Player Matchup

Chang'e
Chang'e
bastoss347
Chang'e
Level 68
God Stats
53W - 45L
1,532 SR
Queue Stats
420W - 542L
1,410 Elo+
Solo
Ra
Ra
mik887_A
Ra
Level 16
God Stats
6W - 1L
1,625 SR
Queue Stats
26W - 15L
1,547 Elo+
Party 2
Ne Zha
Ne Zha
shimshon1245
Ne Zha
Level 122
God Stats
2W - 4L
1,299 SR
Queue Stats
90W - 95L
1,569 Elo+
Party 2
Team Averages
Level 69
1,485 SR
1,509 Elo+

VS

Team Averages
Level 65
1,418 SR
1,484 Elo+
Cerberus
Cerberus
ElderPepsiCola
Cerberus
Level 22
God Stats
1W - 5L
1,329 SR
Queue Stats
51W - 45L
1,487 Elo+
Party 1
Serqet
Serqet
Swipern0snipi705
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 87L
1,499 Elo+
Party 1
Hel
Hel
ninjamitch10
Hel
Level 84
God Stats
5W - 3L
1,426 SR
Queue Stats
105W - 107L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
bastoss347
Chang'e
14
4 / 2 / 13
10,824
722
8,715
10,476
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 10
10,151
677
5,015
9,329
2,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
16
14 / 2 / 5
12,168
811
22,788
13,456
5,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 6 / 4
9,775
652
5,650
17,776
13,335
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 9 / 2
9,289
619
7,168
13,562
5,472
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 5 / 4
9,649
643
11,487
11,773
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
20
Kills
7
7
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
6
4
0.67
L
2
9
2
0.33
W
Chang'e
bastoss347
Chang'e
4
2
13
5.25
W
2
3
10
2.33
L
3
5
4
1
W
Ne Zha
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,518
Damage
24,305
33,261
Taken
43,111
10,619
Mitigated
22,883
17,474
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,650
395
0
1,761
17,776
13,335
24
5,158
12,618
12,648
0
L
7,168
1,191
0
0
13,562
5,472
1,043
3,810
9,752
0
19,920
W
Chang'e
bastoss347
Chang'e
8,715
306
5,791
6,389
10,476
2,483
549
5,214
4,709
26,612
0
W
5,015
375
1,107
1,510
9,329
2,600
974
5,326
4,003
37,241
0
L
11,487
0
6,862
4,970
11,773
4,076
282
4,762
7,011
53,743
0
W
Ne Zha
22,788
8,692
0
2,677
13,456
5,536
1,028
6,597
5,391
0
51,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,143
Gold Earned
28,713
150
Minions Killed
137
0
Camps Cleared
0
772,022
Distance Traveled
648,629
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,775
652
16
1
0
214,416
0
L
Serqet
9,289
619
35
2
0
204,067
0
W
Chang'e
10,824
722
32
2
0
279,412
1
W
Ra
10,151
677
81
5
0
252,881
0
L
Hel
9,649
643
86
6
0
230,146
0
W
Ne Zha
12,168
811
37
2
0
239,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role