Player Matchup

Set
Set
 
Set
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Marshall951
Cthulhu
Level 66
God Stats
53W - 50L
1,448 SR
Queue Stats
433W - 502L
1,458 Elo+
Party 1
Erlang Shen
Erlang Shen
Table820
Erlang Shen
Level 55
God Stats
7W - 13L
1,418 SR
Queue Stats
330W - 356L
1,463 Elo+
Party 1
The Morrigan
The Morrigan
susoguim
The Morrigan
Level 106
God Stats
0W - 2L
1,335 SR
Queue Stats
131W - 115L
1,488 Elo+
Party 2
Skadi
Skadi
veest33
Skadi
Level 61
God Stats
18W - 27L
1,317 SR
Queue Stats
400W - 505L
1,322 Elo+
Party 2
Team Averages
Level 75
1,404 SR
1,446 Elo+

VS

Team Averages
Level 97
1,537 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Benjamin93
Neith
Level 124
God Stats
2W - 4L
1,339 SR
Queue Stats
417W - 413L
1,447 Elo+
Solo
Ymir
Ymir
Jeeraff
Ymir
Level 60
God Stats
13W - 3L
1,701 SR
Queue Stats
16W - 9L
1,572 Elo+
Solo
Bellona
Bellona
darkanima3
Bellona
Level 68
God Stats
93W - 78L
1,605 SR
Queue Stats
232W - 243L
1,503 Elo+
Solo
Kukulkan
Kukulkan
licas20
Kukulkan
Level 118
God Stats
11W - 11L
1,539 SR
Queue Stats
326W - 328L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 2 / 0
6,005
601
2,299
8,259
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Marshall951
Cthulhu
7
0 / 5 / 1
4,437
444
3,304
7,537
5,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Table820
Erlang Shen
10
1 / 6 / 1
5,803
580
5,268
12,897
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
susoguim
The Morrigan
9
0 / 4 / 1
5,069
507
1,964
6,316
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
veest33
Skadi
6
0 / 5 / 1
4,283
428
1,829
5,345
844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 1 / 4
5,884
588
4,560
5,242
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
12
10 / 0 / 4
7,022
702
8,107
4,700
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Jeeraff
Ymir
9
1 / 0 / 10
5,908
591
1,817
5,438
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
darkanima3
Bellona
13
4 / 1 / 1
7,505
751
7,064
6,981
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
licas20
Kukulkan
12
6 / 1 / 5
6,855
686
6,562
2,706
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
22
22
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
2
0
1
W
Tsukuyomi
 
Tsukuyomi
1
1
4
3
W
Neith
10
0
4
12
W
Ymir
Jeeraff
Ymir
1
0
10
6
L
Cthulhu
Marshall951
Cthulhu
0
5
1
0.1
L
Erlang Shen
Table820
Erlang Shen
1
6
1
0.25
W
Bellona
darkanima3
Bellona
4
1
1
4.5
W
Kukulkan
licas20
Kukulkan
6
1
5
8.5
L
The Morrigan
susoguim
The Morrigan
0
4
1
0.13
L
Skadi
veest33
Skadi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,664
Damage
28,110
40,354
Taken
25,067
16,738
Mitigated
12,837
9,599
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,299
1,199
0
1,497
8,259
2,413
0
1,973
6,192
0
28,158
W
Tsukuyomi
 
Tsukuyomi
4,560
987
0
2,582
5,242
1,527
0
966
4,276
0
28,862
W
Neith
8,107
3,917
0
3,734
4,700
1,404
394
1,473
3,227
0
36,064
W
Ymir
Jeeraff
Ymir
1,817
680
0
2,171
5,438
3,560
0
1,371
4,067
11,241
0
L
Cthulhu
Marshall951
Cthulhu
3,304
237
503
819
7,537
5,452
0
2,165
5,318
14,240
0
L
Erlang Shen
Table820
Erlang Shen
5,268
2,813
0
5,530
12,897
6,379
0
952
11,873
0
32,418
W
Bellona
darkanima3
Bellona
7,064
3,702
0
3,699
6,981
5,325
483
0
6,981
0
45,403
W
Kukulkan
licas20
Kukulkan
6,562
876
0
182
2,706
1,021
420
925
1,781
37,091
0
L
The Morrigan
susoguim
The Morrigan
1,964
427
0
1,000
6,316
1,650
0
2,001
4,063
26,956
826
L
Skadi
veest33
Skadi
1,829
853
0
250
5,345
844
20
816
4,529
0
13,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,597
Gold Earned
33,174
240
Minions Killed
321
0
Camps Cleared
0
873,196
Distance Traveled
1,005,087
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,005
601
63
6
0
199,770
0
W
Tsukuyomi
5,884
588
64
6
0
230,643
4
W
Neith
7,022
702
69
7
0
182,391
4
W
Ymir
5,908
591
12
1
0
206,121
5
L
Cthulhu
4,437
444
31
3
0
175,257
1
L
Erlang Shen
5,803
580
59
6
0
187,837
2
W
Bellona
7,505
751
107
11
0
186,416
0
W
Kukulkan
6,855
686
69
7
0
199,516
5
L
The Morrigan
5,069
507
62
6
0
155,109
3
L
Skadi
4,283
428
25
3
0
155,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role