Player Matchup

Ymir
Ymir
Hellspawn1234
Ymir
Level 11
God Stats
2W - 2L
1,481 SR
Queue Stats
2W - 3L
1,263 Elo+
Party 1
Chiron
Chiron
K1ng1769
Chiron
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,359 Elo+
Party 1
Ra
Ra
slaybod2s
Ra
Level 139
God Stats
2W - 0L
1,896 SR
Queue Stats
13W - 10L
1,530 Elo+
Party 1
Team Averages
Level 103
1,626 SR
1,384 Elo+

VS

Team Averages
Level 38
1,331 SR
1,324 Elo+
Zeus
Zeus
DJ SCOOBY75
Zeus
Level 29
God Stats
3W - 4L
1,405 SR
Queue Stats
75W - 107L
1,266 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GiantsLZ16
Ah Muzen Cab
Level 27
God Stats
0W - 2L
1,146 SR
Queue Stats
35W - 50L
1,335 Elo+
Party 2
Achilles
Achilles
ROYALROMEO02
Achilles
Level 59
God Stats
19W - 15L
1,443 SR
Queue Stats
168W - 178L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
8,003
667
3,240
12,847
11,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
K1ng1769
Chiron
14
8 / 5 / 5
9,647
804
10,991
11,244
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 9
9,406
784
9,558
7,203
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 2
9,143
762
8,932
8,976
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
GiantsLZ16
Ah Muzen Cab
11
1 / 5 / 5
7,749
646
7,277
9,221
3,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
ROYALROMEO02
Achilles
11
2 / 3 / 5
7,884
657
8,146
12,970
13,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
15
Kills
8
9
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
L
Ah Muzen Cab
GiantsLZ16
Ah Muzen Cab
1
5
5
0.7
W
2
3
6
1.67
W
Chiron
K1ng1769
Chiron
8
5
5
2.1
L
Achilles
ROYALROMEO02
Achilles
2
3
5
1.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,789
Damage
24,355
31,294
Taken
31,167
19,734
Mitigated
19,873
7,643
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,932
1,427
0
1,060
8,976
2,876
40
2,758
6,218
27,036
0
L
Ah Muzen Cab
GiantsLZ16
Ah Muzen Cab
7,277
2,351
0
2,231
9,221
3,250
476
3,469
5,752
0
26,899
W
3,240
813
0
0
12,847
11,909
839
4,549
7,441
5,545
0
W
Chiron
K1ng1769
Chiron
10,991
4,764
548
2,199
11,244
4,867
144
2,264
8,419
0
38,111
L
Achilles
ROYALROMEO02
Achilles
8,146
2,577
0
3,950
12,970
13,747
0
6,571
6,399
0
14,878
W
9,558
1,233
1,752
3,144
7,203
2,958
1,191
1,538
5,254
47,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,056
Gold Earned
24,776
154
Minions Killed
95
0
Camps Cleared
0
617,044
Distance Traveled
589,057
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,143
762
45
4
0
171,008
0
L
Ah Muzen Cab
7,749
646
31
3
0
195,879
1
W
Ymir
8,003
667
11
1
0
205,623
0
W
Chiron
9,647
804
63
5
0
187,815
0
L
Achilles
7,884
657
19
2
0
222,170
1
W
Ra
9,406
784
80
7
0
223,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role