Player Matchup

Ra
Ra
Ferrovaxx
Ra
Level 20
God Stats
4W - 2L
1,590 SR
Queue Stats
105W - 49L
1,732 Elo+
Party 1
Ullr
Ullr
Sebby12
Ullr
Level 18
God Stats
29W - 7L
1,895 SR
Queue Stats
244W - 45L
1,913 Elo+
Party 1
Sylvanus
Sylvanus
Ëlijah
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,818 Elo+
Party 1
Team Averages
Level 15
1,662 SR
1,821 Elo+

VS

Team Averages
Level 65
1,588 SR
1,605 Elo+
Tiamat
Tiamat
MrSizzles
Tiamat
Level 144
God Stats
4W - 11L
1,620 SR
Queue Stats
734W - 663L
1,719 Elo+
Party 2
Gilgamesh
Gilgamesh
SlimeyTheSnail
Gilgamesh
Level 26
God Stats
29W - 13L
1,702 SR
Queue Stats
218W - 137L
1,700 Elo+
Party 2
Da Ji
Da Ji
Stiner11
Da Ji
Level 25
God Stats
10W - 13L
1,441 SR
Queue Stats
175W - 257L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 6
10,909
682
9,217
13,636
5,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
Sebby12
Ullr
16
6 / 3 / 9
11,785
737
18,959
16,825
6,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Ëlijah
Sylvanus
17
6 / 2 / 9
11,854
741
9,401
18,808
16,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MrSizzles
Tiamat
16
5 / 5 / 6
11,269
704
20,447
13,433
8,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SlimeyTheSnail
Gilgamesh
14
0 / 4 / 7
9,828
614
12,376
20,629
18,548
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Stiner11
Da Ji
14
6 / 8 / 2
11,190
699
7,617
14,745
5,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
17
Kills
11
11
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
L
Tiamat
MrSizzles
Tiamat
5
5
6
1.6
W
Ullr
Sebby12
Ullr
6
3
9
3.5
L
Gilgamesh
SlimeyTheSnail
Gilgamesh
0
4
7
0.88
L
Da Ji
Stiner11
Da Ji
6
8
2
0.88
W
Sylvanus
Ëlijah
Sylvanus
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,577
Damage
40,440
49,269
Taken
48,807
28,698
Mitigated
32,533
22,808
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,217
1,414
4,449
3,792
13,636
5,939
883
5,091
8,113
41,273
0
L
Tiamat
MrSizzles
Tiamat
20,447
1,619
156
4,286
13,433
8,001
101
4,335
9,098
60,285
0
W
Ullr
Sebby12
Ullr
18,959
9,356
0
633
16,825
6,249
2,107
8,162
8,048
0
66,228
L
Gilgamesh
SlimeyTheSnail
Gilgamesh
12,376
918
0
4,270
20,629
18,548
0
7,035
13,594
5,911
34,616
L
Da Ji
Stiner11
Da Ji
7,617
1,463
90
1,375
14,745
5,984
0
6,355
8,390
0
18,297
W
Sylvanus
Ëlijah
Sylvanus
9,401
2,767
5,578
8,356
18,808
16,510
884
7,253
11,105
29,910
4,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
32,287
210
Minions Killed
170
0
Camps Cleared
0
828,815
Distance Traveled
856,674
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,909
682
69
4
0
257,739
6
L
Tiamat
11,269
704
109
7
0
291,807
3
W
Ullr
11,785
737
86
5
0
312,374
5
L
Gilgamesh
9,828
614
44
3
0
301,784
3
L
Da Ji
11,190
699
17
1
0
263,083
0
W
Sylvanus
11,854
741
55
3
0
258,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role