Player Matchup

Nu Wa
Nu Wa
CallieDelish
Nu Wa
Level 47
God Stats
1W - 4L
1,374 SR
Queue Stats
74W - 104L
1,338 Elo+
Party 4
Bakasura
Bakasura
HaughtyBaker152
Bakasura
Level 108
God Stats
0W - 4L
1,209 SR
Queue Stats
291W - 314L
1,416 Elo+
Party 4
Hachiman
Hachiman
Havk Nuclear
Hachiman
Level 24
God Stats
7W - 6L
1,500 SR
Queue Stats
50W - 45L
1,449 Elo+
Party 1
Cerberus
Cerberus
Havk Quantum
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,326 Elo+
Party 1
Mulan
Mulan
Senpai Bagel502
Mulan
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 77L
1,452 Elo+
Party 1
Team Averages
Level 60
1,417 SR
1,396 Elo+

VS

Team Averages
Level 64
1,479 SR
1,424 Elo+
Ganesha
Ganesha
Antithetic Beta
Ganesha
Level 28
God Stats
140W - 126L
1,486 SR
Queue Stats
219W - 239L
1,327 Elo+
Party 3
Raijin
Raijin
Camrick23
Raijin
Level 41
God Stats
2W - 4L
1,301 SR
Queue Stats
199W - 186L
1,494 Elo+
Party 2
Chaac
Chaac
GBK_Enforcer
Chaac
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 198L
1,465 Elo+
Party 2
Pele
Pele
Grass_hopper6229
Pele
Level 107
God Stats
56W - 27L
1,645 SR
Queue Stats
321W - 303L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NotEvenDamon
Ah Muzen Cab
Level 56
God Stats
178W - 155L
1,460 SR
Queue Stats
299W - 323L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,767
444
5,229
7,528
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
11
5 / 4 / 1
7,107
547
5,087
11,060
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Havk Nuclear
Hachiman
10
0 / 2 / 0
5,573
429
4,362
5,870
1,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Havk Quantum
Cerberus
8
0 / 8 / 1
5,908
454
760
13,275
3,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 2 / 0
7,028
541
4,487
8,504
3,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 11
7,311
562
4,596
7,792
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Camrick23
Raijin
13
4 / 2 / 3
7,900
608
5,317
5,653
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 2
7,181
552
5,053
9,567
5,347
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
10 / 1 / 2
8,629
664
9,981
12,821
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
NotEvenDamon
Ah Muzen Cab
12
7 / 1 / 1
7,477
575
8,840
5,838
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
21
21
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
11
5.5
L
0
5
1
0.1
W
Raijin
Camrick23
Raijin
4
2
3
2.75
W
0
2
2
0.5
W
10
1
2
11
L
Bakasura
5
4
1
1.38
L
Hachiman
Havk Nuclear
Hachiman
0
2
0
0
L
Cerberus
Havk Quantum
Cerberus
0
8
1
0.06
W
Ah Muzen Cab
NotEvenDamon
Ah Muzen Cab
7
1
1
7.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,925
Damage
33,787
46,237
Taken
41,671
14,451
Mitigated
19,323
8,297
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,596
292
0
1,274
7,792
6,107
652
777
6,869
17,864
0
L
5,229
964
0
597
7,528
1,980
13
2,029
5,239
21,370
0
W
Raijin
Camrick23
Raijin
5,317
90
0
971
5,653
1,538
571
1,841
3,368
45,408
0
W
5,053
902
0
3,865
9,567
5,347
0
270
8,816
0
36,276
W
9,981
3,229
0
4,886
12,821
4,233
1,536
1,578
10,964
0
54,844
L
Bakasura
5,087
3,754
0
2,025
11,060
4,429
0
1,726
9,166
0
26,338
L
Hachiman
Havk Nuclear
Hachiman
4,362
1,910
0
1,758
5,870
1,230
0
2,101
3,729
0
31,432
L
Cerberus
Havk Quantum
Cerberus
760
192
0
569
13,275
3,327
0
3,573
9,686
7,597
0
W
Ah Muzen Cab
NotEvenDamon
Ah Muzen Cab
8,840
3,868
0
2,155
5,838
2,098
1,179
673
4,866
0
44,511
L
4,487
692
0
3,348
8,504
3,485
0
0
8,504
0
36,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,383
Gold Earned
38,498
290
Minions Killed
374
0
Camps Cleared
0
1,182,529
Distance Traveled
1,221,148
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,311
562
12
1
0
250,546
0
L
Nu Wa
5,767
444
48
4
0
201,523
3
W
Raijin
7,900
608
106
8
0
237,322
2
W
Chaac
7,181
552
81
6
0
222,924
0
W
Pele
8,629
664
90
7
0
272,883
5
L
Bakasura
7,107
547
67
5
0
267,064
3
L
Hachiman
5,573
429
67
5
0
225,170
1
L
Cerberus
5,908
454
18
1
0
224,936
1
W
Ah Muzen Cab
7,477
575
85
7
0
237,473
3
L
Mulan
7,028
541
90
7
0
263,836
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role