
993
4,054
20,555
27,416
278
8,194
12,361
35,814
0
W
Raijin
R2DBro
Raijin
13,669
1,111
696
3,608
11,004
4,818
1,484
5,083
5,341
52,953
0
W
Tsukuyomi
Wahluígi
Tsukuyomi
16,156
4,048
0
4,411
17,101
6,991
1,855
5,377
11,724
0
55,448
L
Sol
gdpem
Sol
10,921
3,587
0
3,354
16,366
6,087
45
7,856
7,992
45,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,380
Gold Earned
43,260
273
Minions Killed
285
14
Camps Cleared
12
1,460,295
Distance Traveled
1,171,865
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,102
631
52
3
3
288,489
2
L
Baba Yaga
11,749
734
100
6
0
291,022
0
L
Gilgamesh
11,094
693
68
4
6
282,846
3
W
Apollo
12,052
753
87
5
4
384,076
2
W
Cthulhu
13,033
815
33
2
0
369,336
2
W
Raijin
12,802
800
80
5
2
341,909
1
W
Tsukuyomi
12,493
781
73
5
8
364,974
3
L
Sol
10,315
645
65
4
3
309,508
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role