Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Ace3948
He Bo
Level 158
God Stats
0W - 6L
1,426 SR
Queue Stats
439W - 463L
1,449 Elo+
Solo
Artemis
Artemis
F E A R 109
Artemis
Level 109
God Stats
37W - 28L
1,545 SR
Queue Stats
63W - 51L
1,491 Elo+
Party 1
Chaac
Chaac
Tsumi_Honshu
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 188L
1,462 Elo+
Solo
Freya
Freya
XSouI x EaterX
Freya
Level 146
God Stats
4W - 7L
1,513 SR
Queue Stats
73W - 59L
1,484 Elo+
Party 1
Team Averages
Level 116
1,497 SR
1,477 Elo+

VS

Team Averages
Level 94
1,498 SR
1,419 Elo+
Set
Set
Bacon Tueur
Set
Level 73
God Stats
2W - 1L
1,657 SR
Queue Stats
7W - 9L
1,195 Elo+
Solo
Artio
Artio
Bell-_-PR
Artio
Level 81
God Stats
4W - 0L
1,500 SR
Queue Stats
286W - 285L
1,473 Elo+
Party 2
Izanami
Izanami
Butch ryderr
Izanami
Level 117
God Stats
4W - 0L
1,661 SR
Queue Stats
40W - 46L
1,503 Elo+
Solo
Scylla
Scylla
ZERO-_-TWO-002
Scylla
Level 113
God Stats
12W - 12L
1,383 SR
Queue Stats
315W - 340L
1,480 Elo+
Party 2
Hercules
Hercules
stevezero1PR
Hercules
Level 88
God Stats
7W - 11L
1,289 SR
Queue Stats
245W - 252L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 3 / 0
5,461
390
2,185
8,046
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
Ace3948
He Bo
11
2 / 0 / 0
6,714
480
5,855
8,752
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
F E A R 109
Artemis
11
0 / 3 / 1
6,290
449
6,113
7,248
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 0
6,511
465
5,905
14,215
6,818
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 1
7,414
530
3,570
8,122
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,948
496
3,462
9,064
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Bell-_-PR
Artio
13
1 / 1 / 0
7,170
512
10,452
11,400
10,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Butch ryderr
Izanami
11
1 / 0 / 5
6,596
471
8,161
6,659
1,883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 1
6,882
492
5,126
4,329
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
stevezero1PR
Hercules
12
3 / 1 / 2
7,052
504
3,348
7,793
4,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
7
Kills
8
8
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
0
0.33
L
He Bo
Ace3948
He Bo
2
0
0
2
W
2
3
1
0.83
W
Artio
Bell-_-PR
Artio
1
1
0
1
W
Izanami
Butch ryderr
Izanami
1
0
5
3.5
L
Artemis
F E A R 109
Artemis
0
3
1
0.17
L
1
1
0
1
L
3
1
1
3.5
W
1
2
1
0.75
W
Hercules
stevezero1PR
Hercules
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,628
Damage
30,549
46,383
Taken
39,245
17,041
Mitigated
21,243
19,361
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,185
476
2,044
1,679
8,046
2,678
187
1,589
6,389
13,049
0
L
He Bo
Ace3948
He Bo
5,855
434
0
3,358
8,752
2,177
0
2,287
6,343
39,925
0
W
3,462
1,394
0
2,898
9,064
3,160
0
2,295
6,705
0
35,486
W
Artio
Bell-_-PR
Artio
10,452
2,116
172
6,936
11,400
10,619
0
2,741
8,659
45,657
0
W
Izanami
Butch ryderr
Izanami
8,161
5,609
0
4,247
6,659
1,883
627
1,201
5,458
0
43,328
L
Artemis
F E A R 109
Artemis
6,113
1,907
0
1,110
7,248
2,626
0
0
7,248
0
47,453
L
5,905
1,908
0
7,095
14,215
6,818
0
8,756
5,459
0
33,464
L
3,570
937
0
4,075
8,122
2,742
861
2,532
5,366
37,983
0
W
5,126
821
0
152
4,329
1,482
520
3,069
1,024
32,397
0
W
Hercules
stevezero1PR
Hercules
3,348
1,125
539
2,326
7,793
4,099
0
2,253
5,460
0
22,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,390
Gold Earned
34,648
335
Minions Killed
343
0
Camps Cleared
0
1,292,782
Distance Traveled
1,245,135
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,461
390
26
2
0
241,463
0
L
He Bo
6,714
480
73
5
0
284,047
1
W
Set
6,948
496
78
6
0
252,468
0
W
Artio
7,170
512
70
5
0
265,370
2
W
Izanami
6,596
471
79
6
0
211,034
4
L
Artemis
6,290
449
86
6
0
238,677
2
L
Chaac
6,511
465
72
5
0
270,609
2
L
Freya
7,414
530
78
6
0
257,986
4
W
Scylla
6,882
492
69
5
0
253,288
3
W
Hercules
7,052
504
47
3
0
262,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role