Player Matchup

Zeus
Zeus
Stoned Peaks
Zeus
Level 75
God Stats
2W - 9L
1,460 SR
Queue Stats
206W - 268L
1,343 Elo+
Party 1
Ymir
Ymir
Tuxedoman100
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,211 Elo+
Party 1
Izanami
Izanami
UnkindledOdin
Izanami
Level 47
God Stats
6W - 5L
1,642 SR
Queue Stats
437W - 502L
1,468 Elo+
Party 1
Team Averages
Level 42
1,534 SR
1,340 Elo+

VS

Team Averages
Level 57
1,502 SR
1,259 Elo+
Izanami
Izanami
BIGNASTY1209
Izanami
Level 68
God Stats
16W - 15L
1,577 SR
Queue Stats
301W - 365L
1,352 Elo+
Solo
Vulcan
Vulcan
Electroy
Vulcan
Level 87
God Stats
2W - 4L
1,522 SR
Queue Stats
10W - 20L
1,283 Elo+
Party 2
Fenrir
Fenrir
PoolSueco
Fenrir
Level 17
God Stats
1W - 0L
1,406 SR
Queue Stats
2W - 9L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 11 / 3
11,509
639
14,794
13,900
3,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 5 / 6
10,032
557
4,145
20,486
15,359
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
14
4 / 8 / 2
11,287
627
12,483
17,104
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIGNASTY1209
Izanami
17
8 / 3 / 9
12,549
697
18,099
16,115
5,789
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Electroy
Vulcan
18
10 / 1 / 10
13,250
736
18,637
10,216
3,753
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
PoolSueco
Fenrir
14
5 / 6 / 10
11,629
646
6,950
14,828
5,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
9
Kills
23
24
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
BIGNASTY1209
Izanami
8
3
9
4.17
W
Vulcan
Electroy
Vulcan
10
1
10
15
W
Fenrir
PoolSueco
Fenrir
5
6
10
1.67
L
5
11
3
0.59
L
0
5
6
0.6
L
Izanami
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,422
Damage
43,686
51,490
Taken
41,159
24,597
Mitigated
15,173
3,995
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BIGNASTY1209
Izanami
18,099
11,525
693
3,524
16,115
5,789
2,694
6,694
9,421
0
59,454
W
Vulcan
Electroy
Vulcan
18,637
7,604
0
3,121
10,216
3,753
371
6,208
4,008
59,451
0
W
Fenrir
PoolSueco
Fenrir
6,950
1,254
0
3,825
14,828
5,631
0
6,037
8,791
0
13,340
L
14,794
1,475
0
0
13,900
3,963
334
5,242
8,658
53,749
0
L
4,145
1,004
473
976
20,486
15,359
0
8,062
12,424
15,274
0
L
Izanami
12,483
9,892
213
2,333
17,104
5,275
650
5,333
11,771
0
37,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
37,428
167
Minions Killed
165
0
Camps Cleared
0
739,062
Distance Traveled
980,971
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,549
697
79
4
0
293,659
0
W
Vulcan
13,250
736
78
4
0
358,994
1
W
Fenrir
11,629
646
8
0
0
328,318
2
L
Zeus
11,509
639
88
5
0
245,042
0
L
Ymir
10,032
557
21
1
0
231,158
3
L
Izanami
11,287
627
58
3
0
262,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role