Player Matchup

Ymir
Ymir
Chapz United
Ymir
Level 7
God Stats
20W - 14L
1,629 SR
Queue Stats
20W - 16L
1,450 Elo+
Party 2
Scylla
Scylla
McReal_One
Scylla
Level 24
God Stats
4W - 4L
1,665 SR
Queue Stats
131W - 152L
1,358 Elo+
Party 1
Sol
Sol
Mr Grunt12690
Sol
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
228W - 214L
1,421 Elo+
Party 2
Ne Zha
Ne Zha
PoizonousFlower
Ne Zha
Level 24
God Stats
7W - 10L
1,770 SR
Queue Stats
110W - 128L
1,354 Elo+
Party 1
King Arthur
King Arthur
St AlphaWolf
King Arthur
Level 2
God Stats
2W - 0L
1,672 SR
Queue Stats
2W - 2L
1,439 Elo+
Solo
Team Averages
Level 32
1,647 SR
1,405 Elo+

VS

Team Averages
Level 22
1,487 SR
1,437 Elo+
Tiamat
Tiamat
DEGENDRY
Tiamat
Level 22
God Stats
3W - 7L
1,405 SR
Queue Stats
11W - 16L
1,326 Elo+
Party 3
Kali
Kali
DR4KT5633
Kali
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 215L
1,505 Elo+
Party 4
Cernunnos
Cernunnos
DeMariTRELU24
Cernunnos
Level 29
God Stats
46W - 37L
1,540 SR
Queue Stats
180W - 191L
1,483 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
death_gun7421
Morgan Le Fay
Level 25
God Stats
11W - 15L
1,643 SR
Queue Stats
162W - 168L
1,469 Elo+
Solo
Ymir
Ymir
yogo123456789
Ymir
Level 11
God Stats
7W - 9L
1,349 SR
Queue Stats
17W - 17L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 12
12,888
496
6,611
25,615
26,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
McReal_One
Scylla
19
8 / 3 / 6
13,173
507
11,770
11,073
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
25 / 6 / 6
16,569
637
38,067
20,695
8,057
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 7 / 6
11,436
440
7,063
17,961
7,265
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
St AlphaWolf
King Arthur
20
11 / 2 / 6
14,842
571
21,144
24,631
24,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DEGENDRY
Tiamat
13
4 / 12 / 5
9,957
383
11,231
16,584
7,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
15
2 / 8 / 6
9,730
374
7,615
18,594
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
DeMariTRELU24
Cernunnos
19
9 / 7 / 2
12,280
472
19,501
25,779
10,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
death_gun7421
Morgan Le Fay
20
5 / 9 / 2
12,843
494
14,030
18,320
6,788
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 10 / 7
9,729
374
8,508
20,951
8,248
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
44
46
Kills
22
23
Deaths
46
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
5
12
1.4
L
Tiamat
DEGENDRY
Tiamat
4
12
5
0.54
L
Kali
2
8
6
0.63
L
Cernunnos
DeMariTRELU24
Cernunnos
9
7
2
1.43
W
Scylla
McReal_One
Scylla
8
3
6
3.67
W
25
6
6
4.67
W
1
7
6
0.57
W
King Arthur
St AlphaWolf
King Arthur
11
2
6
7
L
Morgan Le Fay
death_gun7421
Morgan Le Fay
5
9
2
0.67
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,655
Damage
60,885
99,975
Taken
100,228
71,396
Mitigated
39,438
28,507
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,611
1,211
0
1,260
25,615
26,566
323
13,370
11,754
29,375
0
L
Tiamat
DEGENDRY
Tiamat
11,231
2,134
341
2,404
16,584
7,369
0
11,220
5,053
30,510
0
L
Kali
7,615
3,106
0
1,178
18,594
6,982
184
9,681
8,414
0
27,358
L
Cernunnos
DeMariTRELU24
Cernunnos
19,501
8,789
0
5,855
25,779
10,051
56
11,149
13,859
0
89,240
W
Scylla
McReal_One
Scylla
11,770
1,364
0
1,748
11,073
4,910
1,814
999
10,034
68,939
0
W
38,067
17,345
310
7,816
20,695
8,057
7,365
7,379
13,005
130,407
0
W
7,063
2,344
0
3,950
17,961
7,265
310
2,867
15,094
0
68,118
W
King Arthur
St AlphaWolf
King Arthur
21,144
2,196
0
13,423
24,631
24,598
673
8,314
16,248
3,314
105,462
L
Morgan Le Fay
death_gun7421
Morgan Le Fay
14,030
2,273
0
2,567
18,320
6,788
860
7,739
9,552
68,929
0
L
8,508
1,845
0
0
20,951
8,248
0
15,635
4,924
26,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,908
Gold Earned
54,539
660
Minions Killed
346
0
Camps Cleared
0
2,310,990
Distance Traveled
1,920,137
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,888
496
53
2
0
450,039
0
L
Tiamat
9,957
383
47
2
0
345,780
0
L
Kali
9,730
374
39
2
0
464,565
0
L
Cernunnos
12,280
472
118
5
0
399,732
0
W
Scylla
13,173
507
136
5
0
445,031
1
W
Sol
16,569
637
163
6
0
421,916
0
W
Ne Zha
11,436
440
108
4
0
481,373
4
W
King Arthur
14,842
571
200
8
0
512,631
0
L
Morgan Le Fay
12,843
494
106
4
0
351,831
0
L
Ymir
9,729
374
36
1
0
358,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role