Player Matchup

Ymir
Ymir
Hellrisingdoom
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,139 Elo+
Solo
Izanami
Izanami
Poseidon2635
Izanami
Level 23
God Stats
31W - 33L
1,469 SR
Queue Stats
46W - 52L
1,372 Elo+
Solo
Olorun
Olorun
Storsky
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
989 Elo+
Solo
Thor
Thor
litlee87
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Chaac
Chaac
monszy
Chaac
Level 146
God Stats
6W - 6L
1,596 SR
Queue Stats
318W - 336L
1,415 Elo+
Party 3
Team Averages
Level 36
1,513 SR
1,283 Elo+

VS

Team Averages
Level 27
1,489 SR
1,209 Elo+
Ares
Ares
AAAAAAAABBBBBBCC
Ares
Level 5
God Stats
3W - 1L
1,448 SR
Queue Stats
3W - 4L
1,018 Elo+
Party 2
Chronos
Chronos
Arysk
Chronos
Level 18
God Stats
6W - 2L
1,515 SR
Queue Stats
33W - 31L
1,452 Elo+
Solo
Thanatos
Thanatos
SirBanTheUndead
Thanatos
Level 15
God Stats
70W - 68L
1,541 SR
Queue Stats
377W - 502L
1,270 Elo+
Party 1
Anubis
Anubis
TGODHUMMELS
Anubis
Level 18
God Stats
16W - 14L
1,440 SR
Queue Stats
338W - 449L
1,286 Elo+
Party 1
Eset
Eset
xStucky
Eset
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,018 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 7
7,971
443
3,110
16,263
9,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Poseidon2635
Izanami
13
7 / 8 / 1
8,642
480
13,104
15,525
3,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
Storsky
Olorun
11
1 / 7 / 4
7,288
405
3,236
10,610
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
14
4 / 6 / 1
9,122
507
8,855
14,361
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
monszy
Chaac
15
3 / 5 / 4
9,332
518
11,755
17,010
13,361
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 11
8,853
492
4,650
11,625
9,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
Arysk
Chronos
16
6 / 3 / 5
10,067
559
13,597
17,630
8,444
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
16
6 / 2 / 5
9,723
540
5,742
12,013
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
6 / 4 / 6
9,272
515
11,620
10,007
5,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Eset
xStucky
Eset
17
15 / 2 / 5
11,257
625
22,633
8,262
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
15
Kills
34
35
Deaths
16
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
5
11
1.3
W
Chronos
Arysk
Chronos
6
3
5
2.83
L
0
9
7
0.39
L
Izanami
Poseidon2635
Izanami
7
8
1
0.94
W
Thanatos
6
2
5
4.25
L
Olorun
Storsky
Olorun
1
7
4
0.43
W
Anubis
6
4
6
2.25
L
Thor
4
6
1
0.75
L
Chaac
monszy
Chaac
3
5
4
1
W
Eset
xStucky
Eset
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,060
Damage
58,242
73,769
Taken
59,537
33,440
Mitigated
30,265
9,007
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,650
656
0
0
11,625
9,609
211
1,996
9,629
7,844
0
W
Chronos
Arysk
Chronos
13,597
5,163
0
4,712
17,630
8,444
1,715
1,507
16,123
62,783
0
L
3,110
855
0
180
16,263
9,593
88
12,817
3,090
10,489
0
L
Izanami
Poseidon2635
Izanami
13,104
9,206
60
2,811
15,525
3,035
1,163
13,099
2,268
0
38,254
W
Thanatos
5,742
2,642
0
9,339
12,013
4,322
0
1,329
10,684
0
50,937
L
Olorun
Storsky
Olorun
3,236
1,153
325
1,248
10,610
3,309
322
6,406
4,018
22,731
2,706
W
Anubis
11,620
993
0
2,087
10,007
5,062
1,116
810
9,197
51,786
0
L
Thor
8,855
2,522
0
380
14,361
4,142
0
7,369
6,796
0
58,615
L
Chaac
monszy
Chaac
11,755
1,828
0
4,003
17,010
13,361
1,901
11,878
4,928
93
54,310
W
Eset
xStucky
Eset
22,633
2,317
28
1,244
8,262
2,828
1,582
846
7,416
61,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,355
Gold Earned
49,172
303
Minions Killed
398
0
Camps Cleared
0
1,444,949
Distance Traveled
1,650,604
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,853
492
2
0
0
327,704
0
W
Chronos
10,067
559
113
6
0
328,284
0
L
Ymir
7,971
443
13
1
0
241,077
0
L
Izanami
8,642
480
56
3
0
268,229
0
W
Thanatos
9,723
540
93
5
0
369,044
1
L
Olorun
7,288
405
41
2
0
303,936
4
W
Anubis
9,272
515
89
5
0
292,855
5
L
Thor
9,122
507
107
6
0
298,319
1
L
Chaac
9,332
518
86
5
0
333,388
0
W
Eset
11,257
625
101
6
0
332,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role