Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Archimedes-_R6
Tiamat
Level 28
God Stats
22W - 22L
1,473 SR
Queue Stats
236W - 266L
1,425 Elo+
Solo
Skadi
Skadi
LanaSadRey
Skadi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,636 Elo+
Solo
Camazotz
Camazotz
alanmaster7
Camazotz
Level 25
God Stats
0W - 2L
1,194 SR
Queue Stats
22W - 27L
1,415 Elo+
Solo
Neith
Neith
coringa_matado1
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,511 Elo+
Solo
Team Averages
Level 17
1,433 SR
1,497 Elo+

VS

Team Averages
Level 16
1,565 SR
1,561 Elo+
Cupid
Cupid
Deriliouss7
Cupid
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
34W - 27L
1,687 Elo+
Solo
Susano
Susano
FitPedroReiDelas
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,528 Elo+
Solo
Raijin
Raijin
TrueOff
Raijin
Level 25
God Stats
3W - 4L
1,545 SR
Queue Stats
12W - 10L
1,522 Elo+
Solo
Ratatoskr
Ratatoskr
Yo-Soy-Ratatoskr
Ratatoskr
Level 7
God Stats
14W - 3L
1,754 SR
Queue Stats
14W - 5L
1,624 Elo+
Party 1
Kali
Kali
culiadoring2
Kali
Level 29
God Stats
47W - 41L
1,528 SR
Queue Stats
233W - 212L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 4 / 1
5,964
542
3,894
7,556
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
2 / 6 / 0
5,547
504
5,034
6,284
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
8
1 / 5 / 0
5,118
465
2,889
7,690
1,566
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
alanmaster7
Camazotz
8
1 / 5 / 0
5,131
466
1,976
9,549
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

6
0 / 6 / 0
4,911
446
1,472
8,887
1,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 4
7,402
673
7,072
5,735
1,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 6
6,449
586
4,271
4,773
1,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
TrueOff
Raijin
10
7 / 0 / 3
6,923
629
5,878
4,178
1,810
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
11
4 / 1 / 6
6,552
596
6,323
7,181
2,052
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 0 / 5
6,876
625
4,251
6,336
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
4
Kills
26
26
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
L
2
6
0
0.33
W
6
1
4
8
W
5
2
6
4
L
Skadi
1
5
0
0.2
W
Raijin
TrueOff
Raijin
7
0
3
8.5
W
Ratatoskr
4
1
6
7
L
Camazotz
alanmaster7
Camazotz
1
5
0
0.2
L
0
6
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,265
Damage
27,795
39,966
Taken
28,203
11,249
Mitigated
10,911
8,650
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,894
744
0
1,729
7,556
4,025
0
0
7,556
0
32,982
L
5,034
277
0
845
6,284
1,793
188
444
5,840
20,609
0
W
7,072
5,164
101
2,487
5,735
1,704
2,453
0
5,735
0
37,122
W
4,271
1,568
0
548
4,773
1,376
390
1,252
3,325
0
17,433
L
Skadi
2,889
1,476
0
1,509
7,690
1,566
350
2,039
5,651
0
20,528
W
Raijin
TrueOff
Raijin
5,878
578
0
2,320
4,178
1,810
928
64
4,106
29,971
0
W
Ratatoskr
6,323
1,416
0
585
7,181
2,052
0
1,923
5,018
0
34,286
L
Camazotz
alanmaster7
Camazotz
1,976
771
0
4,227
9,549
2,001
0
2,420
7,129
0
18,717
L
1,472
453
0
340
8,887
1,864
21
975
7,912
0
9,569
W
4,251
1,855
0
4,367
6,336
3,969
0
1,251
4,985
0
33,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,671
Gold Earned
34,202
219
Minions Killed
283
0
Camps Cleared
0
954,475
Distance Traveled
1,089,992
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,964
542
68
6
0
212,726
0
L
Tiamat
5,547
504
45
4
0
194,452
1
W
Cupid
7,402
673
76
7
0
205,835
0
W
Susano
6,449
586
28
3
0
200,553
1
L
Skadi
5,118
465
40
4
0
159,597
0
W
Raijin
6,923
629
56
5
0
204,160
6
W
Ratatoskr
6,552
596
57
5
0
246,994
3
L
Camazotz
5,131
466
50
5
0
194,766
0
L
Neith
4,911
446
16
1
0
192,934
1
W
Kali
6,876
625
66
6
0
232,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role