Player Matchup

Poseidon
Poseidon
EvilMorty01001
Poseidon
Level 12
God Stats
0W - 2L
1,326 SR
Queue Stats
1W - 10L
1,060 Elo+
Party 1
Hades
Hades
Guilhermejf
Hades
Level 6
God Stats
1W - 2L
1,530 SR
Queue Stats
6W - 13L
1,356 Elo+
Solo
Nemesis
Nemesis
gabicavalcanti
Nemesis
Level 8
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 4L
1,100 Elo+
Party 1
Olorun
Olorun
xxbrunolimaxx
Olorun
Level 5
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
zSaTurN
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 7
1,390 SR
1,303 Elo+

VS

Team Averages
Level 19
1,613 SR
1,543 Elo+
Ao Kuang
Ao Kuang
ArtyomHxh
Ao Kuang
Level 24
God Stats
1W - 0L
1,856 SR
Queue Stats
28W - 25L
1,525 Elo+
Solo
King Arthur
King Arthur
Don-Gati
King Arthur
Level 28
God Stats
2W - 0L
1,763 SR
Queue Stats
89W - 93L
1,514 Elo+
Solo
Medusa
Medusa
Sakidehorin
Medusa
Level 12
God Stats
1W - 0L
1,357 SR
Queue Stats
4W - 0L
1,767 Elo+
Solo
Kukulkan
Kukulkan
Saraca
Kukulkan
Level 24
God Stats
7W - 1L
1,846 SR
Queue Stats
83W - 67L
1,477 Elo+
Solo
Cthulhu
Cthulhu
maninja14
Cthulhu
Level 7
God Stats
1W - 0L
1,244 SR
Queue Stats
2W - 1L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
0 / 8 / 7
10,687
891
8,478
15,019
5,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 11 / 7
12,066
1,006
14,252
24,665
14,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 10 / 6
10,188
849
3,902
19,627
7,020
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 10 / 8
12,274
1,023
12,839
19,628
7,353
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
zSaTurN
Bellona
18
5 / 10 / 5
12,403
1,034
14,954
26,840
18,396
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArtyomHxh
Ao Kuang
20
20 / 0 / 17
16,398
1,367
31,585
19,839
8,242
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Don-Gati
King Arthur
20
10 / 5 / 21
13,526
1,127
14,691
18,304
22,099
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
20
6 / 6 / 23
13,401
1,117
15,435
12,306
4,995
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Saraca
Kukulkan
20
13 / 2 / 26
15,659
1,305
38,304
10,008
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
maninja14
Cthulhu
15
0 / 0 / 0
7,520
627
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
136
13
Kills
49
49
Deaths
13
33
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ArtyomHxh
Ao Kuang
20
0
17
28.5
W
King Arthur
Don-Gati
King Arthur
10
5
21
4.1
L
Poseidon
0
8
7
0.44
L
4
11
7
0.68
W
Medusa
6
6
23
2.92
W
Kukulkan
Saraca
Kukulkan
13
2
26
13
L
0
10
6
0.3
W
Cthulhu
maninja14
Cthulhu
0
0
0
0
L
4
10
8
0.8
L
Bellona
zSaTurN
Bellona
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,425
Damage
100,015
105,779
Taken
60,457
52,250
Mitigated
39,697
9,840
Healing
14,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ArtyomHxh
Ao Kuang
31,585
8,117
0
13,455
19,839
8,242
0
10,981
8,858
51,115
0
W
King Arthur
Don-Gati
King Arthur
14,691
1,503
0
0
18,304
22,099
0
10,845
7,459
1,389
23,044
L
Poseidon
8,478
1,182
0
1,334
15,019
5,065
0
9,351
5,668
30,932
0
L
14,252
758
639
3,565
24,665
14,416
0
16,332
8,333
51,862
0
W
Medusa
15,435
7,815
0
0
12,306
4,995
0
7,877
4,429
0
38,881
W
Kukulkan
Saraca
Kukulkan
38,304
3,691
0
854
10,008
4,361
0
5,866
4,142
88,737
0
L
3,902
900
0
1,066
19,627
7,020
0
13,200
6,427
0
11,614
W
Cthulhu
maninja14
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
12,839
7,924
686
2,314
19,628
7,353
0
14,367
5,261
38,047
0
L
Bellona
zSaTurN
Bellona
14,954
5,490
0
236
26,840
18,396
0
18,015
8,825
0
27,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,618
Gold Earned
66,504
217
Minions Killed
236
2
Camps Cleared
12
1,061,987
Distance Traveled
859,540
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
16,398
1,367
32
3
5
271,833
1
W
King Arthur
13,526
1,127
20
2
0
182,362
2
L
Poseidon
10,687
891
30
3
1
205,274
0
L
Hades
12,066
1,006
99
8
0
239,108
1
W
Medusa
13,401
1,117
62
5
5
186,343
2
W
Kukulkan
15,659
1,305
122
10
2
219,002
0
L
Nemesis
10,188
849
21
2
0
210,430
0
W
Cthulhu
7,520
627
0
0
0
0
0
L
Olorun
12,274
1,023
39
3
1
164,312
2
L
Bellona
12,403
1,034
28
2
0
242,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role