Player Matchup

Thanatos
Thanatos
Haviccs
Thanatos
Level 109
God Stats
3W - 2L
1,485 SR
Queue Stats
67W - 33L
1,490 Elo+
Party 1
Achilles
Achilles
Lionior
Achilles
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 28L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
TheGreatPenio
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,463 Elo+
Party 1
Team Averages
Level 93
1,495 SR
1,499 Elo+

VS

Team Averages
Level 25
1,518 SR
1,455 Elo+
Chaac
Chaac
BongRipsForChaac
Chaac
Level 4
God Stats
9W - 18L
1,521 SR
Queue Stats
12W - 22L
1,729 Elo+
Party 2
Anhur
Anhur
PhantasmGaming
Anhur
Level 58
God Stats
9W - 10L
1,533 SR
Queue Stats
56W - 81L
1,411 Elo+
Party 2
Anubis
Anubis
dirtydanx69
Anubis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Haviccs
Thanatos
15
8 / 4 / 8
10,528
877
9,615
12,988
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Lionior
Achilles
15
12 / 3 / 9
11,057
921
13,925
13,574
9,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TheGreatPenio
Baron Samedi
13
2 / 5 / 14
8,884
740
7,504
9,558
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 8
8,672
723
6,796
11,381
11,191
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
7 / 7 / 3
9,393
783
10,064
11,430
3,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
3 / 8 / 6
8,291
691
4,545
12,030
5,619
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
22
Kills
12
12
Deaths
22
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
Thanatos
Haviccs
Thanatos
8
4
8
3
W
Achilles
Lionior
Achilles
12
3
9
5.5
L
7
7
3
1.21
W
Baron Samedi
TheGreatPenio
Baron Samedi
2
5
14
1.8
L
Anubis
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,044
Damage
21,405
36,120
Taken
34,841
19,326
Mitigated
20,133
17,693
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,796
1,372
203
1,411
11,381
11,191
0
2,180
8,525
0
24,098
W
Thanatos
Haviccs
Thanatos
9,615
2,596
0
9,724
12,988
5,273
884
483
12,505
0
41,338
W
Achilles
Lionior
Achilles
13,925
4,744
0
5,180
13,574
9,712
1,155
1,665
11,909
0
32,328
L
10,064
4,849
0
1,417
11,430
3,323
1,036
1,423
9,704
0
23,886
W
Baron Samedi
TheGreatPenio
Baron Samedi
7,504
789
1,417
1,372
9,558
4,341
448
2,397
7,161
23,154
0
L
Anubis
4,545
413
0
1,222
12,030
5,619
377
3,286
8,106
10,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,469
Gold Earned
26,356
137
Minions Killed
95
0
Camps Cleared
0
635,247
Distance Traveled
524,361
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,672
723
40
3
0
185,853
0
W
Thanatos
10,528
877
54
5
0
216,306
3
W
Achilles
11,057
921
39
3
0
232,421
0
L
Anhur
9,393
783
39
3
0
177,158
3
W
Baron Samedi
8,884
740
44
4
0
186,520
0
L
Anubis
8,291
691
16
1
0
161,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role