Player Matchup

Fenrir
Fenrir
Heretic5214681
Fenrir
Level 9
God Stats
3W - 7L
1,108 SR
Queue Stats
16W - 26L
1,160 Elo+
Solo
King Arthur
King Arthur
Immortal_Syro
King Arthur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,369 Elo+
Solo
Hel
Hel
Lost In Rap
Hel
Level 18
God Stats
9W - 7L
1,193 SR
Queue Stats
40W - 35L
1,378 Elo+
Solo
Heimdallr
Heimdallr
Woofster4994
Heimdallr
Level 21
God Stats
25W - 28L
1,465 SR
Queue Stats
71W - 60L
1,450 Elo+
Solo
Artemis
Artemis
XxKillerXxlol202
Artemis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,228 Elo+
Solo
Team Averages
Level 16
1,353 SR
1,317 Elo+

VS

Team Averages
Level 15
1,497 SR
1,445 Elo+
Hel
Hel
D4RK-L1GTH
Hel
Level 18
God Stats
3W - 1L
1,548 SR
Queue Stats
45W - 40L
1,456 Elo+
Solo
Neith
Neith
PROMETHEUSCORPIO
Neith
Level 16
God Stats
2W - 4L
1,439 SR
Queue Stats
3W - 4L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Secret_Thiago37
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Skellett8
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,334 Elo+
Solo
Yemoja
Yemoja
pirakatmiettinen
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 92L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 20
11,913
1,191
12,787
14,140
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Immortal_Syro
King Arthur
17
6 / 0 / 12
10,597
1,060
7,671
10,728
8,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 0 / 21
11,362
1,136
6,860
6,008
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Woofster4994
Heimdallr
20
21 / 1 / 19
14,308
1,431
41,064
12,749
5,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 3 / 19
10,813
1,081
18,417
11,064
4,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 2
9,427
943
7,516
21,362
8,170
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 2
9,068
907
8,788
13,775
5,536
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
15
2 / 8 / 0
9,403
940
15,526
16,078
6,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Skellett8
Bakasura
15
2 / 13 / 0
9,128
913
5,448
18,860
7,351
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 7 / 4
9,306
931
9,333
22,481
22,628
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
13
46
Kills
5
5
Deaths
46
91
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
9
1
20
19
W
King Arthur
Immortal_Syro
King Arthur
6
0
12
12
W
6
0
21
16.5
L
1
6
2
0.33
L
Kukulkan
2
8
0
0.25
L
Bakasura
Skellett8
Bakasura
2
13
0
0.15
W
Heimdallr
Woofster4994
Heimdallr
21
1
19
30.5
W
4
3
19
4.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,799
Damage
46,611
54,689
Taken
92,556
27,195
Mitigated
50,472
25,761
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,516
1,511
1,132
2,835
21,362
8,170
0
2,449
18,910
45,611
0
W
12,787
4,304
276
2,043
14,140
6,130
0
6,877
6,902
75
21,556
W
King Arthur
Immortal_Syro
King Arthur
7,671
1,597
0
0
10,728
8,975
0
6,248
4,332
138
22,558
W
6,860
890
12,742
4,357
6,008
2,142
0
4,582
1,371
17,112
0
L
8,788
5,405
0
294
13,775
5,536
0
507
13,268
0
17,534
L
Kukulkan
15,526
1,946
0
114
16,078
6,787
0
741
15,337
29,493
0
L
Bakasura
Skellett8
Bakasura
5,448
3,612
0
220
18,860
7,351
0
1,105
17,754
0
9,599
W
Heimdallr
Woofster4994
Heimdallr
41,064
25,125
0
4,136
12,749
5,618
0
8,712
3,728
0
73,716
W
18,417
11,650
0
2,207
11,064
4,330
0
5,956
4,606
0
31,887
L
9,333
1,554
460
122
22,481
22,628
0
2,236
20,245
16,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,993
Gold Earned
46,332
186
Minions Killed
154
9
Camps Cleared
0
1,036,049
Distance Traveled
922,239
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,427
943
79
8
0
215,814
0
W
Fenrir
11,913
1,191
20
2
0
253,502
0
W
King Arthur
10,597
1,060
24
2
2
206,788
1
W
Hel
11,362
1,136
28
3
2
217,958
0
L
Neith
9,068
907
12
1
0
131,106
0
L
Kukulkan
9,403
940
32
3
0
141,760
1
L
Bakasura
9,128
913
15
2
0
214,105
1
W
Heimdallr
14,308
1,431
82
8
5
190,364
0
W
Artemis
10,813
1,081
32
3
0
167,437
0
L
Yemoja
9,306
931
16
2
0
219,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role