Player Matchup

Sol
Sol
GodisEternal293
Sol
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
102W - 108L
1,453 Elo+
Solo
Fenrir
Fenrir
HammerinCamCam
Fenrir
Level 29
God Stats
3W - 5L
1,524 SR
Queue Stats
138W - 138L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
HuneySmokedHam
Ao Kuang
Level 27
God Stats
2W - 0L
1,767 SR
Queue Stats
49W - 41L
1,443 Elo+
Solo
Loki
Loki
MythicQuake2863
Loki
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 28L
1,574 Elo+
Solo
Anhur
Anhur
mikehunt33
Anhur
Level 26
God Stats
16W - 9L
1,688 SR
Queue Stats
343W - 295L
1,500 Elo+
Solo
Team Averages
Level 27
1,596 SR
1,486 Elo+

VS

Team Averages
Level 25
1,487 SR
1,519 Elo+
Cthulhu
Cthulhu
Luffysenpai2935
Cthulhu
Level 14
God Stats
1W - 5L
1,255 SR
Queue Stats
15W - 13L
1,455 Elo+
Solo
Anhur
Anhur
Nerrm
Anhur
Level 80
God Stats
0W - 1L
1,405 SR
Queue Stats
63W - 54L
1,511 Elo+
Party 1
Athena
Athena
TripleEone_320
Athena
Level 5
God Stats
4W - 1L
1,774 SR
Queue Stats
4W - 1L
1,733 Elo+
Party 1
Sol
Sol
XxDoomSlayerxX9
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,517 Elo+
Solo
Thor
Thor
beflissen_Flause
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,229
566
3,643
5,605
1,944
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 0
6,799
618
5,312
7,109
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
9
3 / 2 / 1
6,008
546
3,073
9,310
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
6 / 2 / 5
7,132
648
5,931
6,962
2,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
12
6 / 0 / 3
7,505
682
5,068
4,565
1,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 1
5,710
519
6,331
9,851
8,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Nerrm
Anhur
9
0 / 4 / 0
5,394
490
2,058
7,784
1,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 5 / 1
4,510
410
1,451
6,550
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 3 / 0
6,111
556
5,532
5,363
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
5,319
484
2,184
6,224
1,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
18
Kills
6
6
Deaths
19
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
3
2
0
1.5
W
Ao Kuang
3
2
1
1.75
L
3
3
1
1.17
W
6
2
5
4.25
L
Anhur
Nerrm
Anhur
0
4
0
0
L
0
5
1
0.1
L
2
3
0
0.67
L
1
4
1
0.38
W
Anhur
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,027
Damage
17,556
33,551
Taken
35,772
11,123
Mitigated
16,471
12,984
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,643
960
0
2,481
5,605
1,944
888
3,509
1,926
28,594
0
W
5,312
2,203
0
4,035
7,109
2,805
0
2,349
4,250
0
31,432
W
Ao Kuang
3,073
1,162
0
3,410
9,310
2,601
794
2,647
6,491
26,202
0
L
6,331
455
0
1,962
9,851
8,457
264
2,147
7,704
20,580
0
W
5,931
2,348
0
1,584
6,962
2,131
0
3,127
3,669
0
35,240
L
Anhur
Nerrm
Anhur
2,058
803
0
2,776
7,784
1,248
0
251
7,533
0
31,239
L
1,451
689
0
60
6,550
2,974
0
1,574
4,976
7,058
0
L
5,532
1,140
0
1,578
5,363
1,932
1,014
2,078
3,285
23,851
3,146
L
2,184
528
0
250
6,224
1,860
376
666
5,558
0
20,382
W
Anhur
5,068
1,752
0
1,474
4,565
1,642
460
359
4,206
0
42,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
27,044
325
Minions Killed
200
0
Camps Cleared
0
1,126,839
Distance Traveled
985,049
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,229
566
62
6
0
217,078
0
W
Fenrir
6,799
618
66
6
0
245,392
1
W
Ao Kuang
6,008
546
52
5
0
235,297
0
L
Cthulhu
5,710
519
34
3
0
202,609
1
W
Loki
7,132
648
62
6
0
228,746
2
L
Anhur
5,394
490
63
6
0
206,131
3
L
Athena
4,510
410
12
1
0
192,900
0
L
Sol
6,111
556
53
5
0
197,713
3
L
Thor
5,319
484
38
3
0
185,696
0
W
Anhur
7,505
682
83
8
0
200,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role