Player Matchup

Hou Yi
Hou Yi
Andypants09
Hou Yi
Level 141
God Stats
5W - 1L
1,839 SR
Queue Stats
239W - 250L
1,432 Elo+
Solo
Loki
Loki
BeautifulRager
Loki
Level 43
God Stats
2W - 1L
1,453 SR
Queue Stats
123W - 140L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
InfamousRegent8
Tsukuyomi
Level 112
God Stats
2W - 3L
1,637 SR
Queue Stats
122W - 113L
1,480 Elo+
Party 1
Hades
Hades
PikachuPower117
Hades
Level 123
God Stats
18W - 5L
1,877 SR
Queue Stats
286W - 297L
1,468 Elo+
Solo
Anubis
Anubis
logicalgamer671
Anubis
Level 49
God Stats
1W - 2L
1,477 SR
Queue Stats
80W - 91L
1,440 Elo+
Party 1
Team Averages
Level 94
1,656 SR
1,435 Elo+

VS

Team Averages
Level 84
1,458 SR
1,440 Elo+
Scylla
Scylla
BloodtrailXXXL
Scylla
Level 106
God Stats
1W - 2L
1,272 SR
Queue Stats
182W - 148L
1,444 Elo+
Solo
Cthulhu
Cthulhu
DiegoAlejo
Cthulhu
Level 64
God Stats
1W - 3L
1,284 SR
Queue Stats
295W - 306L
1,394 Elo+
Solo
Hun Batz
Hun Batz
HugeManChin9
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,389 Elo+
Party 2
Anubis
Anubis
TsukinoMe426
Anubis
Level 40
God Stats
0W - 1L
1,733 SR
Queue Stats
4W - 3L
1,422 Elo+
Party 2
Hera
Hera
thelaw517
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
3 / 2 / 18
8,509
851
10,455
9,134
3,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 5 / 10
8,775
878
6,364
8,907
2,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
InfamousRegent8
Tsukuyomi
16
8 / 5 / 12
10,292
1,029
11,448
12,294
4,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 3 / 16
9,152
915
7,577
9,855
7,856
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 11
8,462
846
11,577
8,954
4,076
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 7
8,426
843
13,374
8,970
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
DiegoAlejo
Cthulhu
15
5 / 4 / 7
9,032
903
9,091
16,161
17,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
HugeManChin9
Hun Batz
14
3 / 6 / 6
8,036
804
6,921
9,807
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
4 / 7 / 6
8,445
845
6,036
11,443
5,061
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hera
14
2 / 7 / 10
8,815
882
6,684
9,976
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
55
28
Kills
19
19
Deaths
28
67
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
2
18
6
W
6
5
10
2.2
L
5
4
7
2.13
L
Cthulhu
DiegoAlejo
Cthulhu
5
4
7
2.13
L
Hun Batz
HugeManChin9
Hun Batz
3
6
6
1
W
Tsukuyomi
InfamousRegent8
Tsukuyomi
8
5
12
2.8
W
6
3
16
4.67
L
Anubis
4
7
6
1
W
5
4
11
2.63
L
Hera
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,421
Damage
42,106
49,144
Taken
56,357
22,425
Mitigated
33,453
18,550
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,455
4,279
979
3,005
9,134
3,492
1,232
7,602
1,490
0
19,461
W
6,364
831
723
1,625
8,907
2,839
82
6,544
2,363
0
15,951
L
13,374
498
927
1,370
8,970
3,214
0
2,937
6,033
18,065
0
L
Cthulhu
DiegoAlejo
Cthulhu
9,091
475
899
1,484
16,161
17,500
0
4,325
11,836
17,023
0
L
Hun Batz
HugeManChin9
Hun Batz
6,921
1,095
0
305
9,807
4,399
175
3,569
6,238
0
11,487
W
Tsukuyomi
InfamousRegent8
Tsukuyomi
11,448
2,635
492
3,435
12,294
4,162
0
8,058
4,208
0
19,855
W
7,577
1,142
3,379
3,882
9,855
7,856
571
6,377
3,478
14,177
0
L
Anubis
6,036
412
867
2,429
11,443
5,061
78
3,803
7,640
17,449
0
W
11,577
1,065
0
1,030
8,954
4,076
368
6,534
2,420
19,838
0
L
Hera
6,684
1,528
0
607
9,976
3,279
338
4,520
5,456
16,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,190
Gold Earned
42,754
86
Minions Killed
84
0
Camps Cleared
0
961,985
Distance Traveled
875,045
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,509
851
21
2
0
191,398
3
W
Loki
8,775
878
14
1
0
195,170
0
L
Scylla
8,426
843
7
1
0
184,775
1
L
Cthulhu
9,032
903
19
2
0
203,374
0
L
Hun Batz
8,036
804
10
1
0
173,404
0
W
Tsukuyomi
10,292
1,029
16
2
0
215,247
1
W
Hades
9,152
915
22
2
0
192,244
0
L
Anubis
8,445
845
29
3
0
148,956
0
W
Anubis
8,462
846
13
1
0
167,926
0
L
Hera
8,815
882
19
2
0
164,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role