Player Matchup

Da Ji
Da Ji
GimeYourBallsKid
Da Ji
Level 16
God Stats
3W - 1L
1,823 SR
Queue Stats
56W - 39L
1,563 Elo+
Party 1
Olorun
Olorun
JDotHoncho480
Olorun
Level 27
God Stats
31W - 21L
1,600 SR
Queue Stats
90W - 83L
1,620 Elo+
Solo
Chernobog
Chernobog
Jojnny
Chernobog
Level 28
God Stats
7W - 1L
1,833 SR
Queue Stats
97W - 78L
1,643 Elo+
Solo
Guan Yu
Guan Yu
araeee
Guan Yu
Level 23
God Stats
28W - 29L
1,507 SR
Queue Stats
167W - 190L
1,450 Elo+
Party 1
Anubis
Anubis
cameronisachad
Anubis
Level 26
God Stats
5W - 5L
1,477 SR
Queue Stats
156W - 143L
1,494 Elo+
Party 1
Team Averages
Level 24
1,648 SR
1,554 Elo+

VS

Team Averages
Level 22
1,708 SR
1,645 Elo+
Gilgamesh
Gilgamesh
GVNGPLVNK
Gilgamesh
Level 29
God Stats
1W - 2L
1,555 SR
Queue Stats
40W - 33L
1,529 Elo+
Solo
Fafnir
Fafnir
PhazonVirus
Fafnir
Level 29
God Stats
3W - 1L
1,878 SR
Queue Stats
23W - 11L
1,744 Elo+
Solo
Scylla
Scylla
SeemorBooty
Scylla
Level 31
God Stats
0W - 1L
1,860 SR
Queue Stats
79W - 68L
1,635 Elo+
Party 2
Serqet
Serqet
SeemorButts
Serqet
Level 12
God Stats
1W - 1L
1,748 SR
Queue Stats
15W - 14L
1,564 Elo+
Party 2
Heimdallr
Heimdallr
Shaydaan
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 6
8,223
633
9,091
9,541
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 0 / 6
7,400
569
5,644
5,355
1,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Jojnny
Chernobog
13
4 / 0 / 9
8,203
631
7,600
4,067
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
araeee
Guan Yu
12
0 / 1 / 4
6,976
537
3,353
8,044
5,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 2 / 7
8,463
651
7,426
5,838
3,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GVNGPLVNK
Gilgamesh
11
0 / 3 / 1
6,665
513
4,476
10,879
7,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
10
1 / 3 / 0
6,923
533
4,060
10,848
8,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
10
3 / 5 / 0
6,030
464
3,972
6,351
1,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
9
2 / 5 / 2
6,209
478
1,742
9,490
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Shaydaan
Heimdallr
6
0 / 8 / 2
4,991
384
1,525
7,476
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
24
Kills
6
6
Deaths
24
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GVNGPLVNK
Gilgamesh
0
3
1
0.17
W
7
3
6
3.33
W
6
0
6
9
W
Chernobog
Jojnny
Chernobog
4
0
9
8.5
L
Fafnir
1
3
0
0.33
L
Scylla
3
5
0
0.6
L
Serqet
2
5
2
0.6
L
Heimdallr
Shaydaan
Heimdallr
0
8
2
0.13
W
Guan Yu
araeee
Guan Yu
0
1
4
2
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,114
Damage
15,775
32,845
Taken
45,044
15,757
Mitigated
21,439
11,593
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GVNGPLVNK
Gilgamesh
4,476
504
0
1,989
10,879
7,191
0
2,373
8,506
8,726
27,517
W
9,091
3,057
0
1,047
9,541
3,649
356
2,587
6,792
0
48,176
W
5,644
2,450
342
3,450
5,355
1,701
1,937
2,139
3,183
32,455
0
W
Chernobog
Jojnny
Chernobog
7,600
5,416
0
500
4,067
1,454
4,422
308
3,759
0
44,011
L
Fafnir
4,060
1,006
0
1,446
10,848
8,310
0
4,467
6,381
20,721
0
L
Scylla
3,972
243
0
546
6,351
1,423
0
2,463
3,888
27,382
0
L
Serqet
1,742
320
0
2,089
9,490
2,793
0
2,181
7,309
0
28,380
L
Heimdallr
Shaydaan
Heimdallr
1,525
800
0
430
7,476
1,722
210
1,586
5,890
0
11,056
W
Guan Yu
araeee
Guan Yu
3,353
421
312
3,184
8,044
5,572
270
2,816
4,998
0
32,476
W
7,426
445
0
2,758
5,838
3,381
720
1,773
4,065
42,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
30,818
366
Minions Killed
244
0
Camps Cleared
0
1,252,146
Distance Traveled
1,101,270
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,665
513
90
7
0
186,516
0
W
Da Ji
8,223
633
82
6
0
287,137
1
W
Olorun
7,400
569
45
3
0
248,104
2
W
Chernobog
8,203
631
88
7
0
252,620
3
L
Fafnir
6,923
533
28
2
0
245,828
2
L
Scylla
6,030
464
45
3
0
234,474
1
L
Serqet
6,209
478
60
5
0
260,444
6
L
Heimdallr
4,991
384
21
2
0
174,008
2
W
Guan Yu
6,976
537
70
5
0
232,784
3
W
Anubis
8,463
651
81
6
0
231,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role